Player Matchup

Baron Samedi
Baron Samedi
Krypteis001
Baron Samedi
Level 141
God Stats
4W - 1L
1,571 SR
Queue Stats
243W - 243L
1,497 Elo+
Solo
Neith
Neith
Skritzies
Neith
Level 125
God Stats
1W - 2L
1,244 SR
Queue Stats
90W - 78L
1,606 Elo+
Solo
Vamana
Vamana
SomeoneSpecial
Vamana
Level 61
God Stats
1W - 0L
1,295 SR
Queue Stats
34W - 31L
1,495 Elo+
Party 3
Mulan
Mulan
marvinator92
Mulan
Level 171
God Stats
7W - 3L
1,560 SR
Queue Stats
263W - 254L
1,562 Elo+
Solo
Medusa
Medusa
ulimate420
Medusa
Level 138
God Stats
1W - 0L
1,299 SR
Queue Stats
25W - 21L
1,533 Elo+
Party 3
Team Averages
Level 127
1,394 SR
1,539 Elo+

VS

Team Averages
Level 104
1,574 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
JoexMidgley
Ah Muzen Cab
Level 88
God Stats
8W - 8L
1,490 SR
Queue Stats
511W - 496L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
PressAtoJoin
Cthulhu
Level 109
God Stats
1W - 1L
1,751 SR
Queue Stats
78W - 63L
1,552 Elo+
Solo
Artio
Artio
VonyDabs
Artio
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 86L
1,583 Elo+
Party 2
Susano
Susano
VvsWord
Susano
Level 106
God Stats
1W - 3L
1,527 SR
Queue Stats
92W - 85L
1,598 Elo+
Party 2
Achilles
Achilles
xzMichael
Achilles
Level 64
God Stats
8W - 8L
1,604 SR
Queue Stats
307W - 281L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Krypteis001
Baron Samedi
19
6 / 3 / 20
11,366
874
21,402
15,401
9,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Skritzies
Neith
17
8 / 5 / 17
11,082
852
19,778
16,879
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 20
11,577
891
7,644
18,013
22,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 3 / 22
11,237
864
12,448
21,522
25,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ulimate420
Medusa
18
8 / 4 / 15
11,796
907
18,789
14,664
7,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JoexMidgley
Ah Muzen Cab
16
3 / 6 / 6
9,860
758
10,030
12,975
5,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
PressAtoJoin
Cthulhu
16
2 / 8 / 10
10,216
786
17,566
22,456
29,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
VonyDabs
Artio
17
2 / 7 / 13
10,022
771
13,216
23,939
20,905
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
VvsWord
Susano
16
3 / 7 / 8
10,103
777
9,449
13,415
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
xzMichael
Achilles
17
7 / 7 / 9
10,748
827
22,526
21,334
31,471
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
63
33
Kills
17
17
Deaths
35
94
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
JoexMidgley
Ah Muzen Cab
3
6
6
1
W
Baron Samedi
Krypteis001
Baron Samedi
6
3
20
5.33
L
Cthulhu
PressAtoJoin
Cthulhu
2
8
10
0.88
W
Neith
Skritzies
Neith
8
5
17
3.3
W
5
2
20
7.5
L
Artio
VonyDabs
Artio
2
7
13
1.21
L
Susano
VvsWord
Susano
3
7
8
1
W
6
3
22
5.67
W
Medusa
ulimate420
Medusa
8
4
15
3.88
L
Achilles
xzMichael
Achilles
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,061
Damage
72,787
86,479
Taken
94,119
72,913
Mitigated
94,752
31,415
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
JoexMidgley
Ah Muzen Cab
10,030
3,234
462
1,103
12,975
5,669
5,130
3,074
9,901
0
21,667
W
Baron Samedi
Krypteis001
Baron Samedi
21,402
1,103
8,695
5,552
15,401
9,207
882
7,966
7,286
36,029
0
L
Cthulhu
PressAtoJoin
Cthulhu
17,566
156
665
2,292
22,456
29,692
712
5,528
16,928
25,848
1,440
W
Neith
Skritzies
Neith
19,778
6,160
477
2,664
16,879
8,096
1,654
6,148
10,287
0
44,154
W
7,644
3,403
3,073
2,848
18,013
22,445
943
5,388
12,224
168
13,231
L
Artio
VonyDabs
Artio
13,216
965
1,688
5,155
23,939
20,905
398
4,443
19,496
24,776
0
L
Susano
VvsWord
Susano
9,449
839
1,397
1,217
13,415
7,015
1,187
1,712
11,703
0
16,709
W
12,448
1,357
526
5,301
21,522
25,443
404
8,387
12,601
0
19,150
W
Medusa
ulimate420
Medusa
18,789
10,180
730
1,549
14,664
7,722
4,053
6,969
7,556
0
38,238
L
Achilles
xzMichael
Achilles
22,526
729
390
2,450
21,334
31,471
0
6,762
14,572
8,056
24,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
50,949
176
Minions Killed
117
0
Camps Cleared
0
1,196,628
Distance Traveled
984,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,860
758
25
2
0
177,597
0
W
Baron Samedi
11,366
874
38
3
0
236,449
0
L
Cthulhu
10,216
786
25
2
0
191,104
0
W
Neith
11,082
852
54
4
0
225,480
0
W
Vamana
11,577
891
13
1
0
263,921
0
L
Artio
10,022
771
24
2
0
230,096
0
L
Susano
10,103
777
26
2
0
166,654
0
W
Mulan
11,237
864
15
1
0
241,413
0
W
Medusa
11,796
907
56
4
0
229,365
0
L
Achilles
10,748
827
17
1
0
219,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role