Player Matchup

Nike
Nike
DimmerCreator39
Nike
Level 103
God Stats
5W - 4L
1,607 SR
Queue Stats
205W - 194L
1,449 Elo+
Solo
Ra
Ra
FakeGHWAR19
Ra
Level 68
God Stats
2W - 3L
1,285 SR
Queue Stats
4W - 12L
1,280 Elo+
Party 2
Nemesis
Nemesis
GAJAGA
Nemesis
Level 84
God Stats
3W - 1L
1,569 SR
Queue Stats
9W - 14L
1,432 Elo+
Party 2
Athena
Athena
Vadosent
Athena
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,280 Elo+
Party 2
Jing Wei
Jing Wei
tutesticulo
Jing Wei
Level 68
God Stats
2W - 4L
1,357 SR
Queue Stats
4W - 13L
1,260 Elo+
Party 2
Team Averages
Level 88
1,464 SR
1,340 Elo+

VS

Team Averages
Level 74
1,532 SR
1,428 Elo+
Nu Wa
Nu Wa
BBQ-Chicken-01
Nu Wa
Level 119
God Stats
12W - 9L
1,580 SR
Queue Stats
270W - 254L
1,477 Elo+
Party 1
Atlas
Atlas
Kyasurinn
Atlas
Level 29
God Stats
1W - 2L
1,400 SR
Queue Stats
3W - 7L
1,257 Elo+
Party 3
Anubis
Anubis
PrimoPlays
Anubis
Level 67
God Stats
3W - 5L
1,475 SR
Queue Stats
8W - 7L
1,448 Elo+
Party 3
Fenrir
Fenrir
Rogue_Killcam
Fenrir
Level 85
God Stats
4W - 4L
1,361 SR
Queue Stats
385W - 386L
1,399 Elo+
Party 1
Shiva
Shiva
Taktical_Gecko
Shiva
Level 68
God Stats
2W - 1L
1,848 SR
Queue Stats
14W - 11L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,420
561
7,918
14,611
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 2 / 3
7,771
518
3,690
8,995
3,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
GAJAGA
Nemesis
15
6 / 0 / 4
8,860
591
11,645
10,130
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Vadosent
Athena
12
3 / 1 / 5
7,228
482
4,227
10,785
8,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
tutesticulo
Jing Wei
11
2 / 4 / 4
6,789
453
5,167
11,881
3,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,627
508
6,665
7,286
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Kyasurinn
Atlas
11
0 / 3 / 5
6,209
414
3,500
11,319
8,240
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
PrimoPlays
Anubis
11
4 / 5 / 1
7,042
469
10,771
12,212
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 1
7,407
494
3,140
9,932
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 0
6,691
446
7,905
12,855
9,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
8
8
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
1
1
0
1
W
1
2
3
1.25
W
Nemesis
GAJAGA
Nemesis
6
0
4
8
L
Atlas
Kyasurinn
Atlas
0
3
5
0.83
L
Anubis
PrimoPlays
Anubis
4
5
1
0.9
L
3
1
1
3.5
L
0
1
0
0
W
Athena
Vadosent
Athena
3
1
5
5.5
W
Jing Wei
tutesticulo
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
31,981
56,402
Taken
53,604
34,994
Mitigated
30,833
7,872
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,665
698
0
1,020
7,286
2,530
92
1,715
5,571
56,014
0
W
7,918
613
0
4,049
14,611
15,517
0
929
13,564
753
65,062
W
3,690
558
144
2,021
8,995
3,189
672
2,599
6,056
64,028
0
W
Nemesis
GAJAGA
Nemesis
11,645
6,127
0
429
10,130
4,189
680
2,401
7,539
0
79,867
L
Atlas
Kyasurinn
Atlas
3,500
1,767
0
940
11,319
8,240
0
3,134
8,185
19,257
0
L
Anubis
PrimoPlays
Anubis
10,771
831
0
3,573
12,212
5,781
0
2,114
10,098
54,535
0
L
3,140
432
0
3,209
9,932
4,538
0
479
9,317
0
48,770
L
7,905
1,042
0
820
12,855
9,744
0
604
10,996
78
43,379
W
Athena
Vadosent
Athena
4,227
1,188
255
436
10,785
8,174
240
6,853
3,776
22,636
0
W
Jing Wei
tutesticulo
Jing Wei
5,167
3,631
0
538
11,881
3,925
129
7,272
4,453
0
33,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,068
Gold Earned
34,976
398
Minions Killed
353
0
Camps Cleared
0
1,470,100
Distance Traveled
1,406,628
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,627
508
104
7
0
283,159
6
W
Nike
8,420
561
107
7
0
265,471
0
W
Ra
7,771
518
102
7
0
296,565
0
W
Nemesis
8,860
591
111
7
0
307,037
0
L
Atlas
6,209
414
19
1
0
277,785
5
L
Anubis
7,042
469
83
6
0
238,346
2
L
Fenrir
7,407
494
82
5
0
306,905
1
L
Shiva
6,691
446
65
4
0
300,433
0
W
Athena
7,228
482
33
2
0
282,091
0
W
Jing Wei
6,789
453
45
3
0
318,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role