Player Matchup

Hera
Hera
Chrollohe1st
Hera
Level 110
God Stats
4W - 4L
1,168 SR
Queue Stats
93W - 85L
1,536 Elo+
Party 1
Vamana
Vamana
Hisokathe4th
Vamana
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 87L
1,535 Elo+
Party 1
Poseidon
Poseidon
Illumihe11th
Poseidon
Level 18
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 2L
1,247 Elo+
Party 1
Hades
Hades
Moreno-Ross
Hades
Level 65
God Stats
7W - 2L
1,361 SR
Queue Stats
266W - 271L
1,469 Elo+
Solo
Cupid
Cupid
XpLiCiT KIuTcH
Cupid
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,319 Elo+
Party 1
Team Averages
Level 87
1,363 SR
1,421 Elo+

VS

Team Averages
Level 94
1,656 SR
1,455 Elo+
Bakasura
Bakasura
AkaReJay
Bakasura
Level 80
God Stats
7W - 4L
1,715 SR
Queue Stats
110W - 105L
1,475 Elo+
Solo
Sol
Sol
Cannon_G41
Sol
Level 108
God Stats
4W - 1L
1,872 SR
Queue Stats
126W - 132L
1,430 Elo+
Solo
Neith
Neith
Guiti420
Neith
Level 106
God Stats
11W - 11L
1,567 SR
Queue Stats
323W - 305L
1,421 Elo+
Solo
Ah Puch
Ah Puch
ToQuickKay
Ah Puch
Level 48
God Stats
2W - 2L
1,545 SR
Queue Stats
100W - 109L
1,422 Elo+
Party 2
Tyr
Tyr
michiowarrior
Tyr
Level 129
God Stats
2W - 1L
1,582 SR
Queue Stats
152W - 131L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,093
578
6,905
8,283
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
11
0 / 0 / 2
6,928
495
4,114
9,607
7,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Illumihe11th
Poseidon
11
0 / 2 / 0
6,230
445
1,393
4,241
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 0
6,954
497
4,037
9,178
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 0 / 1
7,258
518
3,500
8,423
3,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AkaReJay
Bakasura
13
0 / 2 / 0
7,558
540
2,540
12,070
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 1 / 0
5,056
361
2,453
3,408
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Guiti420
Neith
10
0 / 2 / 0
6,265
448
7,479
6,530
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
ToQuickKay
Ah Puch
13
1 / 1 / 0
7,410
529
5,575
6,031
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 0
8,549
611
4,505
10,199
10,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
3
3
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AkaReJay
Bakasura
0
2
0
0
L
0
1
0
0
W
2
0
3
3.5
L
Neith
Guiti420
Neith
0
2
0
0
W
Vamana
0
0
2
1
W
Poseidon
Illumihe11th
Poseidon
0
2
0
0
W
0
1
0
0
L
Ah Puch
ToQuickKay
Ah Puch
1
1
0
1
W
4
0
1
4.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
22,552
39,732
Taken
38,238
19,079
Mitigated
22,486
12,354
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AkaReJay
Bakasura
2,540
1,914
0
2,657
12,070
6,065
770
3,071
8,999
0
58,136
L
2,453
731
0
1,175
3,408
867
0
594
2,814
13,978
0
W
6,905
1,681
0
236
8,283
3,443
257
537
7,740
69,888
0
L
Neith
Guiti420
Neith
7,479
1,701
34
1,834
6,530
2,387
0
1,631
4,899
0
41,748
W
Vamana
4,114
1,494
0
3,424
9,607
7,452
352
1,170
8,261
0
31,239
W
Poseidon
Illumihe11th
Poseidon
1,393
33
0
0
4,241
1,262
45
0
4,241
29,555
0
W
4,037
119
0
4,015
9,178
3,863
0
5,358
3,820
44,347
0
L
Ah Puch
ToQuickKay
Ah Puch
5,575
382
0
3,182
6,031
2,306
684
4,835
1,196
46,994
0
W
3,500
1,963
526
4,153
8,423
3,059
1,107
641
7,642
0
39,192
L
4,505
743
0
5,711
10,199
10,861
41
2,204
7,995
0
58,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
34,838
406
Minions Killed
395
0
Camps Cleared
0
1,344,999
Distance Traveled
1,099,138
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,558
540
124
9
0
281,656
0
L
Sol
5,056
361
24
2
0
103,698
1
W
Hera
8,093
578
123
9
0
294,753
0
L
Neith
6,265
448
62
4
0
189,491
3
W
Vamana
6,928
495
39
3
0
299,891
0
W
Poseidon
6,230
445
59
4
0
260,445
0
W
Hades
6,954
497
118
8
0
228,283
0
L
Ah Puch
7,410
529
83
6
0
266,825
0
W
Cupid
7,258
518
67
5
0
261,627
0
L
Tyr
8,549
611
102
7
0
257,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role