Player Matchup

Baron Samedi
Baron Samedi
NAVA CARA DE PN
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,422 Elo+
Party 1
Rama
Rama
albert375
Rama
Level 148
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 9L
1,422 Elo+
Party 1
He Bo
He Bo
hectorvnon
He Bo
Level 145
God Stats
0W - 2L
1,362 SR
Queue Stats
3W - 9L
1,422 Elo+
Party 1
Team Averages
Level 147
1,392 SR
1,422 Elo+

VS

Team Averages
Level 98
1,407 SR
1,472 Elo+
Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chivukuvuku
Merlin
Level 126
God Stats
8W - 17L
1,304 SR
Queue Stats
194W - 207L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
judadiah
Sun Wukong
Level 64
God Stats
2W - 4L
1,416 SR
Queue Stats
255W - 241L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NAVA CARA DE PN
Baron Samedi
12
1 / 3 / 4
9,450
727
10,066
11,224
6,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
12
2 / 1 / 3
9,729
748
8,303
9,295
3,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
10
2 / 7 / 3
9,255
712
8,481
10,868
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 1 / 7
10,846
834
9,107
8,073
3,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
1 / 2 / 9
10,441
803
9,062
7,548
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
judadiah
Sun Wukong
14
6 / 2 / 4
11,200
862
9,247
17,570
15,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
10
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
7
6.5
W
Merlin
1
2
9
2.75
L
Baron Samedi
NAVA CARA DE PN
Baron Samedi
1
3
4
1
L
Rama
2
1
3
3.5
L
He Bo
2
7
3
0.5
W
Sun Wukong
judadiah
Sun Wukong
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,850
Damage
27,416
31,387
Taken
33,191
12,873
Mitigated
22,087
3,143
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,107
4,825
0
2,713
8,073
3,599
2,055
5,691
2,382
0
52,904
W
Merlin
9,062
104
101
1,848
7,548
3,117
1,045
4,113
3,435
51,277
0
L
Baron Samedi
NAVA CARA DE PN
Baron Samedi
10,066
298
773
2,370
11,224
6,961
0
4,438
6,786
45,757
0
L
Rama
8,303
7,584
0
0
9,295
3,424
0
2,625
6,670
0
39,187
L
He Bo
8,481
610
0
0
10,868
2,488
0
2,266
8,602
26,934
0
W
Sun Wukong
judadiah
Sun Wukong
9,247
781
0
2,364
17,570
15,371
65
9,245
8,325
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
32,487
152
Minions Killed
173
0
Camps Cleared
0
665,020
Distance Traveled
759,154
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,846
834
75
6
0
253,919
0
W
Merlin
10,441
803
62
5
0
240,925
4
L
Baron Samedi
9,450
727
52
4
0
235,980
6
L
Rama
9,729
748
65
5
0
206,905
0
L
He Bo
9,255
712
35
3
0
222,135
6
W
Sun Wukong
11,200
862
36
3
0
264,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role