Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JeffreyJoey
Surtr
Level 156
God Stats
19W - 10L
1,635 SR
Queue Stats
146W - 122L
1,535 Elo+
Solo
Neith
Neith
comicboi16
Neith
Level 107
God Stats
22W - 25L
1,448 SR
Queue Stats
232W - 254L
1,489 Elo+
Solo
Cerberus
Cerberus
papoflex795
Cerberus
Level 145
God Stats
1W - 2L
1,324 SR
Queue Stats
127W - 144L
1,504 Elo+
Solo
Team Averages
Level 135
1,481 SR
1,506 Elo+

VS

Team Averages
Level 94
1,522 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
Ryuoou
Morgan Le Fay
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,313 Elo+
Party 1
Achilles
Achilles
Shiroompa
Achilles
Level 120
God Stats
3W - 2L
1,504 SR
Queue Stats
52W - 44L
1,539 Elo+
Solo
Cerberus
Cerberus
Spyrodier
Cerberus
Level 149
God Stats
4W - 8L
1,596 SR
Queue Stats
69W - 48L
1,559 Elo+
Solo
Ishtar
Ishtar
Urashima
Ishtar
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,313 Elo+
Party 1
Persephone
Persephone
olyellah
Persephone
Level 124
God Stats
148W - 87L
1,509 SR
Queue Stats
802W - 702L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 2 / 1
7,533
942
1,580
4,523
1,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
 
Vulcan
12
0 / 0 / 0
7,143
893
0
0
0
14
3 / 4 / 0
9,003
1,125
9,476
13,019
8,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
14
0 / 3 / 1
8,375
1,047
7,172
11,333
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
papoflex795
Cerberus
14
0 / 2 / 2
8,328
1,041
6,319
9,752
11,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ryuoou
Morgan Le Fay
14
2 / 1 / 7
9,056
1,132
6,680
5,275
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Shiroompa
Achilles
15
3 / 1 / 6
9,347
1,168
7,866
8,553
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Spyrodier
Cerberus
15
3 / 0 / 7
9,908
1,239
5,289
6,767
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Urashima
Ishtar
14
3 / 0 / 5
9,053
1,132
4,462
4,521
1,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Persephone
olyellah
Persephone
15
0 / 1 / 10
9,059
1,132
10,051
4,706
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
11
11
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
L
Vulcan
 
Vulcan
0
0
0
0
L
3
4
0
0.75
W
Morgan Le Fay
Ryuoou
Morgan Le Fay
2
1
7
5.5
W
Achilles
Shiroompa
Achilles
3
1
6
6
W
Cerberus
Spyrodier
Cerberus
3
0
7
6.5
W
Ishtar
Urashima
Ishtar
3
0
5
5.5
L
Neith
0
3
1
0.17
W
Persephone
olyellah
Persephone
0
1
10
5
L
Cerberus
papoflex795
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,547
Damage
34,348
38,627
Taken
29,822
26,519
Mitigated
24,541
3,523
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,580
0
0
9
4,523
1,847
0
3,201
1,275
0
5,199
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
9,476
2,330
0
1,203
13,019
8,798
0
7,988
4,450
273
28,604
W
Morgan Le Fay
Ryuoou
Morgan Le Fay
6,680
599
0
387
5,275
2,188
0
1,107
3,718
24,608
0
W
Achilles
Shiroompa
Achilles
7,866
895
0
888
8,553
11,514
0
2,089
6,464
0
18,301
W
Cerberus
Spyrodier
Cerberus
5,289
31
0
1,551
6,767
6,992
0
1,701
5,066
10,247
109
W
Ishtar
Urashima
Ishtar
4,462
2,612
0
292
4,521
1,864
0
1,172
3,097
0
16,234
L
Neith
7,172
1,652
0
1,510
11,333
4,578
0
6,478
3,871
0
28,228
W
Persephone
olyellah
Persephone
10,051
410
0
855
4,706
1,983
0
1,425
3,128
36,892
0
L
Cerberus
papoflex795
Cerberus
6,319
218
0
801
9,752
11,296
0
4,029
4,960
19,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
46,423
151
Minions Killed
234
5
Camps Cleared
7
554,654
Distance Traveled
807,164
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,533
942
11
1
0
112,249
0
L
Vulcan
7,143
893
0
0
0
0
0
L
Surtr
9,003
1,125
56
7
1
154,021
0
W
Morgan Le Fay
9,056
1,132
58
7
2
153,312
0
W
Achilles
9,347
1,168
24
3
1
169,415
0
W
Cerberus
9,908
1,239
24
3
1
171,251
0
W
Ishtar
9,053
1,132
41
5
0
151,226
0
L
Neith
8,375
1,047
55
7
3
142,239
0
W
Persephone
9,059
1,132
87
11
3
161,960
3
L
Cerberus
8,328
1,041
29
4
1
146,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role