Player Matchup

Morgan Le Fay
Morgan Le Fay
Deadpoolpoooop99
Morgan Le Fay
Level 111
God Stats
5W - 2L
1,305 SR
Queue Stats
87W - 79L
1,459 Elo+
Party 1
Set
Set
Nickthelovefool
Set
Level 8
God Stats
6W - 8L
1,226 SR
Queue Stats
11W - 20L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
X0Darkflame0X
Sun Wukong
Level 21
God Stats
56W - 50L
1,498 SR
Queue Stats
98W - 109L
1,406 Elo+
Party 1
Team Averages
Level 47
1,343 SR
1,368 Elo+

VS

Team Averages
Level 29
1,355 SR
1,170 Elo+
Bacchus
Bacchus
NS Twiistyy
Bacchus
Level 18
God Stats
13W - 20L
1,421 SR
Queue Stats
21W - 37L
1,226 Elo+
Party 2
Cernunnos
Cernunnos
R3tr0Sp3ck
Cernunnos
Level 56
God Stats
8W - 14L
1,441 SR
Queue Stats
31W - 72L
1,185 Elo+
Party 2
Agni
Agni
iimessX
Agni
Level 13
God Stats
0W - 2L
1,204 SR
Queue Stats
5W - 17L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deadpoolpoooop99
Morgan Le Fay
13
9 / 0 / 9
10,489
1,049
13,253
7,686
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 4 / 8
8,580
858
4,158
8,913
4,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
X0Darkflame0X
Sun Wukong
12
7 / 1 / 10
9,465
947
9,396
13,968
13,234
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NS Twiistyy
Bacchus
12
2 / 5 / 3
8,344
834
7,095
13,110
14,508
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
R3tr0Sp3ck
Cernunnos
9
3 / 7 / 1
7,800
780
6,571
10,298
3,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
iimessX
Agni
10
0 / 8 / 4
7,245
725
9,320
8,379
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
5
5
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Deadpoolpoooop99
Morgan Le Fay
9
0
9
13.5
L
Bacchus
NS Twiistyy
Bacchus
2
5
3
0.7
W
4
4
8
2
L
Cernunnos
R3tr0Sp3ck
Cernunnos
3
7
1
0.5
W
Sun Wukong
X0Darkflame0X
Sun Wukong
7
1
10
12
L
Agni
iimessX
Agni
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
22,986
30,567
Taken
31,787
20,826
Mitigated
20,506
5,099
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Deadpoolpoooop99
Morgan Le Fay
13,253
722
0
1,794
7,686
3,367
143
5,179
2,507
48,665
0
L
Bacchus
NS Twiistyy
Bacchus
7,095
666
0
851
13,110
14,508
0
4,572
8,538
19,669
0
W
4,158
1,522
0
180
8,913
4,225
780
5,583
3,330
0
15,675
L
Cernunnos
R3tr0Sp3ck
Cernunnos
6,571
4,298
0
456
10,298
3,314
0
5,178
5,120
0
20,660
W
Sun Wukong
X0Darkflame0X
Sun Wukong
9,396
881
0
3,125
13,968
13,234
12
5,830
8,138
216
23,949
L
Agni
iimessX
Agni
9,320
915
0
148
8,379
2,684
0
4,085
4,294
23,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
23,389
110
Minions Killed
58
0
Camps Cleared
0
605,127
Distance Traveled
490,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,489
1,049
69
7
0
202,834
0
L
Bacchus
8,344
834
13
1
0
170,788
0
W
Set
8,580
858
13
1
0
197,531
0
L
Cernunnos
7,800
780
20
2
0
172,657
0
W
Sun Wukong
9,465
947
28
3
0
204,762
0
L
Agni
7,245
725
25
3
0
146,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role