Player Matchup

Martichoras
Martichoras
TastyHam69
Martichoras
Level 105
God Stats
5W - 7L
1,504 SR
Queue Stats
192W - 220L
1,536 Elo+
Party 1
Janus
Janus
TreeFrogTilly
Janus
Level 98
God Stats
5W - 6L
1,585 SR
Queue Stats
210W - 210L
1,526 Elo+
Party 1
Anhur
Anhur
popesaitama
Anhur
Level 124
God Stats
13W - 5L
1,744 SR
Queue Stats
182W - 201L
1,549 Elo+
Party 1
Hercules
Hercules
ttvJonah
Hercules
Level 16
God Stats
8W - 7L
1,628 SR
Queue Stats
9W - 7L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
xZailious
Zhong Kui
Level 105
God Stats
7W - 13L
1,374 SR
Queue Stats
206W - 234L
1,530 Elo+
Party 1
Team Averages
Level 90
1,567 SR
1,550 Elo+

VS

Team Averages
Level 88
1,467 SR
1,405 Elo+
Anubis
Anubis
BlorgBlorgerson
Anubis
Level 48
God Stats
1W - 2L
1,687 SR
Queue Stats
161W - 188L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
SWIFTO117
Ne Zha
Level 135
God Stats
4W - 10L
1,479 SR
Queue Stats
164W - 161L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
Saek71
Kuzenbo
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 116L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
donomajo07
Cu Chulainn
Level 49
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 13L
1,040 Elo+
Solo
Neith
Neith
universitario009
Neith
Level 89
God Stats
19W - 18L
1,365 SR
Queue Stats
30W - 33L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
TastyHam69
Martichoras
17
10 / 1 / 8
11,786
693
15,524
10,599
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 0 / 17
11,507
677
20,327
9,881
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
14 / 0 / 17
11,786
693
19,389
14,867
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ttvJonah
Hercules
15
10 / 0 / 17
11,282
664
8,112
10,539
9,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
xZailious
Zhong Kui
17
8 / 0 / 4
12,264
721
18,259
18,609
14,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 0
7,493
441
5,854
18,751
6,537
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
SWIFTO117
Ne Zha
10
0 / 11 / 1
6,803
400
5,463
19,794
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Saek71
Kuzenbo
10
0 / 10 / 0
6,977
410
4,179
21,930
22,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
donomajo07
Cu Chulainn
12
0 / 9 / 0
7,291
429
5,388
26,379
11,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 8 / 1
7,726
454
3,211
11,921
3,928
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
3
52
Kills
1
1
Deaths
52
63
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
14
0
0.07
L
Ne Zha
SWIFTO117
Ne Zha
0
11
1
0.05
L
Kuzenbo
Saek71
Kuzenbo
0
10
0
0
W
Martichoras
TastyHam69
Martichoras
10
1
8
14
W
10
0
17
18.5
L
Cu Chulainn
donomajo07
Cu Chulainn
0
9
0
0
W
14
0
17
22.5
W
Hercules
ttvJonah
Hercules
10
0
17
18.5
L
0
8
1
0.06
W
Zhong Kui
xZailious
Zhong Kui
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,611
Damage
24,095
64,495
Taken
98,775
39,562
Mitigated
51,981
33,644
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,854
307
0
2,192
18,751
6,537
0
7,781
10,590
25,095
0
L
Ne Zha
SWIFTO117
Ne Zha
5,463
1,767
0
598
19,794
6,784
0
6,511
13,093
0
42,526
L
Kuzenbo
Saek71
Kuzenbo
4,179
1,222
0
2,575
21,930
22,813
0
5,565
16,169
21,879
0
W
Martichoras
TastyHam69
Martichoras
15,524
6,220
0
4,988
10,599
5,237
2,298
3,110
7,489
0
100,271
W
20,327
1,673
0
2,709
9,881
3,780
1,753
3,431
6,450
93,727
0
L
Cu Chulainn
donomajo07
Cu Chulainn
5,388
1,485
0
1,740
26,379
11,919
84
16,317
10,022
0
48,584
W
19,389
12,155
0
5,225
14,867
6,292
3,192
3,409
11,458
0
98,974
W
Hercules
ttvJonah
Hercules
8,112
1,030
0
4,707
10,539
9,776
167
2,726
7,639
458
27,354
L
3,211
1,720
0
799
11,921
3,928
0
1,934
9,979
0
52,000
W
Zhong Kui
xZailious
Zhong Kui
18,259
2,567
0
16,015
18,609
14,477
4,822
1,441
17,168
114,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
36,290
577
Minions Killed
297
0
Camps Cleared
0
1,720,548
Distance Traveled
1,589,478
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,493
441
44
3
0
319,055
0
L
Ne Zha
6,803
400
67
4
0
322,736
1
L
Kuzenbo
6,977
410
21
1
0
342,041
0
W
Martichoras
11,786
693
138
8
0
300,948
0
W
Janus
11,507
677
128
8
0
376,340
1
L
Cu Chulainn
7,291
429
63
4
0
353,507
0
W
Anhur
11,786
693
129
8
0
356,399
2
W
Hercules
11,282
664
31
2
0
387,360
8
L
Neith
7,726
454
102
6
0
252,139
3
W
Zhong Kui
12,264
721
151
9
0
299,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role