Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
BreastMilkies
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,584 Elo+
Party 3
Artemis
Artemis
DIObrandou
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,595 Elo+
Party 3
Jormungandr
Jormungandr
TwinkAlert
Jormungandr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 58L
1,569 Elo+
Party 3
Team Averages
Level 134
1,500 SR
1,550 Elo+

VS

Team Averages
Level 108
1,508 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
AnonymousP0tato
Tsukuyomi
Level 159
God Stats
0W - 2L
1,542 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 2
Rama
Rama
Gretaguy151
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,414 Elo+
Party 2
Arachne
Arachne
Gryo Zeppeli21
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,412 Elo+
Party 1
Sol
Sol
realif3
Sol
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,286 Elo+
Solo
Surtr
Surtr
scorpion12320854
Surtr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 5 / 17
9,702
809
9,777
13,999
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

He Bo
 
He Bo
15
4 / 4 / 11
9,374
781
10,100
9,482
4,454
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 3 / 7
10,942
912
20,363
11,290
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
DIObrandou
Artemis
18
5 / 0 / 18
10,427
869
14,313
6,196
3,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
TwinkAlert
Jormungandr
17
3 / 2 / 22
10,036
836
10,082
14,578
21,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnonymousP0tato
Tsukuyomi
17
5 / 6 / 3
9,527
794
14,080
12,047
6,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 7
8,602
717
6,130
10,873
5,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 7 / 6
8,602
717
2,265
13,792
8,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sol
15
3 / 5 / 3
9,371
781
12,458
12,772
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 8
8,628
719
4,758
20,822
18,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
26
Kills
12
14
Deaths
26
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
5
17
2.7
W
He Bo
 
He Bo
4
4
11
2.38
L
Tsukuyomi
AnonymousP0tato
Tsukuyomi
5
6
3
1.08
W
9
3
7
4.17
W
Artemis
DIObrandou
Artemis
5
0
18
14
L
2
4
7
1.38
L
1
7
6
0.57
W
Jormungandr
TwinkAlert
Jormungandr
3
2
22
7
L
Sol
3
5
3
0.9
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,635
Damage
39,691
55,545
Taken
70,306
42,650
Mitigated
44,331
22,507
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,777
5,141
2,614
3,934
13,999
8,365
2,254
2,414
11,585
0
13,434
W
He Bo
 
He Bo
10,100
454
1,202
1,466
9,482
4,454
766
2,330
7,152
16,042
0
L
Tsukuyomi
AnonymousP0tato
Tsukuyomi
14,080
2,286
1,532
1,618
12,047
6,427
0
6,967
5,080
0
30,882
W
20,363
6,054
1,553
4,932
11,290
4,895
1,909
2,090
9,200
46,830
0
W
Artemis
DIObrandou
Artemis
14,313
5,499
949
1,996
6,196
3,566
2,610
1,169
5,027
0
26,143
L
6,130
4,984
955
2,840
10,873
5,213
1,344
5,184
5,689
0
13,719
L
2,265
1,607
489
1,129
13,792
8,534
0
9,539
4,253
0
6,592
W
Jormungandr
TwinkAlert
Jormungandr
10,082
3,278
1,516
2,345
14,578
21,370
63
4,552
10,026
38,151
0
L
Sol
12,458
2,541
255
3,511
12,772
5,916
960
7,497
5,275
32,579
0
L
4,758
1,142
988
6,822
20,822
18,241
152
11,358
9,464
186
9,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,481
Gold Earned
44,730
212
Minions Killed
130
0
Camps Cleared
0
1,114,091
Distance Traveled
1,073,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,702
809
21
2
0
231,952
0
W
He Bo
9,374
781
11
1
0
199,498
0
L
Tsukuyomi
9,527
794
34
3
0
232,432
0
W
Sol
10,942
912
71
6
0
220,284
0
W
Artemis
10,427
869
35
3
0
249,564
0
L
Rama
8,602
717
17
1
0
217,156
0
L
Arachne
8,602
717
21
2
0
204,520
0
W
Jormungandr
10,036
836
74
6
0
212,793
0
L
Sol
9,371
781
41
3
0
192,526
0
L
Surtr
8,628
719
17
1
0
226,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role