Player Matchup

Eset
Eset
BlinkeredRock32
Eset
Level 129
God Stats
3W - 0L
1,285 SR
Queue Stats
171W - 161L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
MINIMUMWAGE1
Cthulhu
Level 22
God Stats
16W - 17L
1,596 SR
Queue Stats
72W - 81L
1,423 Elo+
Party 1
Lancelot
Lancelot
ShadierFkey
Lancelot
Level 107
God Stats
1W - 6L
1,126 SR
Queue Stats
197W - 192L
1,442 Elo+
Party 1
Team Averages
Level 86
1,335 SR
1,452 Elo+

VS

Team Averages
Level 98
1,426 SR
1,484 Elo+
Kukulkan
Kukulkan
Shariq240
Kukulkan
Level 102
God Stats
14W - 8L
1,623 SR
Queue Stats
24W - 21L
1,537 Elo+
Solo
Da Ji
Da Ji
ToolSlug
Da Ji
Level 86
God Stats
0W - 3L
1,169 SR
Queue Stats
173W - 166L
1,470 Elo+
Party 2
Mulan
Mulan
Villa in via
Mulan
Level 105
God Stats
21W - 17L
1,485 SR
Queue Stats
213W - 230L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
7,451
745
6,607
4,293
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MINIMUMWAGE1
Cthulhu
11
0 / 2 / 3
7,093
709
5,827
9,255
8,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
ShadierFkey
Lancelot
10
0 / 0 / 2
7,054
705
8,340
6,455
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shariq240
Kukulkan
9
0 / 0 / 2
6,706
671
7,239
4,379
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
ToolSlug
Da Ji
9
2 / 2 / 0
7,220
722
3,665
7,058
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
6,571
657
4,580
12,226
9,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
2
2
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Cthulhu
MINIMUMWAGE1
Cthulhu
0
2
3
0.75
W
Lancelot
ShadierFkey
Lancelot
0
0
2
1
L
Kukulkan
Shariq240
Kukulkan
0
0
2
1
L
Da Ji
ToolSlug
Da Ji
2
2
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
15,484
20,003
Taken
23,663
14,311
Mitigated
14,983
2,593
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,607
591
296
957
4,293
1,661
0
1,189
3,104
30,689
0
W
Cthulhu
MINIMUMWAGE1
Cthulhu
5,827
1,494
0
644
9,255
8,843
0
4,700
4,555
14,398
0
W
Lancelot
ShadierFkey
Lancelot
8,340
2,355
0
696
6,455
3,807
0
1,902
4,553
33
28,965
L
Kukulkan
Shariq240
Kukulkan
7,239
1,007
0
383
4,379
1,482
0
2,354
2,025
32,316
0
L
Da Ji
ToolSlug
Da Ji
3,665
994
0
144
7,058
3,750
0
4,026
3,032
0
9,818
L
4,580
669
176
4,180
12,226
9,751
0
6,299
5,927
0
8,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
20,497
103
Minions Killed
65
0
Camps Cleared
0
599,294
Distance Traveled
561,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,451
745
46
5
0
195,186
0
W
Cthulhu
7,093
709
16
2
0
194,966
0
W
Lancelot
7,054
705
41
4
0
209,142
0
L
Kukulkan
6,706
671
42
4
0
199,191
0
L
Da Ji
7,220
722
16
2
0
188,165
0
L
Mulan
6,571
657
7
1
0
174,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role