Player Matchup

Ao Kuang
Ao Kuang
CinnamonMurican
Ao Kuang
Level 127
God Stats
9W - 10L
1,499 SR
Queue Stats
485W - 496L
1,517 Elo+
Party 1
Serqet
Serqet
JuanKaGS84
Serqet
Level 95
God Stats
1W - 5L
1,478 SR
Queue Stats
296W - 311L
1,479 Elo+
Solo
Hel
Hel
MyLittleJetpack
Hel
Level 123
God Stats
19W - 21L
1,526 SR
Queue Stats
687W - 719L
1,528 Elo+
Party 1
Khepri
Khepri
OCoffinDodgerO
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,304 Elo+
Party 2
He Bo
He Bo
boarder225911
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,301 Elo+
Party 2
Team Averages
Level 106
1,501 SR
1,426 Elo+

VS

Team Averages
Level 95
1,431 SR
1,420 Elo+
Chaac
Chaac
DarkAmoon7x
Chaac
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,323 Elo+
Solo
Anhur
Anhur
DeNivenF
Anhur
Level 121
God Stats
1W - 1L
1,308 SR
Queue Stats
45W - 37L
1,376 Elo+
Solo
Yemoja
Yemoja
SoapInTheTip
Yemoja
Level 67
God Stats
3W - 1L
1,371 SR
Queue Stats
278W - 301L
1,436 Elo+
Solo
Ishtar
Ishtar
muzzi89
Ishtar
Level 123
God Stats
9W - 5L
1,655 SR
Queue Stats
527W - 529L
1,500 Elo+
Solo
Ullr
Ullr
vGozdy
Ullr
Level 82
God Stats
1W - 2L
1,321 SR
Queue Stats
194W - 213L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
6 / 6 / 1
10,299
736
18,992
17,225
9,270
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
JuanKaGS84
Serqet
16
0 / 2 / 6
8,529
609
5,777
12,081
8,391
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
2 / 6 / 6
9,669
691
15,604
17,465
11,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
0 / 7 / 6
8,687
621
6,517
17,518
21,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 1
9,275
663
9,440
11,818
5,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 13
10,447
746
12,301
17,012
13,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
DeNivenF
Anhur
20
11 / 1 / 14
12,495
893
23,317
17,053
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
20
4 / 3 / 18
12,088
863
9,498
20,833
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ishtar
muzzi89
Ishtar
19
7 / 3 / 15
11,460
819
20,268
12,521
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
vGozdy
Ullr
7
0 / 1 / 2
7,346
525
754
1,785
587
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
11
Kills
26
26
Deaths
11
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
6
1
1.08
W
4
3
13
3.5
W
Anhur
DeNivenF
Anhur
11
1
14
18
L
Serqet
JuanKaGS84
Serqet
0
2
6
1.5
L
2
6
6
0.83
L
0
7
6
0.43
W
Yemoja
4
3
18
4.33
L
3
5
1
0.7
W
Ishtar
muzzi89
Ishtar
7
3
15
4.83
W
Ullr
vGozdy
Ullr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,330
Damage
66,138
76,107
Taken
69,204
56,120
Mitigated
44,582
26,030
Healing
35,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
18,992
7,856
600
4,267
17,225
9,270
0
1,080
16,145
24,691
0
W
12,301
1,240
285
4,145
17,012
13,641
567
11,212
5,509
0
26,305
W
Anhur
DeNivenF
Anhur
23,317
17,801
756
6,494
17,053
7,949
753
15,232
1,821
0
40,911
L
Serqet
JuanKaGS84
Serqet
5,777
546
965
2,874
12,081
8,391
0
1,150
10,931
0
12,956
L
15,604
2,408
8,235
5,595
17,465
11,218
52
2,784
14,681
33,904
0
L
6,517
147
112
1,034
17,518
21,476
0
2,547
14,971
16,545
0
W
Yemoja
9,498
2,659
10,059
8,572
20,833
16,587
446
14,241
6,034
20,279
0
L
9,440
1,086
617
1,731
11,818
5,765
0
1,937
9,881
22,389
0
W
Ishtar
muzzi89
Ishtar
20,268
14,515
1,064
3,352
12,521
5,818
2,519
8,244
4,277
0
41,580
W
Ullr
vGozdy
Ullr
754
505
254
376
1,785
587
0
1,624
161
0
1,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,459
Gold Earned
53,836
116
Minions Killed
145
0
Camps Cleared
0
1,141,297
Distance Traveled
957,314
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,299
736
18
1
0
232,602
0
W
Chaac
10,447
746
19
1
0
255,956
0
W
Anhur
12,495
893
57
4
0
239,979
0
L
Serqet
8,529
609
22
2
0
258,699
0
L
Hel
9,669
691
32
2
0
221,892
0
L
Khepri
8,687
621
12
1
0
219,305
0
W
Yemoja
12,088
863
17
1
0
222,426
0
L
He Bo
9,275
663
32
2
0
208,799
0
W
Ishtar
11,460
819
52
4
0
205,302
0
W
Ullr
7,346
525
0
0
0
33,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role