Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Gay_Boi_24
Sol
Level 106
God Stats
12W - 11L
1,475 SR
Queue Stats
116W - 114L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
LiQUiD8815
Kuzenbo
Level 129
God Stats
47W - 33L
1,553 SR
Queue Stats
389W - 377L
1,482 Elo+
Solo
Osiris
Osiris
XLênX
Osiris
Level 110
God Stats
6W - 4L
1,804 SR
Queue Stats
38W - 39L
1,646 Elo+
Solo
Team Averages
Level 119
1,566 SR
1,526 Elo+

VS

Team Averages
Level 121
1,540 SR
1,458 Elo+
Fenrir
Fenrir
DiogenesPitch405
Fenrir
Level 103
God Stats
19W - 27L
1,504 SR
Queue Stats
246W - 267L
1,466 Elo+
Party 2
Nox
Nox
DueceVentura
Nox
Level 129
God Stats
26W - 19L
1,591 SR
Queue Stats
319W - 331L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Lucky_Cat-24
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,506 Elo+
Solo
Danzaburou
Danzaburou
marcus_2122
Danzaburou
Level 106
God Stats
27W - 21L
1,595 SR
Queue Stats
300W - 316L
1,404 Elo+
Solo
King Arthur
King Arthur
temp-600497
King Arthur
Level 141
God Stats
18W - 18L
1,511 SR
Queue Stats
476W - 488L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 0
6,014
601
3,576
6,091
2,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
 
Ne Zha
6
1 / 2 / 0
4,560
456
1,546
4,483
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 0
6,729
673
7,480
7,538
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
LiQUiD8815
Kuzenbo
8
0 / 0 / 2
5,338
534
3,085
7,457
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
XLênX
Osiris
11
1 / 3 / 1
6,151
615
6,861
9,672
6,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,842
584
4,918
10,528
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 3
5,664
566
3,541
4,035
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Lucky_Cat-24
Amaterasu
12
1 / 1 / 1
6,492
649
5,100
11,056
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
marcus_2122
Danzaburou
10
1 / 1 / 1
5,628
563
3,613
7,631
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
temp-600497
King Arthur
8
0 / 1 / 1
5,017
502
3,666
8,939
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
0
0.5
W
Ne Zha
 
Ne Zha
1
2
0
0.5
L
4
2
0
2
L
0
0
3
1.5
W
2
0
0
2
W
Kuzenbo
LiQUiD8815
Kuzenbo
0
0
2
1
L
Amaterasu
Lucky_Cat-24
Amaterasu
1
1
1
1.5
W
Osiris
XLênX
Osiris
1
3
1
0.5
L
Danzaburou
marcus_2122
Danzaburou
1
1
1
1.5
L
King Arthur
temp-600497
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
20,838
35,241
Taken
42,189
19,112
Mitigated
20,060
13,933
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,576
1,035
25
2,438
6,091
2,095
0
2,297
3,794
43,347
0
W
Ne Zha
 
Ne Zha
1,546
610
0
1,537
4,483
1,249
0
230
4,253
0
15,885
L
4,918
1,515
0
2,867
10,528
3,914
0
3,308
7,220
0
36,701
L
3,541
247
0
1,125
4,035
1,591
0
1,860
2,175
41,074
0
W
7,480
2,886
0
5,442
7,538
2,512
550
0
7,538
66,787
0
W
Kuzenbo
LiQUiD8815
Kuzenbo
3,085
1,457
0
2,326
7,457
6,777
40
1,014
6,443
12,135
0
L
Amaterasu
Lucky_Cat-24
Amaterasu
5,100
2,447
0
4,483
11,056
6,753
0
271
10,785
0
48,452
W
Osiris
XLênX
Osiris
6,861
1,915
0
2,165
9,672
6,479
0
0
9,672
0
41,980
L
Danzaburou
marcus_2122
Danzaburou
3,613
1,182
0
3,127
7,631
2,964
53
3,471
4,160
0
42,243
L
King Arthur
temp-600497
King Arthur
3,666
449
0
500
8,939
4,838
0
5,231
3,708
0
31,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
28,643
298
Minions Killed
319
0
Camps Cleared
0
901,686
Distance Traveled
1,090,546
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,014
601
70
7
0
175,765
0
W
Ne Zha
4,560
456
26
3
0
132,095
0
L
Fenrir
5,842
584
46
5
0
240,155
0
L
Nox
5,664
566
74
7
0
195,879
6
W
Sol
6,729
673
100
10
0
176,771
0
W
Kuzenbo
5,338
534
21
2
0
223,491
1
L
Amaterasu
6,492
649
89
9
0
229,667
0
W
Osiris
6,151
615
81
8
0
193,564
0
L
Danzaburou
5,628
563
60
6
0
179,194
2
L
King Arthur
5,017
502
50
5
0
245,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role