Player Matchup

Neith
Neith
Silver II
DamonFireGhosTTV
Neith
Silver II
Level 129
God Stats
20W - 15L
1,540 SR
Queue Stats
37W - 47L
1,206 MMR
Solo
Nike
Nike
Silver III
DanniOvalle
Nike
Silver III
Level 143
God Stats
2W - 4L
1,473 SR
Queue Stats
266W - 296L
987 MMR
Party 1
Anubis
Anubis
Gold IV
SundrieI
Anubis
Gold IV
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,438 MMR
Party 2
Ne Zha
Ne Zha
Bronze V
Truiz93
Ne Zha
Bronze V
Level 129
God Stats
0W - 1L
1,635 SR
Queue Stats
6W - 14L
1,212 MMR
Party 1
Artio
Artio
Silver II
llQew
Artio
Silver II
Level 64
God Stats
6W - 8L
1,375 SR
Queue Stats
381W - 396L
962 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,504 SR
1,161 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 162
1,538 SR
1,162 MMR
Danzaburou
Danzaburou
Silver I
BaNNeD-AiD
Danzaburou
Silver I
Level 148
God Stats
58W - 29L
1,613 SR
Queue Stats
336W - 352L
1,193 MMR
Solo
Horus
Horus
Silver I
ChrisRevers
Horus
Silver I
Level 156
God Stats
12W - 7L
1,660 SR
Queue Stats
429W - 439L
1,222 MMR
Solo
Bakasura
Bakasura
Silver II
Lord Celibi
Bakasura
Silver II
Level 140
God Stats
2W - 2L
1,346 SR
Queue Stats
39W - 55L
1,131 MMR
Solo
Persephone
Persephone
Silver II
MidoriElf
Persephone
Silver II
Level 224
God Stats
2W - 2L
1,300 SR
Queue Stats
372W - 390L
1,079 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
iCorrales
Baron Samedi
Silver I
Level 141
God Stats
1W - 0L
1,772 SR
Queue Stats
128W - 133L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
12,077
525
13,492
18,365
7,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 3
11,022
479
9,946
21,331
19,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SundrieI
Anubis
17
2 / 8 / 3
10,779
469
15,359
17,686
9,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Truiz93
Ne Zha
18
6 / 2 / 5
12,244
532
12,905
19,700
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
llQew
Artio
16
1 / 5 / 6
10,319
449
5,742
23,182
17,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
JormungandrAo KuangPoseidon

VS

Bans
HadesKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaNNeD-AiD
Danzaburou
20
6 / 3 / 10
13,872
603
18,659
19,803
9,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 1 / 9
12,797
556
7,661
20,517
19,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Lord Celibi
Bakasura
19
5 / 3 / 4
12,306
535
8,236
23,407
11,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
MidoriElf
Persephone
19
4 / 4 / 10
13,467
586
20,122
17,722
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
iCorrales
Baron Samedi
19
5 / 2 / 15
12,786
556
14,250
18,966
20,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
13
Kills
24
24
Deaths
13
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaNNeD-AiD
Danzaburou
6
3
10
3.67
W
4
1
9
8.5
L
3
4
3
1.13
L
1
5
3
0.5
W
Bakasura
Lord Celibi
Bakasura
5
3
4
2.33
W
Persephone
MidoriElf
Persephone
4
4
10
2.25
L
Anubis
SundrieI
Anubis
2
8
3
0.44
L
Ne Zha
Truiz93
Ne Zha
6
2
5
4.25
W
Baron Samedi
iCorrales
Baron Samedi
5
2
15
6.25
L
Artio
llQew
Artio
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,444
Damage
68,928
100,264
Taken
100,415
61,566
Mitigated
67,843
19,813
Healing
47,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaNNeD-AiD
Danzaburou
18,659
9,212
0
9,878
19,803
9,978
4,382
2,975
16,828
0
137,937
W
7,661
2,701
2,156
9,312
20,517
19,518
1,519
4,434
16,083
0
83,780
L
13,492
4,431
0
3,572
18,365
7,370
720
4,838
13,410
0
92,421
L
9,946
1,040
0
1,210
21,331
19,058
1,252
4,525
15,441
0
89,870
W
Bakasura
Lord Celibi
Bakasura
8,236
4,833
0
11,916
23,407
11,791
1,485
5,696
17,711
0
62,549
W
Persephone
MidoriElf
Persephone
20,122
951
0
5,782
17,722
6,535
66
6,887
10,798
114,261
0
L
Anubis
SundrieI
Anubis
15,359
99
0
3,466
17,686
9,422
0
9,870
7,249
100,771
0
L
Ne Zha
Truiz93
Ne Zha
12,905
2,296
0
4,831
19,700
8,686
107
6,561
12,744
0
96,650
W
Baron Samedi
iCorrales
Baron Samedi
14,250
2,409
1,532
6,718
18,966
20,021
230
5,653
13,313
58,889
0
L
Artio
llQew
Artio
5,742
346
705
6,029
23,182
17,030
0
9,063
13,584
40,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,441
Gold Earned
65,228
620
Minions Killed
625
0
Camps Cleared
0
2,168,448
Distance Traveled
2,282,117
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,872
603
168
7
0
431,242
8
W
Horus
12,797
556
106
5
0
440,059
2
L
Neith
12,077
525
159
7
0
402,844
6
L
Nike
11,022
479
126
5
0
435,606
4
W
Bakasura
12,306
535
123
5
0
531,669
0
W
Persephone
13,467
586
150
7
0
458,014
11
L
Anubis
10,779
469
171
7
0
382,830
8
L
Ne Zha
12,244
532
111
5
0
484,052
0
W
Baron Samedi
12,786
556
78
3
0
421,133
7
L
Artio
10,319
449
53
2
0
463,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role