Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DenaroTV
Poseidon
Level 50
God Stats
7W - 5L
1,527 SR
Queue Stats
83W - 92L
1,411 Elo+
Solo
Hercules
Hercules
l ELiTeKill l
Hercules
Level 102
God Stats
1W - 0L
1,425 SR
Queue Stats
17W - 10L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
あlぜいd
Gilgamesh
Level 126
God Stats
28W - 9L
1,816 SR
Queue Stats
188W - 139L
1,547 Elo+
Solo
Team Averages
Level 79
1,554 SR
1,498 Elo+

VS

Team Averages
Level 52
1,475 SR
1,406 Elo+
Osiris
Osiris
BarrelPine11162
Osiris
Level 7
God Stats
1W - 4L
1,396 SR
Queue Stats
5W - 13L
1,308 Elo+
Party 2
Charybdis
Charybdis
Tea Spirits
Charybdis
Level 87
God Stats
29W - 25L
1,555 SR
Queue Stats
111W - 114L
1,516 Elo+
Party 2
Sol
Sol
avsfann19
Sol
Level 69
God Stats
1W - 2L
1,752 SR
Queue Stats
46W - 33L
1,521 Elo+
Solo
Cthulhu
Cthulhu
dead zone3455
Cthulhu
Level 18
God Stats
9W - 14L
1,387 SR
Queue Stats
11W - 24L
1,308 Elo+
Party 2
Heimdallr
Heimdallr
zim77
Heimdallr
Level 80
God Stats
2W - 4L
1,284 SR
Queue Stats
31W - 37L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 2 / 9
10,146
1,127
14,686
10,285
8,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
 
Heimdallr
16
5 / 1 / 9
10,126
1,125
9,143
8,486
3,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DenaroTV
Poseidon
16
4 / 3 / 11
10,000
1,111
20,736
8,578
3,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
l ELiTeKill l
Hercules
16
3 / 0 / 11
9,997
1,111
9,531
10,292
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
あlぜいd
Gilgamesh
16
4 / 0 / 13
9,978
1,109
11,182
10,674
10,247
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

320

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,725
969
3,155
13,552
18,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Tea Spirits
Charybdis
14
0 / 6 / 6
8,910
990
14,683
18,580
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 1
9,633
1,070
12,693
13,198
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
1 / 5 / 0
7,926
881
2,394
14,922
10,188
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
zim77
Heimdallr
13
1 / 5 / 4
8,555
951
5,236
7,813
3,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
21
Kills
6
6
Deaths
21
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
9
4.75
W
Heimdallr
 
Heimdallr
5
1
9
9.5
L
1
2
4
1.5
W
Poseidon
DenaroTV
Poseidon
4
3
11
3.17
L
Charybdis
Tea Spirits
Charybdis
0
6
6
0.5
L
3
3
1
1.17
L
Cthulhu
1
5
0
0.2
W
Hercules
l ELiTeKill l
Hercules
3
0
11
8.5
L
Heimdallr
zim77
Heimdallr
1
5
4
0.6
W
Gilgamesh
あlぜいd
Gilgamesh
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,278
Damage
38,161
48,315
Taken
68,065
37,391
Mitigated
45,649
9,931
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,686
2,457
0
1,803
10,285
8,836
0
3,883
5,952
31,827
0
W
Heimdallr
 
Heimdallr
9,143
5,191
0
1,104
8,486
3,952
0
2,561
5,325
0
23,244
L
3,155
630
0
1,462
13,552
18,179
0
7,202
5,822
0
8,193
W
Poseidon
DenaroTV
Poseidon
20,736
3,928
0
1,657
8,578
3,719
0
3,861
4,717
32,736
0
L
Charybdis
Tea Spirits
Charybdis
14,683
7,249
0
1,634
18,580
8,177
0
7,591
10,579
0
30,010
L
12,693
3,355
0
2,003
13,198
6,002
0
7,021
6,003
36,813
2,864
L
Cthulhu
2,394
601
0
0
14,922
10,188
0
10,388
4,002
2,892
0
W
Hercules
l ELiTeKill l
Hercules
9,531
2,303
0
4,335
10,292
10,637
0
3,555
6,737
0
26,541
L
Heimdallr
zim77
Heimdallr
5,236
3,251
56
269
7,813
3,103
0
3,831
3,796
0
15,286
W
Gilgamesh
あlぜいd
Gilgamesh
11,182
2,414
0
1,032
10,674
10,247
0
3,024
7,500
1,489
19,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,247
Gold Earned
43,749
181
Minions Killed
155
6
Camps Cleared
6
901,468
Distance Traveled
711,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,146
1,127
46
5
2
168,149
0
W
Heimdallr
10,126
1,125
29
3
1
179,458
0
L
Osiris
8,725
969
11
1
0
230,647
0
W
Poseidon
10,000
1,111
31
3
0
186,697
0
L
Charybdis
8,910
990
50
6
1
141,712
0
L
Sol
9,633
1,070
68
8
5
153,954
0
L
Cthulhu
7,926
881
3
0
0
118,614
0
W
Hercules
9,997
1,111
35
4
0
193,087
0
L
Heimdallr
8,555
951
23
3
0
67,015
0
W
Gilgamesh
9,978
1,109
40
4
3
174,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role