Player Matchup

Thoth
Thoth
Deadpoolpoooop99
Thoth
Level 111
God Stats
3W - 2L
1,600 SR
Queue Stats
87W - 79L
1,463 Elo+
Party 1
Set
Set
Nickthelovefool
Set
Level 9
God Stats
6W - 8L
1,312 SR
Queue Stats
11W - 20L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
X0Darkflame0X
Sun Wukong
Level 21
God Stats
56W - 50L
1,506 SR
Queue Stats
98W - 109L
1,412 Elo+
Party 1
Team Averages
Level 47
1,473 SR
1,409 Elo+

VS

Team Averages
Level 55
1,553 SR
1,413 Elo+
Baron Samedi
Baron Samedi
P1Jac
Baron Samedi
Level 32
God Stats
4W - 3L
1,392 SR
Queue Stats
48W - 64L
1,312 Elo+
Solo
Ymir
Ymir
SoloDoloMan
Ymir
Level 31
God Stats
3W - 3L
1,688 SR
Queue Stats
43W - 35L
1,475 Elo+
Solo
Bastet
Bastet
yova-senpai
Bastet
Level 102
God Stats
51W - 37L
1,580 SR
Queue Stats
141W - 134L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
9,629
802
6,528
4,559
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
9,721
810
3,325
8,560
3,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
X0Darkflame0X
Sun Wukong
13
2 / 2 / 2
9,917
826
3,036
9,897
6,680
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
P1Jac
Baron Samedi
14
3 / 4 / 2
10,028
836
9,338
14,315
9,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 0 / 1
7,231
603
0
361
158
Bastet
3
0 / 0 / 1
5,743
479
0
432
87

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
4
Kills
3
5
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
2
3
2
1
L
Baron Samedi
P1Jac
Baron Samedi
3
4
2
1
L
0
0
1
0.5
W
Sun Wukong
X0Darkflame0X
Sun Wukong
2
2
2
1.5
L
Bastet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
9,338
23,016
Taken
15,108
12,144
Mitigated
9,264
4,145
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,528
156
0
888
4,559
1,625
847
2,444
1,945
61,575
0
W
3,325
1,756
0
883
8,560
3,839
1,340
4,804
3,542
0
24,588
L
Baron Samedi
P1Jac
Baron Samedi
9,338
725
0
3,625
14,315
9,019
0
6,528
7,787
51,060
0
L
0
0
0
0
361
158
0
0
361
0
0
W
Sun Wukong
X0Darkflame0X
Sun Wukong
3,036
211
0
2,374
9,897
6,680
409
2,903
6,004
0
25,747
L
Bastet
0
0
0
0
432
87
0
0
432
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
23,002
156
Minions Killed
54
0
Camps Cleared
0
702,064
Distance Traveled
186,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,629
802
80
7
0
229,971
0
W
Set
9,721
810
27
2
0
227,204
0
L
Baron Samedi
10,028
836
54
5
0
186,558
1
L
Ymir
7,231
603
0
0
0
0
0
W
Sun Wukong
9,917
826
49
4
0
244,889
0
L
Bastet
5,743
479
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role