Player Matchup

Tsukuyomi
Tsukuyomi
CPT Sasori
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 2
Danzaburou
Danzaburou
Lazarus_The_Wolf
Danzaburou
Level 88
God Stats
3W - 6L
1,349 SR
Queue Stats
8W - 16L
1,317 Elo+
Party 2
Osiris
Osiris
Reverie-Chaos
Osiris
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,524 Elo+
Party 2
Team Averages
Level 74
1,450 SR
1,323 Elo+

VS

Team Averages
Level 54
1,500 SR
1,435 Elo+
Hou Yi
Hou Yi
AstroKnaut
Hou Yi
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
147W - 147L
1,463 Elo+
Party 1
Chaac
Chaac
ChaBoiiDanteTDS
Chaac
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 102L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
FORTYOZKOCK
Zhong Kui
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 90L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CPT Sasori
Tsukuyomi
10
0 / 7 / 3
8,176
681
4,078
11,397
4,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Lazarus_The_Wolf
Danzaburou
11
0 / 6 / 2
8,604
717
7,575
12,177
5,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 6 / 0
8,168
681
6,042
16,267
16,912
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AstroKnaut
Hou Yi
14
10 / 0 / 9
11,528
961
14,692
8,302
3,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 13
10,763
897
10,766
13,565
15,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
FORTYOZKOCK
Zhong Kui
12
3 / 3 / 12
10,082
840
8,289
10,080
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
1
Kills
19
19
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AstroKnaut
Hou Yi
10
0
9
14.5
L
Tsukuyomi
CPT Sasori
Tsukuyomi
0
7
3
0.21
W
6
1
13
12.5
W
Zhong Kui
FORTYOZKOCK
Zhong Kui
3
3
12
3
L
Danzaburou
Lazarus_The_Wolf
Danzaburou
0
6
2
0.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
33,747
39,841
Taken
31,947
26,204
Mitigated
26,964
3,356
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AstroKnaut
Hou Yi
14,692
6,567
0
3,139
8,302
3,453
2,212
360
7,942
0
59,708
L
Tsukuyomi
CPT Sasori
Tsukuyomi
4,078
957
0
371
11,397
4,279
0
1,899
9,354
0
17,558
W
10,766
1,105
113
7,071
13,565
15,821
410
34
13,531
0
38,187
W
Zhong Kui
FORTYOZKOCK
Zhong Kui
8,289
1,837
0
2,000
10,080
7,690
771
251
9,829
30,824
0
L
Danzaburou
Lazarus_The_Wolf
Danzaburou
7,575
1,757
0
1,470
12,177
5,013
0
2,354
9,527
0
41,411
L
6,042
1,568
0
1,515
16,267
16,912
0
4,569
11,156
0
20,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
32,373
102
Minions Killed
169
0
Camps Cleared
0
591,146
Distance Traveled
625,851
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,528
961
79
7
0
191,201
0
L
Tsukuyomi
8,176
681
20
2
0
192,008
0
W
Chaac
10,763
897
45
4
0
238,707
0
W
Zhong Kui
10,082
840
45
4
0
195,943
0
L
Danzaburou
8,604
717
60
5
0
195,572
0
L
Osiris
8,168
681
22
2
0
203,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role