Player Matchup

Thor
Thor
BabyPowderUp
Thor
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 135L
1,349 Elo+
Party 3
Zhong Kui
Zhong Kui
KingPenn24
Zhong Kui
Level 112
God Stats
4W - 6L
1,587 SR
Queue Stats
39W - 45L
1,388 Elo+
Party 3
Mulan
Mulan
StingyJack
Mulan
Level 31
God Stats
36W - 38L
1,344 SR
Queue Stats
125W - 144L
1,354 Elo+
Party 3
Bacchus
Bacchus
htes60
Bacchus
Level 62
God Stats
14W - 16L
1,565 SR
Queue Stats
104W - 79L
1,455 Elo+
Party 2
Tiamat
Tiamat
whirloc
Tiamat
Level 26
God Stats
9W - 5L
1,757 SR
Queue Stats
48W - 48L
1,479 Elo+
Party 2
Team Averages
Level 59
1,550 SR
1,405 Elo+

VS

Team Averages
Level 75
1,507 SR
1,495 Elo+
Surtr
Surtr
 
Surtr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Fordlord420
Arachne
Level 67
God Stats
15W - 22L
1,591 SR
Queue Stats
27W - 38L
1,454 Elo+
Party 1
He Bo
He Bo
KiddShogun
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,550 Elo+
Party 4
Baba Yaga
Baba Yaga
vSleuth
Baba Yaga
Level 39
God Stats
3W - 3L
1,514 SR
Queue Stats
62W - 65L
1,422 Elo+
Party 1
Ishtar
Ishtar
βimbo
Ishtar
Level 123
God Stats
7W - 12L
1,429 SR
Queue Stats
90W - 83L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
8,849
553
4,588
10,305
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
KingPenn24
Zhong Kui
15
4 / 1 / 5
9,095
568
12,145
8,423
7,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
15
4 / 1 / 0
9,499
594
6,676
14,184
8,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
htes60
Bacchus
14
4 / 2 / 5
9,080
568
7,420
13,121
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
whirloc
Tiamat
16
4 / 1 / 2
9,621
601
8,388
6,210
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 5 / 2
7,620
476
7,587
16,157
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Fordlord420
Arachne
14
0 / 2 / 2
7,676
480
2,210
12,567
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
14
1 / 3 / 0
8,311
519
8,918
10,505
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
vSleuth
Baba Yaga
13
2 / 4 / 2
7,686
480
8,161
9,699
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
βimbo
Ishtar
13
0 / 3 / 1
7,519
470
3,453
9,536
3,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
6
6
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
2
0.8
W
1
1
8
5
L
Arachne
Fordlord420
Arachne
0
2
2
0.5
L
He Bo
1
3
0
0.33
W
Zhong Kui
KingPenn24
Zhong Kui
4
1
5
6.5
W
Mulan
4
1
0
4
W
Bacchus
htes60
Bacchus
4
2
5
3.25
L
Baba Yaga
vSleuth
Baba Yaga
2
4
2
0.75
W
Tiamat
whirloc
Tiamat
4
1
2
5
L
Ishtar
βimbo
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
30,329
52,243
Taken
58,464
39,316
Mitigated
23,868
21,929
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,587
2,741
191
2,793
16,157
7,290
0
10,275
5,882
856
37,753
W
4,588
398
0
3,670
10,305
4,760
0
1,817
8,432
0
72,193
L
Arachne
Fordlord420
Arachne
2,210
1,212
0
2,775
12,567
5,162
0
5,264
7,303
0
64,967
L
He Bo
8,918
621
0
676
10,505
3,268
0
1,311
9,194
56,371
0
W
Zhong Kui
KingPenn24
Zhong Kui
12,145
848
456
4,948
8,423
7,781
808
5,221
3,150
61,575
0
W
Mulan
6,676
282
0
7,411
14,184
8,503
0
7,237
6,419
0
63,309
W
Bacchus
htes60
Bacchus
7,420
665
0
3,558
13,121
13,667
71
1,980
11,141
40,749
0
L
Baba Yaga
vSleuth
Baba Yaga
8,161
578
0
2,891
9,699
4,392
0
6,556
3,143
51,897
0
W
Tiamat
whirloc
Tiamat
8,388
437
0
1,886
6,210
4,605
683
409
5,801
76,462
0
L
Ishtar
βimbo
Ishtar
3,453
1,932
0
2,996
9,536
3,756
1,017
4,547
4,989
0
60,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,144
Gold Earned
38,812
534
Minions Killed
455
0
Camps Cleared
0
1,686,788
Distance Traveled
1,565,345
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,620
476
52
3
0
323,520
0
W
Thor
8,849
553
114
7
0
361,419
3
L
Arachne
7,676
480
99
6
0
353,394
0
L
He Bo
8,311
519
115
7
0
328,325
0
W
Zhong Kui
9,095
568
118
7
0
303,551
5
W
Mulan
9,499
594
102
6
0
322,926
7
W
Bacchus
9,080
568
55
3
0
331,567
0
L
Baba Yaga
7,686
480
74
5
0
265,562
0
W
Tiamat
9,621
601
145
9
0
367,325
0
L
Ishtar
7,519
470
115
7
0
294,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role