Player Matchup

Hachiman
Hachiman
Dantybravoo
Hachiman
Level 157
God Stats
2W - 2L
1,623 SR
Queue Stats
135W - 89L
1,647 Elo+
Party 1
Bacchus
Bacchus
ECZTAZY
Bacchus
Level 157
God Stats
3W - 0L
1,757 SR
Queue Stats
147W - 92L
1,700 Elo+
Party 1
Cabrakan
Cabrakan
GENERAL BRASIL
Cabrakan
Level 143
God Stats
3W - 2L
1,556 SR
Queue Stats
51W - 66L
1,425 Elo+
Solo
Vulcan
Vulcan
MrPatoDuck
Vulcan
Level 157
God Stats
3W - 0L
1,589 SR
Queue Stats
139W - 30L
1,780 Elo+
Party 1
Raijin
Raijin
VinihVentura
Raijin
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 138L
1,526 Elo+
Party 1
Team Averages
Level 155
1,605 SR
1,616 Elo+

VS

Team Averages
Level 111
1,563 SR
1,487 Elo+
Thanatos
Thanatos
 
Thanatos
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ChampionPine960
Cernunnos
Level 65
God Stats
2W - 1L
1,678 SR
Queue Stats
75W - 65L
1,462 Elo+
Solo
Cerberus
Cerberus
DJOsama
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,356 Elo+
Solo
Ullr
Ullr
OHNÁNÁ
Ullr
Level 88
God Stats
4W - 6L
1,637 SR
Queue Stats
316W - 334L
1,479 Elo+
Solo
Xbalanque
Xbalanque
TioAlpha
Xbalanque
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dantybravoo
Hachiman
19
14 / 6 / 12
12,319
821
22,101
13,653
6,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ECZTAZY
Bacchus
18
3 / 3 / 20
11,779
785
8,287
13,888
20,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
16
4 / 4 / 18
10,857
724
7,034
13,540
17,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
MrPatoDuck
Vulcan
19
11 / 4 / 9
12,654
844
24,348
10,513
4,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
20
4 / 1 / 14
12,512
834
16,651
8,454
4,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
12 / 6 / 4
11,252
750
13,360
18,273
17,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ChampionPine960
Cernunnos
17
3 / 10 / 6
9,546
636
8,763
19,326
9,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
DJOsama
Cerberus
16
2 / 8 / 8
9,852
657
7,314
21,185
25,036
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
1 / 5 / 8
9,067
604
5,062
11,892
4,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TioAlpha
Xbalanque
12
0 / 7 / 7
7,870
525
5,762
12,102
4,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
36
Kills
18
18
Deaths
36
73
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
12
6
4
2.33
L
Cernunnos
ChampionPine960
Cernunnos
3
10
6
0.6
L
Cerberus
DJOsama
Cerberus
2
8
8
0.75
W
Hachiman
Dantybravoo
Hachiman
14
6
12
3.33
W
Bacchus
ECZTAZY
Bacchus
3
3
20
4.33
W
Cabrakan
4
4
18
3.25
W
Vulcan
MrPatoDuck
Vulcan
11
4
9
3.88
L
Ullr
1
5
8
1
L
Xbalanque
TioAlpha
Xbalanque
0
7
7
0.5
W
Raijin
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,421
Damage
40,261
60,048
Taken
82,778
54,616
Mitigated
61,714
13,291
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
13,360
2,947
122
8,351
18,273
17,679
0
11,960
6,313
0
19,399
L
Cernunnos
ChampionPine960
Cernunnos
8,763
3,069
796
1,155
19,326
9,201
0
13,778
5,548
0
27,311
L
Cerberus
DJOsama
Cerberus
7,314
505
490
3,010
21,185
25,036
0
15,058
6,095
21,371
0
W
Hachiman
Dantybravoo
Hachiman
22,101
11,075
876
1,022
13,653
6,981
2,675
969
12,684
0
32,943
W
Bacchus
ECZTAZY
Bacchus
8,287
570
0
2,861
13,888
20,110
44
1,349
12,539
18,709
0
W
Cabrakan
7,034
944
1,243
3,627
13,540
17,635
385
1,828
10,641
13,817
0
W
Vulcan
MrPatoDuck
Vulcan
24,348
6,189
1,121
1,887
10,513
4,938
282
1,647
8,866
45,879
0
L
Ullr
5,062
1,386
1,108
1,362
11,892
4,935
0
6,484
5,408
0
20,309
L
Xbalanque
TioAlpha
Xbalanque
5,762
3,637
587
822
12,102
4,863
0
8,883
3,094
0
13,589
W
Raijin
16,651
1,782
91
563
8,454
4,952
3,578
1,521
6,933
48,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,121
Gold Earned
47,587
167
Minions Killed
156
0
Camps Cleared
0
1,281,668
Distance Traveled
1,046,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,252
750
19
1
0
224,963
0
L
Cernunnos
9,546
636
37
2
0
203,560
0
L
Cerberus
9,852
657
40
3
0
211,225
0
W
Hachiman
12,319
821
21
1
0
247,199
0
W
Bacchus
11,779
785
15
1
0
256,115
0
W
Cabrakan
10,857
724
6
0
0
239,547
0
W
Vulcan
12,654
844
60
4
0
301,406
0
L
Ullr
9,067
604
35
2
0
248,524
0
L
Xbalanque
7,870
525
25
2
0
158,357
0
W
Raijin
12,512
834
65
4
0
237,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role