Player Matchup

Hercules
Hercules
Faded Code
Hercules
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,205 Elo+
Party 1
Hades
Hades
Faded Fortune
Hades
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Faded Justice
Danzaburou
Level 68
God Stats
4W - 1L
1,734 SR
Queue Stats
20W - 21L
1,349 Elo+
Party 1
Team Averages
Level 73
1,578 SR
1,335 Elo+

VS

Team Averages
Level 52
1,588 SR
1,545 Elo+
Chaac
Chaac
WUG Aquafina
Chaac
Level 78
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 4L
1,568 Elo+
Party 2
Anhur
Anhur
WUG Shange
Anhur
Level 29
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
WUG Smurfsy
Zeus
Level 49
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 4L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faded Code
Hercules
10
0 / 2 / 4
8,040
670
3,246
7,799
6,097
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
8 / 0 / 2
10,409
867
13,678
10,635
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Faded Justice
Danzaburou
10
2 / 0 / 4
8,970
748
5,666
8,398
3,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
7,774
648
5,826
9,140
10,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
10
0 / 3 / 2
7,982
665
4,528
8,569
3,338
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 0
8,358
697
11,243
9,460
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
2
2
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
Faded Code
Hercules
0
2
4
1
W
8
0
2
9
W
Danzaburou
Faded Justice
Danzaburou
2
0
4
4
L
0
1
2
1
L
Anhur
0
3
2
0.33
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
21,597
26,832
Taken
27,169
16,623
Mitigated
16,638
8,983
Healing
2,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Faded Code
Hercules
3,246
521
193
720
7,799
6,097
230
3,356
4,443
450
13,119
W
13,678
1,231
537
5,195
10,635
7,096
1,189
3,773
6,862
40,781
0
W
Danzaburou
Faded Justice
Danzaburou
5,666
1,520
278
2,060
8,398
3,430
0
4,656
3,742
0
29,895
L
5,826
744
0
779
9,140
10,274
186
3,318
5,822
0
21,852
L
Anhur
4,528
2,726
0
1,043
8,569
3,338
867
4,785
3,784
0
32,323
L
11,243
1,366
47
822
9,460
3,026
265
6,551
2,909
26,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
24,114
107
Minions Killed
112
0
Camps Cleared
0
591,700
Distance Traveled
612,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,040
670
22
2
0
213,022
0
W
Hades
10,409
867
58
5
0
180,077
0
W
Danzaburou
8,970
748
27
2
0
198,601
0
L
Chaac
7,774
648
30
3
0
227,537
0
L
Anhur
7,982
665
53
4
0
198,340
0
L
Zeus
8,358
697
29
2
0
186,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role