Player Matchup

Yu Huang
Yu Huang
Brotimusprime
Yu Huang
Level 100
God Stats
27W - 15L
1,403 SR
Queue Stats
94W - 83L
1,443 Elo+
Solo
Ra
Ra
Jaxson87
Ra
Level 120
God Stats
63W - 65L
1,399 SR
Queue Stats
679W - 707L
1,424 Elo+
Solo
Charybdis
Charybdis
ThegodRobin99
Charybdis
Level 107
God Stats
11W - 21L
1,442 SR
Queue Stats
217W - 226L
1,467 Elo+
Solo
Kali
Kali
WBG_T0riT0
Kali
Level 39
God Stats
6W - 4L
1,456 SR
Queue Stats
64W - 76L
1,362 Elo+
Solo
Bacchus
Bacchus
mago9015
Bacchus
Level 59
God Stats
4W - 1L
1,402 SR
Queue Stats
69W - 67L
1,324 Elo+
Solo
Team Averages
Level 85
1,421 SR
1,404 Elo+

VS

Team Averages
Level 47
1,427 SR
1,319 Elo+
Bacchus
Bacchus
Javysok
Bacchus
Level 74
God Stats
5W - 4L
1,646 SR
Queue Stats
87W - 74L
1,473 Elo+
Solo
Anhur
Anhur
bryan_perry
Anhur
Level 28
God Stats
1W - 2L
1,455 SR
Queue Stats
21W - 27L
1,316 Elo+
Party 2
He Bo
He Bo
kidthreez
He Bo
Level 66
God Stats
0W - 1L
1,335 SR
Queue Stats
26W - 33L
1,342 Elo+
Party 2
Chernobog
Chernobog
o LuvNate
Chernobog
Level 28
God Stats
25W - 20L
1,500 SR
Queue Stats
84W - 99L
1,207 Elo+
Party 1
Loki
Loki
vFreeSmxke
Loki
Level 38
God Stats
8W - 24L
1,200 SR
Queue Stats
83W - 102L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Brotimusprime
Yu Huang
16
2 / 0 / 0
9,886
582
5,120
5,891
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 4
8,970
528
9,838
8,539
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ThegodRobin99
Charybdis
15
0 / 0 / 6
8,674
510
6,940
9,929
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 0 / 2
10,865
639
10,822
11,737
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
mago9015
Bacchus
12
2 / 0 / 9
8,637
508
5,264
13,847
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Javysok
Bacchus
11
0 / 8 / 1
7,028
413
8,898
18,470
14,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 0
7,314
430
7,789
11,936
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
kidthreez
He Bo
8
0 / 1 / 0
6,212
365
241
4,658
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
o LuvNate
Chernobog
13
0 / 2 / 2
7,742
455
2,257
12,074
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 0
7,683
452
5,315
10,135
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
3
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Brotimusprime
Yu Huang
2
0
0
2
L
Bacchus
Javysok
Bacchus
0
8
1
0.06
W
3
3
4
1.67
W
Charybdis
ThegodRobin99
Charybdis
0
0
6
3
W
10
0
2
11
L
1
5
0
0.2
L
He Bo
kidthreez
He Bo
0
1
0
0
W
Bacchus
mago9015
Bacchus
2
0
9
6.5
L
Chernobog
o LuvNate
Chernobog
0
2
2
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
24,500
49,943
Taken
57,273
31,004
Mitigated
27,749
18,381
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Brotimusprime
Yu Huang
5,120
171
0
549
5,891
2,348
3,235
241
5,650
76,876
0
L
Bacchus
Javysok
Bacchus
8,898
469
0
2,585
18,470
14,215
0
4,883
13,246
24,871
0
W
9,838
365
1,619
3,073
8,539
3,177
1,360
1,094
7,445
54,025
0
W
Charybdis
ThegodRobin99
Charybdis
6,940
3,649
0
6,017
9,929
4,298
2,957
3,874
6,055
0
71,726
W
10,822
5,782
0
2,948
11,737
5,589
194
1,511
10,226
0
94,153
L
7,789
4,792
0
2,925
11,936
4,122
92
3,413
8,406
0
52,958
L
He Bo
kidthreez
He Bo
241
0
0
345
4,658
1,346
0
2,295
2,363
19,900
0
W
Bacchus
mago9015
Bacchus
5,264
593
0
4,175
13,847
15,592
583
2,419
11,428
22,979
0
L
Chernobog
o LuvNate
Chernobog
2,257
1,284
0
4,031
12,074
4,322
815
6,975
4,648
0
50,397
L
5,315
1,765
0
5,283
10,135
3,744
0
1,677
8,388
0
47,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
35,979
487
Minions Killed
318
0
Camps Cleared
0
1,711,382
Distance Traveled
1,404,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,886
582
111
7
0
335,448
0
L
Bacchus
7,028
413
26
2
0
363,408
0
W
Ra
8,970
528
92
5
0
341,082
0
W
Charybdis
8,674
510
130
8
0
279,810
0
W
Kali
10,865
639
130
8
0
404,336
0
L
Anhur
7,314
430
97
6
0
260,093
0
L
He Bo
6,212
365
40
2
0
153,203
0
W
Bacchus
8,637
508
24
1
0
350,706
0
L
Chernobog
7,742
455
82
5
0
284,562
0
L
Loki
7,683
452
73
4
0
343,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role