Player Matchup

Olorun
Olorun
Bumper Clop
Olorun
Level 66
God Stats
4W - 8L
1,380 SR
Queue Stats
136W - 150L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
Cx-angel-slay3r
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 172L
1,454 Elo+
Party 1
Skadi
Skadi
I Ludini I
Skadi
Level 78
God Stats
2W - 3L
1,494 SR
Queue Stats
140W - 136L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
Oops 30mg
Xbalanque
Level 67
God Stats
13W - 14L
1,535 SR
Queue Stats
76W - 80L
1,460 Elo+
Party 2
Cerberus
Cerberus
ghhoiirq2370p
Cerberus
Level 44
God Stats
7W - 1L
1,560 SR
Queue Stats
173W - 184L
1,459 Elo+
Party 1
Team Averages
Level 64
1,494 SR
1,469 Elo+

VS

Team Averages
Level 87
1,449 SR
1,382 Elo+
Hun Batz
Hun Batz
El_Don_II
Hun Batz
Level 87
God Stats
1W - 1L
1,577 SR
Queue Stats
35W - 35L
1,409 Elo+
Party 4
Anhur
Anhur
Firefly516
Anhur
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,432 Elo+
Party 4
Gilgamesh
Gilgamesh
OHmego
Gilgamesh
Level 68
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 9L
1,382 Elo+
Party 3
Raijin
Raijin
Rexin69
Raijin
Level 114
God Stats
2W - 1L
1,280 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 3
Kuzenbo
Kuzenbo
Salvitor Mundii
Kuzenbo
Level 95
God Stats
1W - 2L
1,188 SR
Queue Stats
35W - 58L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 3 / 1
5,759
1,152
6,129
6,837
2,291
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Cx-angel-slay3r
Jormungandr
10
1 / 3 / 1
5,865
1,173
3,788
6,131
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
11
0 / 3 / 3
6,332
1,266
5,708
8,024
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Oops 30mg
Xbalanque
11
3 / 2 / 1
6,663
1,333
7,946
5,014
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ghhoiirq2370p
Cerberus
10
0 / 3 / 1
5,807
1,161
1,789
7,639
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

313

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El_Don_II
Hun Batz
11
2 / 2 / 6
6,554
1,311
5,761
7,093
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
3 / 2 / 10
6,846
1,369
6,200
4,711
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
OHmego
Gilgamesh
12
2 / 0 / 9
6,891
1,378
8,108
6,909
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Rexin69
Raijin
12
5 / 0 / 7
7,539
1,508
6,831
4,060
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 0 / 9
6,528
1,306
4,017
6,503
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
14
14
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
1
0.17
L
Jormungandr
Cx-angel-slay3r
Jormungandr
1
3
1
0.5
W
Hun Batz
El_Don_II
Hun Batz
2
2
6
2.5
W
Anhur
3
2
10
4
L
Skadi
0
3
3
0.5
W
Gilgamesh
OHmego
Gilgamesh
2
0
9
6.5
L
Xbalanque
Oops 30mg
Xbalanque
3
2
1
1.75
W
Raijin
Rexin69
Raijin
5
0
7
8.5
W
2
0
9
6.5
L
Cerberus
ghhoiirq2370p
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
30,917
33,645
Taken
29,276
16,146
Mitigated
19,500
3,702
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,129
3,018
260
1,264
6,837
2,291
0
1,590
4,922
16,053
0
L
Jormungandr
Cx-angel-slay3r
Jormungandr
3,788
1,135
0
460
6,131
4,271
0
2,371
3,404
6,759
0
W
Hun Batz
El_Don_II
Hun Batz
5,761
638
53
181
7,093
3,531
0
2,404
4,082
0
17,299
W
Anhur
6,200
4,149
161
216
4,711
1,883
0
1,218
3,451
0
8,910
L
Skadi
5,708
1,867
0
616
8,024
2,239
0
2,409
5,030
0
20,569
W
Gilgamesh
OHmego
Gilgamesh
8,108
2,532
215
1,085
6,909
5,259
0
3,020
3,621
0
20,478
L
Xbalanque
Oops 30mg
Xbalanque
7,946
1,543
0
0
5,014
2,052
0
1,577
3,346
0
12,502
W
Raijin
Rexin69
Raijin
6,831
1,142
0
220
4,060
1,600
0
1,690
2,142
15,194
0
W
4,017
1,328
0
306
6,503
7,227
0
2,378
3,681
5,893
0
L
Cerberus
ghhoiirq2370p
Cerberus
1,789
78
0
1,102
7,639
5,293
0
2,359
4,756
4,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
34,358
94
Minions Killed
105
5
Camps Cleared
4
434,064
Distance Traveled
532,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,759
1,152
24
5
0
90,624
0
L
Jormungandr
5,865
1,173
4
1
0
56,431
0
W
Hun Batz
6,554
1,311
31
6
2
105,488
0
W
Anhur
6,846
1,369
16
3
0
88,677
0
L
Skadi
6,332
1,266
32
6
4
104,195
0
W
Gilgamesh
6,891
1,378
33
7
1
121,079
0
L
Xbalanque
6,663
1,333
25
5
1
101,421
0
W
Raijin
7,539
1,508
20
4
0
100,915
0
W
Kuzenbo
6,528
1,306
5
1
1
116,110
0
L
Cerberus
5,807
1,161
9
2
0
81,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role