Player Matchup

Sobek
Sobek
 
Sobek
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ChristianXXXL
Cernunnos
Level 84
God Stats
6W - 2L
1,713 SR
Queue Stats
78W - 73L
1,426 Elo+
Solo
Merlin
Merlin
OhNoController
Merlin
Level 104
God Stats
10W - 7L
1,217 SR
Queue Stats
288W - 271L
1,486 Elo+
Solo
Thanatos
Thanatos
SenseiPanKeKi
Thanatos
Level 128
God Stats
7W - 2L
1,633 SR
Queue Stats
140W - 105L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
SoloOrFed
Gilgamesh
Level 17
God Stats
2W - 0L
1,800 SR
Queue Stats
20W - 15L
1,549 Elo+
Party 1
Team Averages
Level 89
1,573 SR
1,503 Elo+

VS

Team Averages
Level 136
1,577 SR
1,516 Elo+
Anubis
Anubis
HatakeCl
Anubis
Level 154
God Stats
51W - 42L
1,555 SR
Queue Stats
186W - 183L
1,552 Elo+
Solo
Artemis
Artemis
ResidualArc
Artemis
Level 124
God Stats
9W - 4L
1,734 SR
Queue Stats
839W - 848L
1,554 Elo+
Solo
Fenrir
Fenrir
Revdeus-ac1
Fenrir
Level 128
God Stats
9W - 13L
1,713 SR
Queue Stats
105W - 83L
1,569 Elo+
Solo
Poseidon
Poseidon
ShrekHands
Poseidon
Level 184
God Stats
4W - 3L
1,527 SR
Queue Stats
97W - 84L
1,557 Elo+
Solo
Pele
Pele
outlying-tiger7
Pele
Level 88
God Stats
27W - 31L
1,357 SR
Queue Stats
147W - 150L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 3 / 12
8,600
478
5,190
16,427
16,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
ChristianXXXL
Cernunnos
14
1 / 1 / 5
8,725
485
9,915
14,480
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 4
9,101
506
6,474
9,071
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SenseiPanKeKi
Thanatos
16
6 / 5 / 3
10,202
567
8,486
18,305
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
SoloOrFed
Gilgamesh
16
7 / 4 / 0
10,360
576
17,432
27,512
19,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HatakeCl
Anubis
13
2 / 6 / 5
7,766
431
8,810
15,883
7,419
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ResidualArc
Artemis
12
0 / 4 / 2
7,445
414
10,307
11,031
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
14
2 / 4 / 3
8,503
472
9,673
16,915
15,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
ShrekHands
Poseidon
17
7 / 2 / 2
10,481
582
15,730
8,654
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 2
8,325
463
7,342
12,759
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
14
15
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
12
2
W
Cernunnos
ChristianXXXL
Cernunnos
1
1
5
3.5
L
Anubis
HatakeCl
Anubis
2
6
5
0.75
W
3
2
4
2.5
L
Artemis
ResidualArc
Artemis
0
4
2
0.25
L
Fenrir
2
4
3
0.88
W
Thanatos
SenseiPanKeKi
Thanatos
6
5
3
1.5
L
Poseidon
ShrekHands
Poseidon
7
2
2
4
W
Gilgamesh
SoloOrFed
Gilgamesh
7
4
0
1.75
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,497
Damage
51,862
85,795
Taken
65,242
51,363
Mitigated
34,806
31,151
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,190
492
0
5,143
16,427
16,423
15
6,188
10,155
16,296
0
W
Cernunnos
ChristianXXXL
Cernunnos
9,915
3,049
0
8,156
14,480
5,276
777
1,994
12,486
0
66,204
L
Anubis
HatakeCl
Anubis
8,810
226
0
2,650
15,883
7,419
0
4,757
10,735
41,964
0
W
6,474
124
0
936
9,071
3,612
750
4,080
4,991
70,420
0
L
Artemis
ResidualArc
Artemis
10,307
2,237
0
804
11,031
4,156
0
1,371
9,604
0
52,461
L
Fenrir
9,673
3,672
0
5,031
16,915
15,335
0
543
15,157
0
46,545
W
Thanatos
SenseiPanKeKi
Thanatos
8,486
1,238
0
11,136
18,305
6,553
345
7,810
10,413
0
81,238
L
Poseidon
ShrekHands
Poseidon
15,730
2,155
0
859
8,654
3,189
700
2,319
6,183
104,172
0
W
Gilgamesh
SoloOrFed
Gilgamesh
17,432
5,320
0
5,780
27,512
19,499
0
5,259
21,182
0
76,618
L
7,342
1,613
0
1,371
12,759
4,707
0
2,246
10,290
0
54,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,988
Gold Earned
42,520
437
Minions Killed
444
0
Camps Cleared
0
1,826,150
Distance Traveled
1,805,558
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,600
478
17
1
0
385,004
1
W
Cernunnos
8,725
485
81
5
0
326,175
3
L
Anubis
7,766
431
51
3
0
373,298
3
W
Merlin
9,101
506
134
7
0
343,290
4
L
Artemis
7,445
414
66
4
0
317,427
2
L
Fenrir
8,503
472
77
4
0
337,168
0
W
Thanatos
10,202
567
99
6
0
411,814
0
L
Poseidon
10,481
582
167
9
0
337,584
3
W
Gilgamesh
10,360
576
106
6
0
359,867
1
L
Pele
8,325
463
83
5
0
440,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role