Player Matchup

Awilix
Awilix
DixyNourmus
Awilix
Level 147
God Stats
2W - 1L
1,900 SR
Queue Stats
109W - 121L
1,539 Elo+
Party 2
Anubis
Anubis
HalfwayHez
Anubis
Level 123
God Stats
5W - 5L
1,770 SR
Queue Stats
85W - 100L
1,501 Elo+
Party 2
Skadi
Skadi
Jabamei
Skadi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
iHD Sparrow
Kuzenbo
Level 125
God Stats
12W - 13L
1,531 SR
Queue Stats
73W - 93L
1,458 Elo+
Party 2
Da Ji
Da Ji
iHDHoney
Da Ji
Level 157
God Stats
5W - 5L
1,471 SR
Queue Stats
121W - 133L
1,516 Elo+
Party 2
Team Averages
Level 142
1,634 SR
1,508 Elo+

VS

Team Averages
Level 128
1,597 SR
1,588 Elo+
Izanami
Izanami
BansheeQueen252
Izanami
Level 124
God Stats
3W - 4L
1,470 SR
Queue Stats
71W - 85L
1,563 Elo+
Party 1
Freya
Freya
BestRageNA
Freya
Level 108
God Stats
3W - 1L
1,646 SR
Queue Stats
133W - 98L
1,567 Elo+
Solo
Ratatoskr
Ratatoskr
MaraJewJuana
Ratatoskr
Level 128
God Stats
13W - 16L
1,717 SR
Queue Stats
365W - 338L
1,609 Elo+
Party 1
Jormungandr
Jormungandr
OrangeBookshelf
Jormungandr
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
397W - 384L
1,594 Elo+
Party 1
Charon
Charon
TheJadeDragon747
Charon
Level 149
God Stats
28W - 22L
1,651 SR
Queue Stats
472W - 447L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
1 / 2 / 1
9,487
527
8,758
15,713
10,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
HalfwayHez
Anubis
16
5 / 7 / 1
10,345
575
15,358
16,947
9,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Jabamei
Skadi
14
2 / 5 / 0
9,163
509
8,040
12,251
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
iHD Sparrow
Kuzenbo
12
1 / 3 / 3
8,128
452
8,649
18,169
22,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
iHDHoney
Da Ji
14
2 / 7 / 1
9,119
507
9,607
20,029
8,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,691
538
7,931
12,883
6,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
16
6 / 4 / 5
10,429
579
14,216
15,654
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
MaraJewJuana
Ratatoskr
18
13 / 3 / 4
11,146
619
18,047
16,562
7,450
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
OrangeBookshelf
Jormungandr
17
1 / 1 / 6
10,588
588
12,206
14,482
12,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 1 / 10
10,038
558
7,873
12,197
11,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
11
Kills
24
24
Deaths
11
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Freya
6
4
5
2.13
L
Awilix
1
2
1
0.75
L
Anubis
HalfwayHez
Anubis
5
7
1
0.79
L
Skadi
Jabamei
Skadi
2
5
0
0.4
W
Ratatoskr
MaraJewJuana
Ratatoskr
13
3
4
5
W
Jormungandr
OrangeBookshelf
Jormungandr
1
1
6
4
W
4
1
10
9
L
Kuzenbo
iHD Sparrow
Kuzenbo
1
3
3
0.83
L
Da Ji
iHDHoney
Da Ji
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,412
Damage
60,273
83,109
Taken
71,778
54,989
Mitigated
43,124
16,651
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,931
4,985
0
2,726
12,883
6,039
733
1,550
11,333
0
83,117
W
Freya
14,216
3,467
0
5,279
15,654
5,747
741
9,081
6,573
66,250
0
L
Awilix
8,758
2,579
0
4,428
15,713
10,059
282
7,028
8,643
341
70,842
L
Anubis
HalfwayHez
Anubis
15,358
252
0
6,472
16,947
9,051
739
10,329
6,332
93,007
0
L
Skadi
Jabamei
Skadi
8,040
2,067
0
773
12,251
4,289
876
3,115
9,136
0
64,839
W
Ratatoskr
MaraJewJuana
Ratatoskr
18,047
5,023
0
345
16,562
7,450
0
4,194
12,368
45
92,826
W
Jormungandr
OrangeBookshelf
Jormungandr
12,206
2,875
0
4,108
14,482
12,592
0
3,511
10,971
95,204
686
W
7,873
1,487
0
1,932
12,197
11,296
0
6,012
6,185
26,189
0
L
Kuzenbo
iHD Sparrow
Kuzenbo
8,649
2,676
443
3,001
18,169
22,754
95
8,478
9,483
23,009
0
L
Da Ji
iHDHoney
Da Ji
9,607
1,805
0
1,534
20,029
8,836
0
4,441
15,392
0
74,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,242
Gold Earned
51,892
461
Minions Killed
555
0
Camps Cleared
0
1,735,599
Distance Traveled
1,839,111
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,691
538
151
8
0
335,199
5
W
Freya
10,429
579
111
6
0
348,671
6
L
Awilix
9,487
527
106
6
0
357,275
2
L
Anubis
10,345
575
140
8
0
305,563
0
L
Skadi
9,163
509
94
5
0
331,525
2
W
Ratatoskr
11,146
619
112
6
0
409,959
0
W
Jormungandr
10,588
588
161
9
0
369,625
1
W
Charon
10,038
558
20
1
0
375,657
2
L
Kuzenbo
8,128
452
24
1
0
388,594
7
L
Da Ji
9,119
507
97
5
0
352,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role