Player Matchup

Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BDOGx17x17
Artio
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
369W - 319L
1,519 Elo+
Solo
Hades
Hades
ButtleScuttle
Hades
Level 67
God Stats
10W - 8L
1,609 SR
Queue Stats
210W - 207L
1,504 Elo+
Party 1
Hachiman
Hachiman
Loebster14
Hachiman
Level 145
God Stats
3W - 2L
1,839 SR
Queue Stats
553W - 540L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
Mооkie
Kuzenbo
Level 159
God Stats
1W - 4L
1,239 SR
Queue Stats
336W - 291L
1,490 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,512 Elo+

VS

Team Averages
Level 153
1,676 SR
1,663 Elo+
Artemis
Artemis
Fxll
Artemis
Level 165
God Stats
5W - 4L
1,457 SR
Queue Stats
156W - 141L
1,810 Elo+
Party 2
Cthulhu
Cthulhu
JustTrini2
Cthulhu
Level 160
God Stats
2W - 0L
1,784 SR
Queue Stats
144W - 126L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Sp3ctraI
Baron Samedi
Level 159
God Stats
2W - 1L
1,626 SR
Queue Stats
58W - 75L
1,464 Elo+
Solo
Persephone
Persephone
Taydumb
Persephone
Level 158
God Stats
4W - 5L
1,765 SR
Queue Stats
165W - 137L
1,699 Elo+
Party 2
Chaac
Chaac
thec3steaksauce
Chaac
Level 124
God Stats
6W - 0L
1,748 SR
Queue Stats
84W - 81L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
5 / 5 / 12
10,935
781
18,556
14,734
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
5
0 / 0 / 0
6,852
489
0
779
35
19
7 / 7 / 5
11,563
826
17,720
21,275
14,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Loebster14
Hachiman
20
8 / 8 / 6
12,260
876
18,747
18,177
8,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
Mооkie
Kuzenbo
16
4 / 7 / 9
10,435
745
8,962
22,153
28,592
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fxll
Artemis
19
10 / 7 / 8
12,536
895
18,002
15,385
7,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
JustTrini2
Cthulhu
15
0 / 6 / 17
10,346
739
7,914
19,391
18,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Sp3ctraI
Baron Samedi
20
4 / 5 / 13
12,856
918
14,674
17,114
9,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
Taydumb
Persephone
20
8 / 4 / 13
12,581
899
18,882
13,262
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 3 / 14
11,327
809
9,680
19,631
20,282
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
92
24
Kills
27
27
Deaths
25
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
5
12
2.2
L
Artio
0
0
0
0
L
7
7
5
1.36
W
Artemis
Fxll
Artemis
10
7
8
2
W
Cthulhu
JustTrini2
Cthulhu
0
6
17
1.42
L
Hachiman
Loebster14
Hachiman
8
8
6
1.38
L
Kuzenbo
Mооkie
Kuzenbo
4
7
9
1.21
W
Baron Samedi
Sp3ctraI
Baron Samedi
4
5
13
2.1
W
Persephone
Taydumb
Persephone
8
4
13
3.63
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,985
Damage
69,152
77,118
Taken
84,783
58,809
Mitigated
62,581
16,159
Healing
26,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,556
1,403
964
2,009
14,734
7,165
605
8,665
6,069
32,386
0
L
Artio
0
0
0
0
779
35
0
779
0
0
0
L
17,720
1,716
80
6,312
21,275
14,719
54
9,759
11,516
32,764
0
W
Artemis
Fxll
Artemis
18,002
12,774
337
1,025
15,385
7,171
3,465
9,623
5,762
0
31,935
W
Cthulhu
JustTrini2
Cthulhu
7,914
289
1,578
2,600
19,391
18,577
516
5,761
13,378
18,721
0
L
Hachiman
Loebster14
Hachiman
18,747
9,333
426
1,586
18,177
8,298
1,158
9,284
8,893
0
40,130
L
Kuzenbo
Mооkie
Kuzenbo
8,962
2,044
1,635
3,147
22,153
28,592
0
12,983
9,170
15,787
0
W
Baron Samedi
Sp3ctraI
Baron Samedi
14,674
2,309
3,100
4,541
17,114
9,984
1,137
11,537
5,492
42,245
0
W
Persephone
Taydumb
Persephone
18,882
1,988
404
2,561
13,262
6,567
1,207
8,839
4,332
38,406
0
W
9,680
1,138
2,891
7,647
19,631
20,282
763
9,083
10,548
0
22,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
59,646
137
Minions Killed
177
0
Camps Cleared
0
844,876
Distance Traveled
1,217,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,935
781
37
3
0
230,975
0
L
Artio
6,852
489
0
0
0
0
0
L
Hades
11,563
826
47
3
0
209,003
0
W
Artemis
12,536
895
29
2
0
217,877
0
W
Cthulhu
10,346
739
21
2
0
279,597
0
L
Hachiman
12,260
876
41
3
0
203,785
0
L
Kuzenbo
10,435
745
12
1
0
201,113
0
W
Baron Samedi
12,856
918
72
5
0
208,860
0
W
Persephone
12,581
899
45
3
0
223,618
0
W
Chaac
11,327
809
10
1
0
287,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role