Player Matchup

Ishtar
Ishtar
CrybxbyxLucifer
Ishtar
Level 65
God Stats
10W - 4L
1,697 SR
Queue Stats
36W - 32L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
Tbonefrost
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,484 Elo+
Party 1
Khepri
Khepri
Waifu41aifu
Khepri
Level 69
God Stats
4W - 0L
1,731 SR
Queue Stats
31W - 31L
1,456 Elo+
Party 1
Team Averages
Level 66
1,643 SR
1,480 Elo+

VS

Team Averages
Level 62
1,610 SR
1,486 Elo+
Nike
Nike
Aydan1235_
Nike
Level 68
God Stats
9W - 7L
1,674 SR
Queue Stats
298W - 317L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Blasfimi
Danzaburou
Level 58
God Stats
47W - 44L
1,672 SR
Queue Stats
175W - 192L
1,487 Elo+
Party 2
Zeus
Zeus
Y4LCrash
Zeus
Level 59
God Stats
1W - 1L
1,485 SR
Queue Stats
238W - 249L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 5
14,291
841
18,847
16,975
8,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tbonefrost
Baron Samedi
15
5 / 5 / 8
12,867
757
17,589
13,018
11,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
15
0 / 2 / 12
11,542
679
4,522
15,374
21,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
10,594
623
8,571
18,210
16,211
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Blasfimi
Danzaburou
14
2 / 7 / 4
11,757
692
12,335
21,082
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
4 / 5 / 3
12,393
729
13,947
10,667
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
6
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Danzaburou
Blasfimi
Danzaburou
2
7
4
0.57
W
9
0
5
11.5
W
Baron Samedi
Tbonefrost
Baron Samedi
5
5
8
1.8
W
Khepri
0
2
12
3
L
Zeus
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
34,853
45,367
Taken
49,959
42,332
Mitigated
30,366
17,692
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,571
327
0
3,439
18,210
16,211
0
8,005
10,205
0
31,262
L
Danzaburou
Blasfimi
Danzaburou
12,335
4,243
0
2,377
21,082
9,338
0
11,172
9,910
0
46,910
W
18,847
12,627
0
8,623
16,975
8,938
2,175
6,037
10,938
0
87,075
W
Baron Samedi
Tbonefrost
Baron Samedi
17,589
1,427
1,010
4,255
13,018
11,607
0
3,771
9,247
58,326
0
W
Khepri
4,522
59
830
2,974
15,374
21,787
205
4,629
10,745
11,332
0
L
Zeus
13,947
1,266
0
667
10,667
4,817
227
3,616
7,051
48,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
34,744
191
Minions Killed
171
0
Camps Cleared
0
868,630
Distance Traveled
766,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,594
623
42
2
0
250,753
0
L
Danzaburou
11,757
692
50
3
0
257,462
0
W
Ishtar
14,291
841
124
7
0
311,338
0
W
Baron Samedi
12,867
757
54
3
0
267,184
0
W
Khepri
11,542
679
13
1
0
290,108
0
L
Zeus
12,393
729
79
5
0
258,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role