Player Matchup

Thanatos
Thanatos
BronDreadSword
Thanatos
Level 67
God Stats
32W - 28L
1,524 SR
Queue Stats
197W - 215L
1,407 Elo+
Party 1
Scylla
Scylla
DPaulMac
Scylla
Level 107
God Stats
0W - 2L
1,100 SR
Queue Stats
125W - 155L
1,377 Elo+
Party 1
Neith
Neith
DPaulMac
Neith
Level 17
God Stats
0W - 1L
1,866 SR
Queue Stats
19W - 19L
1,448 Elo+
Party 1
Mulan
Mulan
WiggidyMcWack
Mulan
Level 101
God Stats
16W - 14L
1,468 SR
Queue Stats
237W - 246L
1,413 Elo+
Party 1
Anubis
Anubis
tjbot77
Anubis
Level 123
God Stats
3W - 1L
1,603 SR
Queue Stats
280W - 304L
1,430 Elo+
Party 1
Team Averages
Level 83
1,512 SR
1,415 Elo+

VS

Team Averages
Level 114
1,555 SR
1,470 Elo+
Merlin
Merlin
Chief Matuna
Merlin
Level 124
God Stats
17W - 8L
1,608 SR
Queue Stats
624W - 653L
1,431 Elo+
Party 2
Bacchus
Bacchus
Hardkor BDLP
Bacchus
Level 107
God Stats
42W - 40L
1,515 SR
Queue Stats
70W - 91L
1,486 Elo+
Party 2
Tyr
Tyr
LxstMxnths
Tyr
Level 67
God Stats
3W - 3L
1,494 SR
Queue Stats
177W - 173L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Rayon The Great
Danzaburou
Level 149
God Stats
20W - 24L
1,507 SR
Queue Stats
468W - 518L
1,488 Elo+
Party 2
Fenrir
Fenrir
WindowWind
Fenrir
Level 121
God Stats
35W - 17L
1,652 SR
Queue Stats
334W - 374L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
0 / 0 / 0
3,206
641
975
2,652
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
DPaulMac
Scylla
1
0 / 0 / 0
2,567
513
0
0
0
Neith
DPaulMac
Neith
6
0 / 2 / 0
3,300
660
1,594
3,071
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,426
685
1,739
4,307
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
tjbot77
Anubis
6
0 / 2 / 0
3,481
696
3,108
4,040
1,428
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 0 / 0
3,804
761
1,065
1,262
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Hardkor BDLP
Bacchus
6
1 / 0 / 2
4,030
806
1,323
3,258
1,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
3,779
756
1,735
4,543
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Rayon The Great
Danzaburou
6
2 / 0 / 1
4,049
810
1,424
3,047
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
WindowWind
Fenrir
6
0 / 0 / 2
3,776
755
931
3,898
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
0
0
0
W
Merlin
0
0
0
0
L
Scylla
DPaulMac
Scylla
0
0
0
0
L
Neith
DPaulMac
Neith
0
2
0
0
W
Bacchus
Hardkor BDLP
Bacchus
1
0
2
2
W
2
0
0
2
W
Danzaburou
Rayon The Great
Danzaburou
2
0
1
2.5
L
0
1
0
0
W
Fenrir
WindowWind
Fenrir
0
0
2
1
L
Anubis
tjbot77
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,416
Damage
6,478
14,070
Taken
16,008
4,710
Mitigated
5,851
5,076
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
975
154
0
1,746
2,652
805
0
370
2,282
0
16,278
W
Merlin
1,065
47
0
311
1,262
328
0
0
1,262
21,657
0
L
Scylla
DPaulMac
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Neith
DPaulMac
Neith
1,594
529
0
367
3,071
931
0
728
2,343
0
13,280
W
Bacchus
Hardkor BDLP
Bacchus
1,323
428
86
1,356
3,258
1,966
0
0
3,258
7,869
0
W
1,735
359
0
1,410
4,543
1,403
0
3,108
1,435
0
13,973
W
Danzaburou
Rayon The Great
Danzaburou
1,424
613
0
1,774
3,047
876
0
0
3,047
0
18,959
L
1,739
394
0
1,068
4,307
1,546
0
1,290
3,017
0
17,078
W
Fenrir
WindowWind
Fenrir
931
123
0
1,085
3,898
1,278
0
0
3,898
0
21,647
L
Anubis
tjbot77
Anubis
3,108
264
0
1,895
4,040
1,428
0
0
4,040
19,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,980
Gold Earned
19,438
114
Minions Killed
135
0
Camps Cleared
0
444,496
Distance Traveled
553,330
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,206
641
28
6
0
127,858
0
W
Merlin
3,804
761
29
6
0
118,363
2
L
Scylla
2,567
513
0
0
0
0
0
L
Neith
3,300
660
25
5
0
112,392
0
W
Bacchus
4,030
806
13
3
0
97,574
1
W
Tyr
3,779
756
22
4
0
111,471
2
W
Danzaburou
4,049
810
31
6
0
86,585
0
L
Mulan
3,426
685
30
6
0
112,235
0
W
Fenrir
3,776
755
40
8
0
139,337
2
L
Anubis
3,481
696
31
6
0
92,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role