Player Matchup

Surtr
Surtr
BubbAlicous25
Surtr
Level 156
God Stats
14W - 14L
1,463 SR
Queue Stats
474W - 502L
1,479 Elo+
Solo
Sol
Sol
ChiefJackieMoon
Sol
Level 146
God Stats
10W - 11L
1,462 SR
Queue Stats
492W - 461L
1,560 Elo+
Party 2
Scylla
Scylla
Hunter558
Scylla
Level 156
God Stats
4W - 4L
1,466 SR
Queue Stats
274W - 240L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
REDsykoRABIT
Morgan Le Fay
Level 63
God Stats
8W - 5L
1,313 SR
Queue Stats
228W - 201L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
RuthenicBirch28
Zhong Kui
Level 150
God Stats
6W - 3L
1,301 SR
Queue Stats
224W - 209L
1,514 Elo+
Party 2
Team Averages
Level 134
1,401 SR
1,536 Elo+

VS

Team Averages
Level 127
1,553 SR
1,535 Elo+
Heimdallr
Heimdallr
Demon_N_The_Snow
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,802 Elo+
Solo
Raijin
Raijin
OriginalBxRAD
Raijin
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
386W - 377L
1,475 Elo+
Solo
Athena
Athena
VS The Abyss
Athena
Level 158
God Stats
4W - 3L
1,739 SR
Queue Stats
174W - 173L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
kauttro
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,443 Elo+
Party 1
Da Ji
Da Ji
xxDUKEMANExx
Da Ji
Level 149
God Stats
4W - 7L
1,524 SR
Queue Stats
777W - 800L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 15
10,430
869
10,400
18,544
24,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 2 / 16
10,480
873
17,224
9,111
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Hunter558
Scylla
17
6 / 2 / 18
10,341
862
16,472
7,593
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
REDsykoRABIT
Morgan Le Fay
17
6 / 3 / 22
10,380
865
14,583
10,900
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
RuthenicBirch28
Zhong Kui
17
7 / 4 / 14
10,659
888
9,690
14,872
18,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
2 / 6 / 11
8,792
733
9,227
14,761
6,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 6 / 6
9,254
771
9,486
12,842
5,580
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
18
2 / 4 / 13
10,240
853
8,708
18,482
20,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Zhong Kui
kauttro
Zhong Kui
13
2 / 8 / 3
8,023
669
4,689
14,428
8,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 8 / 9
9,588
799
10,200
14,310
8,074
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
57
32
Kills
15
16
Deaths
32
85
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
W
8
2
16
8
L
Heimdallr
2
6
11
1.25
W
Scylla
Hunter558
Scylla
6
2
18
7.5
L
4
6
6
1.17
W
Morgan Le Fay
REDsykoRABIT
Morgan Le Fay
6
3
22
5.67
W
Zhong Kui
RuthenicBirch28
Zhong Kui
7
4
14
3.5
L
Athena
2
4
13
2.13
L
Zhong Kui
kauttro
Zhong Kui
2
8
3
0.44
L
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,369
Damage
42,310
61,020
Taken
74,823
57,357
Mitigated
49,485
19,239
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,400
2,597
174
3,245
18,544
24,155
503
6,237
12,307
203
19,242
W
17,224
3,944
943
2,273
9,111
4,562
3,835
2,955
6,156
33,195
0
L
Heimdallr
9,227
2,773
1,787
1,552
14,761
6,460
0
12,239
2,522
0
25,788
W
Scylla
Hunter558
Scylla
16,472
610
665
1,250
7,593
4,252
1,134
4,279
3,314
35,363
0
L
9,486
862
1,699
1,664
12,842
5,580
0
10,208
2,634
23,598
0
W
Morgan Le Fay
REDsykoRABIT
Morgan Le Fay
14,583
1,619
2,200
2,276
10,900
6,069
890
4,137
6,763
26,502
0
W
Zhong Kui
RuthenicBirch28
Zhong Kui
9,690
558
2,014
4,199
14,872
18,319
1,079
5,275
9,597
19,185
0
L
Athena
8,708
1,783
2,644
4,083
18,482
20,634
0
12,100
6,382
22,706
0
L
Zhong Kui
kauttro
Zhong Kui
4,689
518
608
1,098
14,428
8,737
0
12,386
2,042
7,516
0
L
10,200
1,697
1,275
580
14,310
8,074
0
11,218
3,092
0
13,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
45,897
137
Minions Killed
107
0
Camps Cleared
0
1,268,361
Distance Traveled
962,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,430
869
24
2
0
280,252
0
W
Sol
10,480
873
29
2
0
208,592
0
L
Heimdallr
8,792
733
33
3
0
189,712
0
W
Scylla
10,341
862
38
3
0
244,464
0
L
Raijin
9,254
771
36
3
0
174,258
0
W
Morgan Le Fay
10,380
865
15
1
0
251,693
0
W
Zhong Kui
10,659
888
31
3
0
283,360
0
L
Athena
10,240
853
19
2
0
237,015
0
L
Zhong Kui
8,023
669
10
1
0
176,225
0
L
Da Ji
9,588
799
9
1
0
185,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role