Player Matchup

Thoth
Thoth
Damevito
Thoth
Level 85
God Stats
0W - 6L
1,103 SR
Queue Stats
246W - 254L
1,373 Elo+
Party 1
Hera
Hera
OnlyVybz
Hera
Level 39
God Stats
4W - 2L
1,662 SR
Queue Stats
195W - 208L
1,381 Elo+
Party 1
Fenrir
Fenrir
axevzz
Fenrir
Level 25
God Stats
12W - 21L
1,396 SR
Queue Stats
30W - 43L
1,388 Elo+
Party 1
Chang'e
Chang'e
nahia10
Chang'e
Level 37
God Stats
2W - 1L
1,490 SR
Queue Stats
3W - 4L
1,303 Elo+
Solo
Xbalanque
Xbalanque
solostar5033
Xbalanque
Level 65
God Stats
0W - 3L
1,155 SR
Queue Stats
220W - 218L
1,371 Elo+
Solo
Team Averages
Level 50
1,361 SR
1,363 Elo+

VS

Team Averages
Level 100
1,460 SR
1,411 Elo+
Martichoras
Martichoras
 
Martichoras
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DEATHTOALLZOMS
Mulan
Level 107
God Stats
6W - 13L
1,407 SR
Queue Stats
553W - 559L
1,446 Elo+
Party 2
Yemoja
Yemoja
R3gin4_G0r3
Yemoja
Level 48
God Stats
74W - 93L
1,361 SR
Queue Stats
92W - 121L
1,295 Elo+
Solo
Anubis
Anubis
Sarzlock
Anubis
Level 83
God Stats
52W - 47L
1,467 SR
Queue Stats
268W - 270L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
Swaggg_Warfareee
Ao Kuang
Level 107
God Stats
27W - 27L
1,564 SR
Queue Stats
623W - 634L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Damevito
Thoth
15
6 / 6 / 1
9,376
446
11,818
15,292
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
1 / 8 / 2
9,798
467
9,777
11,609
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
axevzz
Fenrir
15
4 / 5 / 5
9,530
454
9,968
19,859
8,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
nahia10
Chang'e
2
0 / 0 / 0
5,924
282
0
0
0
Xbalanque
solostar5033
Xbalanque
16
4 / 3 / 6
9,937
473
15,357
17,314
6,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
2 / 3 / 2
10,545
502
6,862
10,546
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
14 / 3 / 4
12,848
612
17,836
23,209
22,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
15
0 / 3 / 6
9,129
435
5,370
10,658
11,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Sarzlock
Anubis
17
4 / 4 / 5
11,209
534
8,736
14,084
6,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 6
11,123
530
5,075
22,183
9,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
15
Kills
22
22
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
3
2
1
W
14
3
4
5.33
L
Thoth
Damevito
Thoth
6
6
1
1.08
L
Hera
1
8
2
0.25
W
Yemoja
0
3
6
1
W
Anubis
Sarzlock
Anubis
4
4
5
1.63
W
2
2
6
2.5
L
Fenrir
axevzz
Fenrir
4
5
5
1.3
L
Chang'e
nahia10
Chang'e
0
0
0
0
L
Xbalanque
solostar5033
Xbalanque
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,920
Damage
43,879
64,074
Taken
80,680
26,045
Mitigated
54,721
8,746
Healing
27,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,862
1,643
0
2,999
10,546
4,423
3,793
1,822
8,724
0
75,225
W
17,836
1,961
0
7,516
23,209
22,626
612
7,527
15,190
0
77,277
L
Thoth
Damevito
Thoth
11,818
1,219
0
850
15,292
5,810
0
5,310
9,982
49,945
0
L
Hera
9,777
2,243
0
500
11,609
4,583
0
2,320
9,289
67,343
0
W
Yemoja
5,370
256
1,293
461
10,658
11,249
629
4,598
5,902
33,439
0
W
Anubis
Sarzlock
Anubis
8,736
450
0
4,898
14,084
6,916
2,541
4,087
9,969
100,369
0
W
5,075
2,227
0
10,356
22,183
9,507
0
2,811
19,300
91,670
0
L
Fenrir
axevzz
Fenrir
9,968
2,981
0
4,071
19,859
8,936
0
4,038
15,821
0
58,088
L
Chang'e
nahia10
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
solostar5033
Xbalanque
15,357
7,296
0
3,325
17,314
6,716
0
7,513
9,801
0
54,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
54,854
319
Minions Killed
562
0
Camps Cleared
0
1,491,234
Distance Traveled
1,906,316
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,545
502
129
6
0
368,538
0
W
Mulan
12,848
612
113
5
0
401,927
6
L
Thoth
9,376
446
66
3
0
351,221
0
L
Hera
9,798
467
112
5
0
361,633
0
W
Yemoja
9,129
435
46
2
0
359,425
3
W
Anubis
11,209
534
149
7
0
357,943
2
W
Ao Kuang
11,123
530
125
6
0
418,483
0
L
Fenrir
9,530
454
70
3
0
455,329
3
L
Chang'e
5,924
282
0
0
0
0
0
L
Xbalanque
9,937
473
71
3
0
323,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role