Player Matchup

Anubis
Anubis
CornyyKuzi
Anubis
Level 9
God Stats
2W - 1L
1,441 SR
Queue Stats
4W - 3L
1,455 Elo+
Party 1
Chaac
Chaac
Cornyydogg
Chaac
Level 108
God Stats
22W - 29L
1,428 SR
Queue Stats
38W - 48L
1,454 Elo+
Party 1
Thanatos
Thanatos
CrazyCan222
Thanatos
Level 60
God Stats
12W - 19L
1,393 SR
Queue Stats
52W - 73L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
ImABackHandUSon
Sun Wukong
Level 81
God Stats
3W - 3L
1,196 SR
Queue Stats
55W - 75L
1,461 Elo+
Party 1
Medusa
Medusa
racimmaloum
Medusa
Level 78
God Stats
14W - 11L
1,505 SR
Queue Stats
285W - 266L
1,453 Elo+
Solo
Team Averages
Level 67
1,393 SR
1,447 Elo+

VS

Team Averages
Level 105
1,451 SR
1,482 Elo+
Aphrodite
Aphrodite
Infiniti_25Gage
Aphrodite
Level 105
God Stats
30W - 30L
1,506 SR
Queue Stats
484W - 437L
1,504 Elo+
Solo
Janus
Janus
SimpForAkeno-
Janus
Level 126
God Stats
3W - 13L
1,178 SR
Queue Stats
244W - 244L
1,459 Elo+
Party 2
Bacchus
Bacchus
SimpForRaynare-
Bacchus
Level 108
God Stats
6W - 9L
1,448 SR
Queue Stats
545W - 462L
1,478 Elo+
Party 2
Anhur
Anhur
Zerdalias
Anhur
Level 103
God Stats
25W - 23L
1,487 SR
Queue Stats
436W - 398L
1,441 Elo+
Solo
Nemesis
Nemesis
yurd101
Nemesis
Level 84
God Stats
4W - 3L
1,636 SR
Queue Stats
616W - 559L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CornyyKuzi
Anubis
16
5 / 0 / 6
9,468
631
12,325
8,942
4,738
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
12
2 / 3 / 2
7,625
508
7,256
13,830
7,661
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
CrazyCan222
Thanatos
14
2 / 1 / 6
8,382
559
2,828
10,572
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ImABackHandUSon
Sun Wukong
15
3 / 0 / 2
9,659
644
6,943
8,011
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
2 / 5 / 3
7,445
496
6,596
11,713
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Infiniti_25Gage
Aphrodite
11
2 / 2 / 3
7,085
472
5,231
7,866
3,786
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 2 / 0
7,396
493
4,920
7,418
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,360
424
5,137
9,720
8,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Zerdalias
Anhur
13
5 / 5 / 3
8,034
536
11,169
14,845
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
yurd101
Nemesis
13
1 / 3 / 2
7,255
484
3,958
12,492
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
9
9
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
CornyyKuzi
Anubis
5
0
6
8
W
Chaac
2
3
2
1
W
Thanatos
CrazyCan222
Thanatos
2
1
6
5
W
Sun Wukong
ImABackHandUSon
Sun Wukong
3
0
2
4
L
Aphrodite
Infiniti_25Gage
Aphrodite
2
2
3
1.75
L
1
2
0
0.5
L
0
2
1
0.25
L
Anhur
Zerdalias
Anhur
5
5
3
1.3
W
Medusa
2
5
3
0.7
L
Nemesis
yurd101
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
30,415
53,068
Taken
52,341
25,409
Mitigated
24,105
22,109
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CornyyKuzi
Anubis
12,325
204
0
5,030
8,942
4,738
520
3,140
5,568
80,237
0
W
Chaac
7,256
265
27
5,682
13,830
7,661
620
3,723
10,027
0
36,079
W
Thanatos
CrazyCan222
Thanatos
2,828
748
0
6,390
10,572
4,243
0
1,914
8,506
0
58,817
W
Sun Wukong
ImABackHandUSon
Sun Wukong
6,943
889
0
2,947
8,011
5,384
327
2,592
5,091
0
76,841
L
Aphrodite
Infiniti_25Gage
Aphrodite
5,231
745
2,360
3,538
7,866
3,786
0
2,019
5,802
30,722
0
L
4,920
527
0
1,741
7,418
2,317
0
4,048
3,370
55,514
0
L
5,137
397
0
999
9,720
8,077
0
2,290
7,304
31,750
330
L
Anhur
Zerdalias
Anhur
11,169
5,698
0
3,202
14,845
5,534
664
1,434
12,744
0
61,252
W
Medusa
6,596
1,791
0
2,033
11,713
3,383
530
2,729
8,918
0
45,242
L
Nemesis
yurd101
Nemesis
3,958
1,115
0
1,286
12,492
4,391
0
2,534
9,919
0
63,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,579
Gold Earned
36,130
472
Minions Killed
412
0
Camps Cleared
0
1,589,761
Distance Traveled
1,468,842
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,468
631
129
9
0
293,903
0
W
Chaac
7,625
508
61
4
0
334,738
0
W
Thanatos
8,382
559
82
5
0
374,426
1
W
Sun Wukong
9,659
644
128
9
0
293,396
0
L
Aphrodite
7,085
472
39
3
0
242,596
0
L
Janus
7,396
493
120
8
0
324,346
1
L
Bacchus
6,360
424
48
3
0
263,226
0
L
Anhur
8,034
536
97
6
0
271,033
0
W
Medusa
7,445
496
72
5
0
293,298
2
L
Nemesis
7,255
484
108
7
0
367,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role