Player Matchup

King Arthur
King Arthur
LeeEnfield
King Arthur
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 52L
1,379 Elo+
Party 1
Scylla
Scylla
NSeags
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
siyhR
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,340 Elo+
Party 1
Team Averages
Level 34
1,572 SR
1,377 Elo+

VS

Team Averages
Level 55
1,444 SR
1,425 Elo+
Cerberus
Cerberus
Marchandzz
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,556 Elo+
Party 2
Scylla
Scylla
TheC00kieDuster
Scylla
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,431 Elo+
Party 2
Charybdis
Charybdis
ringiku777
Charybdis
Level 36
God Stats
32W - 30L
1,332 SR
Queue Stats
506W - 545L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeeEnfield
King Arthur
14
0 / 2 / 9
11,036
690
6,076
15,348
16,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Scylla
NSeags
Scylla
16
6 / 2 / 3
12,609
788
19,693
10,485
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
siyhR
Danzaburou
15
3 / 4 / 5
11,886
743
7,828
17,152
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Marchandzz
Cerberus
12
1 / 3 / 6
10,618
664
7,381
15,821
17,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 5
11,159
697
16,923
9,293
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
ringiku777
Charybdis
15
5 / 3 / 3
11,809
738
10,732
13,365
5,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
9
Kills
8
8
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
LeeEnfield
King Arthur
0
2
9
2.25
L
Cerberus
Marchandzz
Cerberus
1
3
6
1.33
W
Scylla
NSeags
Scylla
6
2
3
3.75
L
2
3
5
1.5
L
Charybdis
ringiku777
Charybdis
5
3
3
2.17
W
Danzaburou
siyhR
Danzaburou
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,597
Damage
35,036
42,985
Taken
38,479
28,241
Mitigated
27,345
9,176
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
LeeEnfield
King Arthur
6,076
1,412
0
710
15,348
16,357
250
7,223
7,768
0
22,720
L
Cerberus
Marchandzz
Cerberus
7,381
212
572
1,822
15,821
17,871
0
7,731
8,090
25,405
0
W
Scylla
NSeags
Scylla
19,693
1,615
0
3,938
10,485
4,295
1,202
6,782
3,412
73,487
0
L
16,923
1,214
0
826
9,293
3,836
0
4,489
4,804
53,442
0
L
Charybdis
ringiku777
Charybdis
10,732
3,188
0
2,305
13,365
5,638
354
7,827
5,538
0
45,322
W
Danzaburou
siyhR
Danzaburou
7,828
2,523
0
4,528
17,152
7,589
1,317
9,872
6,996
0
40,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
33,586
160
Minions Killed
176
0
Camps Cleared
0
833,643
Distance Traveled
755,218
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,036
690
28
2
0
301,071
6
L
Cerberus
10,618
664
39
2
0
250,266
6
W
Scylla
12,609
788
84
5
0
307,935
0
L
Scylla
11,159
697
85
5
0
257,353
0
L
Charybdis
11,809
738
52
3
0
247,599
0
W
Danzaburou
11,886
743
48
3
0
224,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role