Player Matchup

Ao Kuang
Ao Kuang
Harvey 7 FaceD
Ao Kuang
Level 125
God Stats
14W - 25L
1,464 SR
Queue Stats
88W - 95L
1,499 Elo+
Party 1
Neith
Neith
JJFrankieJJ
Neith
Level 98
God Stats
4W - 3L
1,844 SR
Queue Stats
409W - 402L
1,544 Elo+
Party 2
Ganesha
Ganesha
OleSorrel
Ganesha
Level 79
God Stats
11W - 5L
1,744 SR
Queue Stats
150W - 160L
1,525 Elo+
Party 1
Thoth
Thoth
Rhevolution
Thoth
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 211L
1,513 Elo+
Party 2
Geb
Geb
RoundTriangle
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,533 Elo+
Party 1
Team Averages
Level 111
1,610 SR
1,523 Elo+

VS

Team Averages
Level 162
1,584 SR
1,537 Elo+
Sylvanus
Sylvanus
RM Arge
Sylvanus
Level 145
God Stats
21W - 11L
1,610 SR
Queue Stats
86W - 87L
1,474 Elo+
Party 4
Bellona
Bellona
RMAlex
Bellona
Level 147
God Stats
3W - 1L
1,609 SR
Queue Stats
336W - 289L
1,530 Elo+
Party 4
Sol
Sol
ReyVaughan
Sol
Level 155
God Stats
16W - 17L
1,660 SR
Queue Stats
492W - 536L
1,527 Elo+
Solo
Agni
Agni
xFr0x
Agni
Level 178
God Stats
9W - 10L
1,541 SR
Queue Stats
565W - 537L
1,583 Elo+
Party 3
Loki
Loki
xKingxMoney183
Loki
Level 186
God Stats
20W - 15L
1,502 SR
Queue Stats
708W - 672L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
2 / 2 / 0
5,520
552
2,054
8,900
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 1
4,926
493
5,479
6,049
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
OleSorrel
Ganesha
8
0 / 2 / 0
4,818
482
2,516
7,830
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 2
5,238
524
1,818
6,868
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 0
5,174
517
5,353
8,043
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RM Arge
Sylvanus
8
0 / 0 / 3
5,489
549
3,555
6,802
2,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
RMAlex
Bellona
11
4 / 1 / 1
6,470
647
7,110
10,418
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 0
6,066
607
5,881
5,247
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
xFr0x
Agni
12
4 / 1 / 0
6,825
683
5,151
4,080
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 1
5,992
599
1,799
5,243
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
12
12
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
2
0
1
L
0
1
1
0.5
L
Ganesha
OleSorrel
Ganesha
0
2
0
0
W
Sylvanus
RM Arge
Sylvanus
0
0
3
1.5
W
Bellona
RMAlex
Bellona
4
1
1
4.5
W
3
1
0
3
L
0
4
2
0.25
L
1
3
0
0.33
W
Agni
xFr0x
Agni
4
1
0
4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,220
Damage
23,496
37,690
Taken
31,790
15,690
Mitigated
14,862
9,361
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,054
429
0
1,229
8,900
3,309
0
1,468
7,356
37,548
0
L
5,479
2,557
0
3,251
6,049
2,420
0
4,089
1,960
0
40,818
L
Ganesha
OleSorrel
Ganesha
2,516
485
0
2,150
7,830
4,135
0
4,487
3,343
12,333
0
W
Sylvanus
RM Arge
Sylvanus
3,555
1,720
1,820
3,314
6,802
2,910
0
2,467
4,335
20,304
0
W
Bellona
RMAlex
Bellona
7,110
2,246
0
4,735
10,418
7,355
0
6,058
4,360
0
44,584
W
5,881
1,604
0
1,720
5,247
1,472
1,087
1,233
4,014
40,244
0
L
1,818
119
0
680
6,868
2,208
0
3,689
2,941
38,146
0
L
5,353
1,249
0
2,051
8,043
3,618
0
540
7,503
31,227
0
W
Agni
xFr0x
Agni
5,151
374
0
1,470
4,080
1,427
0
1,612
2,468
48,649
0
W
1,799
438
0
3,140
5,243
1,698
0
371
4,872
0
42,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
30,842
272
Minions Killed
338
0
Camps Cleared
0
887,600
Distance Traveled
997,984
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,520
552
64
6
0
190,452
2
L
Neith
4,926
493
88
9
0
144,055
0
L
Ganesha
4,818
482
1
0
0
197,060
1
W
Sylvanus
5,489
549
30
3
0
195,809
3
W
Bellona
6,470
647
69
7
0
203,881
0
W
Sol
6,066
607
66
7
0
185,532
0
L
Thoth
5,238
524
73
7
0
187,393
0
L
Geb
5,174
517
46
5
0
168,640
0
W
Agni
6,825
683
92
9
0
194,920
2
W
Loki
5,992
599
81
8
0
217,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role