Player Matchup

Nemesis
Nemesis
Silver I
Tete_Henry
Nemesis
Silver I
Level 123
God Stats
42W - 38L
1,725 SR
Queue Stats
54W - 63L
1,347 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,725 SR
1,347 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,198 SR
930 MMR
Vulcan
Vulcan
Silver IV
byhector11
Vulcan
Silver IV
Level 78
God Stats
0W - 5L
1,198 SR
Queue Stats
19W - 46L
930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tete_Henry
Nemesis
17
4 / 0 / 0
12,181
1,015
6,804
12,786
8,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
FreyaAnubisPoseidonBastetHera

VS

Bans
BakasuraKaliAnhurUllrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
byhector11
Vulcan
14
0 / 4 / 0
9,569
797
7,996
9,843
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Tete_Henry
Nemesis
4
0
0
4
L
Vulcan
byhector11
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,804
Damage
7,996
12,786
Taken
9,843
8,902
Mitigated
4,041
5,786
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Tete_Henry
Nemesis
6,804
2,021
0
5,786
12,786
8,902
2,281
8,564
4,222
0
64,139
L
Vulcan
byhector11
Vulcan
7,996
2,609
0
250
9,843
4,041
0
220
9,623
42,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,181
Gold Earned
9,569
129
Minions Killed
69
8
Camps Cleared
3
269,733
Distance Traveled
223,697
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,181
1,015
129
11
8
269,733
0
L
Vulcan
9,569
797
69
6
3
223,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role