Player Matchup

Loki
Loki
AdaptingIsAPleb
Loki
Level 149
God Stats
1W - 2L
1,467 SR
Queue Stats
38W - 53L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
AmauryMosh
Ao Kuang
Level 127
God Stats
3W - 3L
1,568 SR
Queue Stats
162W - 176L
1,477 Elo+
Party 1
Ra
Ra
Lexshoot
Ra
Level 147
God Stats
4W - 7L
1,586 SR
Queue Stats
223W - 224L
1,539 Elo+
Party 1
Maui
Maui
Orhegon
Maui
Level 136
God Stats
4W - 2L
1,707 SR
Queue Stats
223W - 216L
1,510 Elo+
Party 1
Martichoras
Martichoras
VectorReborn
Martichoras
Level 142
God Stats
7W - 7L
1,478 SR
Queue Stats
252W - 247L
1,537 Elo+
Party 1
Team Averages
Level 140
1,561 SR
1,507 Elo+

VS

Team Averages
Level 117
1,597 SR
1,515 Elo+
Merlin
Merlin
DaKingKevo
Merlin
Level 109
God Stats
7W - 5L
1,474 SR
Queue Stats
256W - 217L
1,584 Elo+
Party 2
Awilix
Awilix
LemmeGetSmoke
Awilix
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 111L
1,547 Elo+
Party 2
Bellona
Bellona
MugenNoYami
Bellona
Level 136
God Stats
3W - 2L
1,710 SR
Queue Stats
120W - 99L
1,553 Elo+
Solo
Bacchus
Bacchus
ObiWanPain
Bacchus
Level 88
God Stats
7W - 2L
1,931 SR
Queue Stats
225W - 172L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
onfirenoflames
Cernunnos
Level 114
God Stats
2W - 2L
1,372 SR
Queue Stats
13W - 18L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,148
543
4,954
12,100
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
AmauryMosh
Ao Kuang
13
1 / 6 / 1
7,278
485
8,063
20,583
11,091
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 0
7,555
504
3,718
8,159
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Orhegon
Maui
12
1 / 0 / 5
7,421
495
3,886
10,565
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
VectorReborn
Martichoras
12
1 / 5 / 1
7,117
474
6,624
12,706
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaKingKevo
Merlin
15
3 / 1 / 5
8,974
598
6,443
6,336
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 0 / 3
9,727
648
12,876
9,877
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
MugenNoYami
Bellona
15
2 / 3 / 3
9,166
611
13,651
13,844
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
ObiWanPain
Bacchus
11
1 / 2 / 6
7,202
480
7,040
10,475
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
onfirenoflames
Cernunnos
12
1 / 2 / 3
7,443
496
5,769
8,218
3,396
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
18
19
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Ao Kuang
AmauryMosh
Ao Kuang
1
6
1
0.25
W
Merlin
DaKingKevo
Merlin
3
1
5
5.5
W
11
0
3
12.5
L
1
4
0
0.25
W
Bellona
MugenNoYami
Bellona
2
3
3
1.17
W
Bacchus
ObiWanPain
Bacchus
1
2
6
2
L
Maui
Orhegon
Maui
1
0
5
3.5
L
Martichoras
VectorReborn
Martichoras
1
5
1
0.3
W
Cernunnos
onfirenoflames
Cernunnos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
45,779
64,113
Taken
48,750
33,234
Mitigated
30,671
18,339
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,954
1,096
0
1,194
12,100
4,318
0
1,808
10,279
0
65,042
L
Ao Kuang
AmauryMosh
Ao Kuang
8,063
1,952
0
8,662
20,583
11,091
0
381
20,202
48,894
0
W
Merlin
DaKingKevo
Merlin
6,443
374
0
1,246
6,336
2,560
0
2,029
4,307
81,731
0
W
12,876
5,533
0
2,508
9,877
4,304
0
2,239
7,638
0
81,313
L
3,718
216
247
1,233
8,159
3,207
624
3,784
4,364
62,431
0
W
Bellona
MugenNoYami
Bellona
13,651
5,853
0
7,294
13,844
10,246
347
8,048
5,796
0
76,002
W
Bacchus
ObiWanPain
Bacchus
7,040
1,617
0
2,148
10,475
10,165
0
1,822
8,653
21,365
0
L
Maui
Orhegon
Maui
3,886
1,048
0
3,529
10,565
9,050
0
2,927
7,638
26,471
0
L
Martichoras
VectorReborn
Martichoras
6,624
1,395
0
3,474
12,706
5,568
543
4,555
8,147
0
54,828
W
Cernunnos
onfirenoflames
Cernunnos
5,769
2,958
0
2,106
8,218
3,396
285
1,529
6,689
0
55,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
42,512
429
Minions Killed
501
0
Camps Cleared
0
1,411,339
Distance Traveled
1,520,199
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,148
543
100
7
0
295,053
0
L
Ao Kuang
7,278
485
78
5
0
272,896
3
W
Merlin
8,974
598
148
10
0
295,531
6
W
Awilix
9,727
648
105
7
0
386,250
1
L
Ra
7,555
504
115
8
0
306,459
0
W
Bellona
9,166
611
136
9
0
281,430
0
W
Bacchus
7,202
480
10
1
0
302,651
6
L
Maui
7,421
495
31
2
0
279,129
4
L
Martichoras
7,117
474
105
7
0
257,802
1
W
Cernunnos
7,443
496
102
7
0
254,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role