Player Matchup

Vulcan
Vulcan
Dawnedstar02
Vulcan
Level 97
God Stats
2W - 2L
1,443 SR
Queue Stats
16W - 17L
1,457 Elo+
Party 1
Yu Huang
Yu Huang
RiPpArOuGe7
Yu Huang
Level 152
God Stats
8W - 4L
1,805 SR
Queue Stats
366W - 384L
1,505 Elo+
Solo
Merlin
Merlin
Smylez0077
Merlin
Level 68
God Stats
1W - 0L
1,302 SR
Queue Stats
15W - 17L
1,456 Elo+
Party 1
Charybdis
Charybdis
ThеWiseman
Charybdis
Level 128
God Stats
7W - 0L
1,675 SR
Queue Stats
87W - 56L
1,591 Elo+
Solo
Ix Chel
Ix Chel
UPineapple
Ix Chel
Level 128
God Stats
4W - 3L
1,591 SR
Queue Stats
287W - 302L
1,524 Elo+
Solo
Team Averages
Level 115
1,563 SR
1,507 Elo+

VS

Team Averages
Level 138
1,629 SR
1,480 Elo+
Guan Yu
Guan Yu
BrightCard
Guan Yu
Level 121
God Stats
3W - 4L
1,513 SR
Queue Stats
216W - 232L
1,490 Elo+
Solo
Merlin
Merlin
Donjuan82
Merlin
Level 157
God Stats
2W - 3L
1,520 SR
Queue Stats
742W - 733L
1,456 Elo+
Solo
Vulcan
Vulcan
GalaxionFire
Vulcan
Level 147
God Stats
6W - 3L
1,712 SR
Queue Stats
381W - 410L
1,463 Elo+
Solo
Atlas
Atlas
Mahikyr
Atlas
Level 124
God Stats
2W - 6L
1,517 SR
Queue Stats
143W - 157L
1,470 Elo+
Solo
Bastet
Bastet
NotWrath
Bastet
Level 141
God Stats
0W - 2L
1,883 SR
Queue Stats
230W - 235L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 6 / 3
10,675
712
11,899
11,713
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
RiPpArOuGe7
Yu Huang
17
2 / 3 / 1
10,320
688
9,843
13,039
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Smylez0077
Merlin
19
5 / 2 / 1
11,985
799
10,887
13,866
6,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
ThеWiseman
Charybdis
17
1 / 1 / 5
10,376
692
10,721
10,976
4,195
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
UPineapple
Ix Chel
18
1 / 1 / 6
11,237
749
5,141
24,871
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrightCard
Guan Yu
10
0 / 0 / 2
7,474
498
1,414
5,276
2,754
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
Donjuan82
Merlin
19
2 / 2 / 5
10,662
711
15,868
8,675
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
14
1 / 4 / 3
8,774
585
11,739
9,019
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Mahikyr
Atlas
19
6 / 3 / 6
10,925
728
19,948
21,959
17,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
NotWrath
Bastet
17
3 / 3 / 7
10,163
678
12,633
11,827
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
12
Kills
12
13
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BrightCard
Guan Yu
0
0
2
1
W
Vulcan
3
6
3
0.75
L
Merlin
Donjuan82
Merlin
2
2
5
2.25
L
Vulcan
1
4
3
0.63
L
Atlas
Mahikyr
Atlas
6
3
6
3
L
Bastet
NotWrath
Bastet
3
3
7
2.17
W
Yu Huang
RiPpArOuGe7
Yu Huang
2
3
1
0.83
W
Merlin
Smylez0077
Merlin
5
2
1
2.75
W
Charybdis
ThеWiseman
Charybdis
1
1
5
3.5
W
Ix Chel
UPineapple
Ix Chel
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
61,602
74,465
Taken
56,756
32,225
Mitigated
32,850
38,457
Healing
20,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BrightCard
Guan Yu
1,414
245
3,503
2,886
5,276
2,754
0
4,170
1,106
0
4,447
W
Vulcan
11,899
4,262
1,036
1,504
11,713
3,844
54
6,160
5,069
31,150
0
L
Merlin
Donjuan82
Merlin
15,868
93
1,405
773
8,675
3,771
99
5,064
3,611
48,227
0
L
Vulcan
11,739
3,672
140
1,011
9,019
3,600
0
7,279
1,740
22,736
0
L
Atlas
Mahikyr
Atlas
19,948
5,072
587
8,549
21,959
17,858
0
14,118
7,841
36,263
0
L
Bastet
NotWrath
Bastet
12,633
1,787
139
1,887
11,827
4,867
0
7,139
4,688
0
21,439
W
Yu Huang
RiPpArOuGe7
Yu Huang
9,843
693
1,388
3,052
13,039
4,897
2,215
7,217
5,266
19,053
0
W
Merlin
Smylez0077
Merlin
10,887
303
2,926
2,536
13,866
6,292
1,045
7,974
5,404
34,660
0
W
Charybdis
ThеWiseman
Charybdis
10,721
5,666
3,832
2,355
10,976
4,195
561
7,878
2,563
0
25,786
W
Ix Chel
UPineapple
Ix Chel
5,141
416
6,205
13,623
24,871
12,997
449
15,685
8,322
20,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
47,998
214
Minions Killed
172
0
Camps Cleared
0
1,399,901
Distance Traveled
1,177,686
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,474
498
10
1
0
131,301
0
W
Vulcan
10,675
712
52
3
0
258,461
0
L
Merlin
10,662
711
71
5
0
264,929
0
L
Vulcan
8,774
585
35
2
0
249,934
0
L
Atlas
10,925
728
35
2
0
278,446
0
L
Bastet
10,163
678
21
1
0
253,076
2
W
Yu Huang
10,320
688
27
2
0
261,757
0
W
Merlin
11,985
799
54
4
0
299,216
0
W
Charybdis
10,376
692
44
3
0
270,791
0
W
Ix Chel
11,237
749
37
2
0
309,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role