Player Matchup

Hercules
Hercules
LongHairLion_
Hercules
Level 113
God Stats
7W - 6L
1,464 SR
Queue Stats
104W - 101L
1,504 Elo+
Party 2
Nemesis
Nemesis
OldTimeSage
Nemesis
Level 153
God Stats
28W - 36L
1,477 SR
Queue Stats
367W - 381L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
bady_JOKER
Zhong Kui
Level 146
God Stats
33W - 37L
1,610 SR
Queue Stats
234W - 248L
1,506 Elo+
Party 2
Team Averages
Level 137
1,517 SR
1,492 Elo+

VS

Team Averages
Level 105
1,604 SR
1,509 Elo+
Loki
Loki
BuckoBerry
Loki
Level 60
God Stats
14W - 14L
1,508 SR
Queue Stats
316W - 351L
1,455 Elo+
Solo
Hades
Hades
Crazydollar
Hades
Level 103
God Stats
1W - 3L
1,649 SR
Queue Stats
47W - 45L
1,521 Elo+
Party 1
Charon
Charon
TendedBowl352
Charon
Level 151
God Stats
9W - 5L
1,656 SR
Queue Stats
123W - 120L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LongHairLion_
Hercules
9
0 / 0 / 5
7,263
660
4,633
12,410
10,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
OldTimeSage
Nemesis
12
4 / 0 / 4
8,370
761
5,581
7,281
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
bady_JOKER
Zhong Kui
13
5 / 1 / 4
8,914
810
9,120
8,842
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
7,362
669
4,158
7,158
2,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 0
7,120
647
7,743
9,122
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
7,095
645
6,450
7,453
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
4
0
0
W
Hercules
LongHairLion_
Hercules
0
0
5
2.5
W
Nemesis
OldTimeSage
Nemesis
4
0
4
6
L
0
2
1
0.25
W
Zhong Kui
bady_JOKER
Zhong Kui
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,334
Damage
18,351
28,533
Taken
23,733
19,940
Mitigated
12,811
12,453
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,158
961
0
8
7,158
2,608
13
2,469
4,689
0
19,934
L
7,743
1,500
221
1,825
9,122
4,176
0
4,592
4,530
25,500
0
W
Hercules
LongHairLion_
Hercules
4,633
1,732
508
6,341
12,410
10,094
0
7,873
4,537
0
18,491
W
Nemesis
OldTimeSage
Nemesis
5,581
2,681
0
967
7,281
3,559
722
2,763
4,518
0
24,942
L
6,450
632
237
266
7,453
6,027
0
2,059
5,394
16,496
283
W
Zhong Kui
bady_JOKER
Zhong Kui
9,120
1,045
0
4,637
8,842
6,287
65
4,174
4,668
31,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
21,577
107
Minions Killed
81
0
Camps Cleared
0
601,134
Distance Traveled
524,000
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,362
669
14
1
0
190,734
0
L
Hades
7,120
647
46
4
0
174,029
0
W
Hercules
7,263
660
23
2
0
198,164
4
W
Nemesis
8,370
761
51
5
0
223,003
0
L
Charon
7,095
645
21
2
0
159,237
0
W
Zhong Kui
8,914
810
33
3
0
179,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role