Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AColdVillain
Skadi
Level 155
God Stats
14W - 14L
1,574 SR
Queue Stats
337W - 297L
1,495 Elo+
Party 1
Fafnir
Fafnir
JAYYOGI
Fafnir
Level 154
God Stats
0W - 2L
1,277 SR
Queue Stats
153W - 144L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowVoid52
Sun Wukong
Level 128
God Stats
12W - 9L
1,879 SR
Queue Stats
191W - 170L
1,511 Elo+
Solo
Team Averages
Level 142
1,546 SR
1,502 Elo+

VS

Team Averages
Level 98
1,442 SR
1,529 Elo+
Chernobog
Chernobog
GoldenSP
Chernobog
Level 58
God Stats
2W - 1L
1,508 SR
Queue Stats
51W - 50L
1,502 Elo+
Solo
Yemoja
Yemoja
PozzNarine
Yemoja
Level 100
God Stats
2W - 1L
1,211 SR
Queue Stats
71W - 68L
1,522 Elo+
Party 2
Serqet
Serqet
The_Spoon_Gat
Serqet
Level 89
God Stats
22W - 29L
1,439 SR
Queue Stats
174W - 169L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
morri_7
Baba Yaga
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,626 Elo+
Party 2
Horus
Horus
shock_wave-307
Horus
Level 147
God Stats
41W - 43L
1,551 SR
Queue Stats
486W - 527L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 1
5,490
458
6,963
9,785
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
 
Freya
5
0 / 2 / 0
4,739
395
1,748
3,134
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 0
6,193
516
1,913
7,628
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
JAYYOGI
Fafnir
10
0 / 2 / 1
6,403
534
3,382
8,578
7,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ShadowVoid52
Sun Wukong
8
1 / 1 / 1
6,047
504
4,304
7,173
6,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GoldenSP
Chernobog
10
2 / 2 / 3
5,954
496
5,082
10,052
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
PozzNarine
Yemoja
9
1 / 0 / 3
6,207
517
4,099
8,080
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 3
7,169
597
4,392
8,342
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
morri_7
Baba Yaga
12
1 / 0 / 2
6,509
542
3,943
3,950
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

11
3 / 1 / 0
6,342
529
4,640
8,034
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
1
0.5
L
Freya
 
Freya
0
2
0
0
L
0
3
0
0
W
Chernobog
GoldenSP
Chernobog
2
2
3
1.75
L
Fafnir
JAYYOGI
Fafnir
0
2
1
0.25
W
Yemoja
PozzNarine
Yemoja
1
0
3
2.5
L
Sun Wukong
ShadowVoid52
Sun Wukong
1
1
1
1.5
W
4
0
3
5.5
W
Baba Yaga
morri_7
Baba Yaga
1
0
2
2
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,310
Damage
22,156
36,298
Taken
38,458
19,937
Mitigated
17,304
8,428
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,963
3,305
0
3,098
9,785
3,252
44
2,597
7,106
0
37,812
L
Freya
 
Freya
1,748
656
0
1,000
3,134
823
0
0
3,134
15,841
0
L
1,913
460
0
875
7,628
2,531
0
3,490
4,003
0
44,200
W
Chernobog
GoldenSP
Chernobog
5,082
3,313
0
4,019
10,052
3,251
394
78
9,974
0
37,165
L
Fafnir
JAYYOGI
Fafnir
3,382
462
73
1,802
8,578
7,159
0
582
7,796
28,479
0
W
Yemoja
PozzNarine
Yemoja
4,099
582
2,109
2,821
8,080
4,549
75
81
7,999
19,312
0
L
Sun Wukong
ShadowVoid52
Sun Wukong
4,304
593
0
1,580
7,173
6,172
0
1,373
5,668
0
23,397
W
4,392
761
0
990
8,342
3,652
109
764
7,578
0
56,678
W
Baba Yaga
morri_7
Baba Yaga
3,943
180
0
2,015
3,950
1,507
0
138
3,812
46,724
0
W
4,640
1,833
110
2,972
8,034
4,345
0
3,969
3,965
0
31,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
32,181
235
Minions Killed
287
0
Camps Cleared
0
969,097
Distance Traveled
1,177,495
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,490
458
58
5
0
205,995
0
L
Freya
4,739
395
30
3
0
58,780
0
L
Skadi
6,193
516
79
7
0
219,422
4
W
Chernobog
5,954
496
52
4
0
214,405
4
L
Fafnir
6,403
534
34
3
0
228,665
0
W
Yemoja
6,207
517
30
3
0
232,439
2
L
Sun Wukong
6,047
504
34
3
0
256,235
8
W
Serqet
7,169
597
87
7
0
278,952
0
W
Baba Yaga
6,509
542
77
6
0
229,141
0
W
Horus
6,342
529
41
3
0
222,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role