Player Matchup

Thor
Thor
Pancheeezy
Thor
Level 164
God Stats
19W - 9L
1,709 SR
Queue Stats
599W - 220L
1,790 Elo+
Party 2
Horus
Horus
Rezac356
Horus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 293L
1,499 Elo+
Solo
Xing Tian
Xing Tian
Swiftadadrifta
Xing Tian
Level 159
God Stats
24W - 15L
1,731 SR
Queue Stats
443W - 166L
1,712 Elo+
Party 2
Ah Puch
Ah Puch
YoUnNg_K1lla
Ah Puch
Level 151
God Stats
3W - 2L
1,281 SR
Queue Stats
258W - 266L
1,502 Elo+
Solo
Anhur
Anhur
zevinK
Anhur
Level 177
God Stats
71W - 16L
1,937 SR
Queue Stats
633W - 226L
1,754 Elo+
Party 2
Team Averages
Level 152
1,631 SR
1,651 Elo+

VS

Team Averages
Level 78
1,476 SR
1,340 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AsianCthulhu
Morgan Le Fay
Level 14
God Stats
2W - 4L
1,439 SR
Queue Stats
4W - 18L
1,214 Elo+
Party 1
Sylvanus
Sylvanus
Quirp
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,241 Elo+
Party 1
Thoth
Thoth
YoungMun
Thoth
Level 82
God Stats
0W - 2L
1,440 SR
Queue Stats
3W - 14L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
7,873
875
10,382
7,135
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Rezac356
Horus
12
1 / 0 / 13
6,697
744
4,238
6,397
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Swiftadadrifta
Xing Tian
14
4 / 0 / 17
8,266
918
5,951
7,570
6,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
YoUnNg_K1lla
Ah Puch
16
4 / 0 / 7
8,112
901
10,454
3,710
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
zevinK
Anhur
15
11 / 2 / 10
8,512
946
15,945
9,471
4,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 4 / 1
6,424
714
1,912
9,433
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
 
Horus
11
1 / 6 / 1
6,078
675
3,228
12,164
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
AsianCthulhu
Morgan Le Fay
12
0 / 3 / 2
6,291
699
5,328
7,336
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Quirp
Sylvanus
12
1 / 6 / 1
6,454
717
5,733
14,236
11,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
YoungMun
Thoth
12
1 / 6 / 0
6,608
734
2,625
7,638
1,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
25
Kills
4
4
Deaths
25
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
1
0.38
L
Horus
 
Horus
1
6
1
0.25
L
Morgan Le Fay
AsianCthulhu
Morgan Le Fay
0
3
2
0.33
W
5
2
9
4.75
L
Sylvanus
Quirp
Sylvanus
1
6
1
0.25
W
Horus
Rezac356
Horus
1
0
13
7.5
W
Xing Tian
Swiftadadrifta
Xing Tian
4
0
17
12.5
W
Ah Puch
YoUnNg_K1lla
Ah Puch
4
0
7
7.5
L
Thoth
YoungMun
Thoth
1
6
0
0.17
W
Anhur
zevinK
Anhur
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,970
Damage
18,826
34,283
Taken
50,807
20,950
Mitigated
28,955
12,458
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,912
922
0
421
9,433
3,678
564
3,662
5,525
0
16,998
L
Horus
 
Horus
3,228
1,321
200
869
12,164
9,382
0
2,172
9,903
0
6,398
L
Morgan Le Fay
AsianCthulhu
Morgan Le Fay
5,328
791
0
250
7,336
2,864
0
2,326
4,927
14,966
0
W
10,382
2,315
0
500
7,135
3,004
648
2,200
4,712
0
31,422
L
Sylvanus
Quirp
Sylvanus
5,733
1,283
1,404
1,481
14,236
11,295
0
6,781
7,196
9,956
0
W
Horus
Rezac356
Horus
4,238
1,600
1,350
2,197
6,397
5,462
230
2,846
3,412
0
7,015
W
Xing Tian
Swiftadadrifta
Xing Tian
5,951
320
0
2,350
7,570
6,996
224
3,305
4,048
11,412
0
W
Ah Puch
YoUnNg_K1lla
Ah Puch
10,454
958
0
1,508
3,710
1,480
764
1,368
2,296
40,601
0
L
Thoth
YoungMun
Thoth
2,625
194
0
0
7,638
1,736
0
1,464
6,174
15,937
0
W
Anhur
zevinK
Anhur
15,945
10,530
0
4,553
9,471
4,008
1,197
3,473
5,708
0
34,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
31,855
202
Minions Killed
121
0
Camps Cleared
0
981,605
Distance Traveled
742,358
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,424
714
30
3
0
114,385
0
L
Horus
6,078
675
5
1
0
182,112
0
L
Morgan Le Fay
6,291
699
32
4
0
154,005
0
W
Thor
7,873
875
57
6
0
189,192
0
L
Sylvanus
6,454
717
16
2
0
135,910
0
W
Horus
6,697
744
6
1
0
213,496
0
W
Xing Tian
8,266
918
9
1
0
194,785
1
W
Ah Puch
8,112
901
87
10
0
192,262
0
L
Thoth
6,608
734
38
4
0
155,946
0
W
Anhur
8,512
946
43
5
0
191,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role