Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Blushboy101_
He Bo
Level 111
God Stats
13W - 14L
1,132 SR
Queue Stats
762W - 780L
1,349 Elo+
Solo
Chiron
Chiron
Dobija13
Chiron
Level 42
God Stats
6W - 10L
1,436 SR
Queue Stats
11W - 16L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
OFFTHEZA707
Sun Wukong
Level 89
God Stats
9W - 8L
1,695 SR
Queue Stats
160W - 165L
1,448 Elo+
Solo
Surtr
Surtr
sasuke_mugetsu
Surtr
Level 124
God Stats
166W - 114L
1,520 SR
Queue Stats
348W - 357L
1,368 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,406 Elo+

VS

Team Averages
Level 99
1,585 SR
1,410 Elo+
Neith
Neith
FrostQueen1975
Neith
Level 126
God Stats
12W - 9L
1,603 SR
Queue Stats
294W - 285L
1,463 Elo+
Solo
Xing Tian
Xing Tian
I_G0T_N0_MOM
Xing Tian
Level 52
God Stats
1W - 1L
1,751 SR
Queue Stats
17W - 17L
1,354 Elo+
Solo
Hera
Hera
OneB88bH88ker
Hera
Level 121
God Stats
25W - 31L
1,546 SR
Queue Stats
241W - 248L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
PH_Reign
Tsukuyomi
Level 87
God Stats
54W - 52L
1,493 SR
Queue Stats
135W - 139L
1,359 Elo+
Solo
Geb
Geb
RAZOR_oIo_
Geb
Level 108
God Stats
161W - 145L
1,534 SR
Queue Stats
534W - 518L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 2 / 2
8,613
615
7,659
13,227
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 7 / 2
7,893
564
8,744
10,131
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Dobija13
Chiron
11
1 / 2 / 2
6,268
448
4,580
7,980
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
OFFTHEZA707
Sun Wukong
12
2 / 0 / 1
7,623
545
5,560
7,576
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 4
7,175
513
8,696
15,185
8,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,928
495
6,074
8,023
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
I_G0T_N0_MOM
Xing Tian
11
1 / 2 / 2
6,358
454
3,771
7,988
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 6 / 2
7,584
542
5,366
9,387
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PH_Reign
Tsukuyomi
12
6 / 2 / 3
7,547
539
10,821
11,788
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 5
6,336
453
5,142
13,422
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
13
Kills
13
13
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
2
3
W
3
7
2
0.57
W
Chiron
Dobija13
Chiron
1
2
2
1
L
1
2
3
1.25
L
Xing Tian
I_G0T_N0_MOM
Xing Tian
1
2
2
1
W
Sun Wukong
OFFTHEZA707
Sun Wukong
2
0
1
2.5
L
4
6
2
0.83
L
Tsukuyomi
PH_Reign
Tsukuyomi
6
2
3
3.75
L
1
1
5
3.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
31,174
54,099
Taken
50,608
23,629
Mitigated
28,220
15,426
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,659
683
480
3,650
13,227
4,628
0
2,452
10,735
79,577
0
W
8,744
79
0
425
10,131
2,948
0
4,242
5,849
52,051
0
W
Chiron
Dobija13
Chiron
4,580
1,416
245
3,429
7,980
2,520
400
1,426
6,554
0
28,900
L
6,074
1,704
0
1,839
8,023
3,300
440
1,477
6,546
0
51,567
L
Xing Tian
I_G0T_N0_MOM
Xing Tian
3,771
247
0
250
7,988
6,024
0
1,091
6,897
21,896
0
W
Sun Wukong
OFFTHEZA707
Sun Wukong
5,560
771
0
2,409
7,576
5,281
0
2,202
5,012
0
48,212
L
5,366
1,239
0
830
9,387
3,814
249
7,132
2,255
47,029
0
L
Tsukuyomi
PH_Reign
Tsukuyomi
10,821
3,037
0
4,528
11,788
4,706
0
4,714
7,074
0
46,114
L
5,142
347
0
1,530
13,422
10,376
0
2,252
11,170
24,200
0
W
8,696
4,178
0
4,788
15,185
8,252
494
3,667
11,518
1,031
46,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
34,753
377
Minions Killed
320
0
Camps Cleared
0
1,370,378
Distance Traveled
1,384,748
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,613
615
115
8
0
302,768
3
W
He Bo
7,893
564
88
6
0
254,784
0
W
Chiron
6,268
448
31
2
0
290,157
0
L
Neith
6,928
495
110
8
0
257,663
0
L
Xing Tian
6,358
454
47
3
0
228,986
0
W
Sun Wukong
7,623
545
74
5
0
240,627
3
L
Hera
7,584
542
77
6
0
247,177
4
L
Tsukuyomi
7,547
539
63
5
0
342,573
0
L
Geb
6,336
453
23
2
0
308,349
0
W
Surtr
7,175
513
69
5
0
282,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role