Player Matchup

Ratatoskr
Ratatoskr
DovahkiinSolus
Ratatoskr
Level 141
God Stats
8W - 5L
1,740 SR
Queue Stats
83W - 80L
1,542 Elo+
Party 1
Surtr
Surtr
Liimone
Surtr
Level 146
God Stats
3W - 3L
1,559 SR
Queue Stats
202W - 208L
1,570 Elo+
Party 1
Zeus
Zeus
WhoDaFang
Zeus
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 77L
1,597 Elo+
Party 1
Team Averages
Level 142
1,600 SR
1,570 Elo+

VS

Team Averages
Level 139
1,495 SR
1,556 Elo+
Gilgamesh
Gilgamesh
HOLDMUHBEEER
Gilgamesh
Level 129
God Stats
44W - 42L
1,238 SR
Queue Stats
145W - 134L
1,515 Elo+
Party 2
Bacchus
Bacchus
I DUD ITSSS
Bacchus
Level 158
God Stats
40W - 46L
1,463 SR
Queue Stats
317W - 337L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
Oceath
Baron Samedi
Level 129
God Stats
41W - 15L
1,783 SR
Queue Stats
179W - 168L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DovahkiinSolus
Ratatoskr
11
0 / 3 / 0
8,580
660
7,449
12,641
8,666
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Liimone
Surtr
11
0 / 3 / 0
8,514
655
5,497
13,648
10,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
12
0 / 3 / 0
8,854
681
7,038
6,842
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HOLDMUHBEEER
Gilgamesh
13
4 / 0 / 5
10,197
784
7,089
9,821
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
I DUD ITSSS
Bacchus
13
2 / 0 / 7
9,791
753
9,501
11,723
15,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Oceath
Baron Samedi
13
3 / 0 / 5
9,959
766
12,206
5,215
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DovahkiinSolus
Ratatoskr
0
3
0
0
W
Gilgamesh
HOLDMUHBEEER
Gilgamesh
4
0
5
6.5
W
Bacchus
I DUD ITSSS
Bacchus
2
0
7
5.5
L
Surtr
Liimone
Surtr
0
3
0
0
W
Baron Samedi
Oceath
Baron Samedi
3
0
5
5.5
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
28,796
33,131
Taken
26,759
21,991
Mitigated
27,728
7,107
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DovahkiinSolus
Ratatoskr
7,449
795
0
1,270
12,641
8,666
0
6,861
5,163
0
41,132
W
Gilgamesh
HOLDMUHBEEER
Gilgamesh
7,089
1,397
0
2,576
9,821
9,846
726
3,609
6,212
0
24,952
W
Bacchus
I DUD ITSSS
Bacchus
9,501
1,053
0
4,788
11,723
15,137
399
2,575
9,148
26,203
615
L
Surtr
Liimone
Surtr
5,497
1,956
0
4,052
13,648
10,435
0
9,038
3,560
938
20,964
W
Baron Samedi
Oceath
Baron Samedi
12,206
459
2,679
2,080
5,215
2,745
288
1,558
3,657
67,473
0
L
Zeus
7,038
809
0
1,785
6,842
2,890
0
4,263
2,373
36,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,948
Gold Earned
29,947
145
Minions Killed
177
0
Camps Cleared
0
755,100
Distance Traveled
768,810
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,580
660
48
4
0
283,845
0
W
Gilgamesh
10,197
784
39
3
0
261,913
4
W
Bacchus
9,791
753
21
2
0
265,032
4
L
Surtr
8,514
655
37
3
0
242,617
0
W
Baron Samedi
9,959
766
117
9
0
241,865
0
L
Zeus
8,854
681
60
5
0
228,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role