Player Matchup

Yu Huang
Yu Huang
Platinum II
Alister97
Yu Huang
Platinum II
Level 61
God Stats
3W - 2L
1,510 SR
Queue Stats
98W - 89L
1,809 MMR
Solo
Fenrir
Fenrir
Platinum IV
ElMemeCore
Fenrir
Platinum IV
Level 112
God Stats
3W - 0L
1,864 SR
Queue Stats
92W - 82L
1,818 MMR
Solo
Anubis
Anubis
Platinum IV
LegibleToast
Anubis
Platinum IV
Level 94
God Stats
16W - 9L
1,615 SR
Queue Stats
147W - 132L
1,796 MMR
Solo
Athena
Athena
Platinum III
ProllyLifted
Athena
Platinum III
Level 147
God Stats
8W - 11L
1,266 SR
Queue Stats
320W - 321L
1,792 MMR
Solo
Anhur
Anhur
Platinum IV
hrmonemonsta
Anhur
Platinum IV
Level 109
God Stats
10W - 13L
1,485 SR
Queue Stats
205W - 200L
1,813 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,548 SR
1,806 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,616 SR
1,805 MMR
Charon
Charon
Platinum IV
BigRedHardBall22
Charon
Platinum IV
Level 63
God Stats
1W - 2L
1,554 SR
Queue Stats
71W - 68L
1,824 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
GintokiUzumaki
Kuzenbo
Gold III
Level 84
God Stats
2W - 1L
1,819 SR
Queue Stats
74W - 58L
1,799 MMR
Solo
Apollo
Apollo
Platinum II
JuanWick216066
Apollo
Platinum II
Level 68
God Stats
18W - 18L
1,622 SR
Queue Stats
86W - 79L
1,826 MMR
Solo
Surtr
Surtr
Gold I
MC_Trouty
Surtr
Gold I
Level 149
God Stats
7W - 9L
1,495 SR
Queue Stats
62W - 53L
1,745 MMR
Party 1
Ravana
Ravana
Platinum II
jetfly_07
Ravana
Platinum II
Level 142
God Stats
7W - 7L
1,591 SR
Queue Stats
173W - 166L
1,833 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alister97
Yu Huang
16
2 / 2 / 10
9,744
541
17,881
11,748
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
ElMemeCore
Fenrir
15
4 / 2 / 9
9,773
543
10,495
15,524
8,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
18
12 / 2 / 6
12,375
688
20,175
17,007
8,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
0 / 2 / 10
8,511
473
4,675
18,427
17,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 2
10,955
609
4,020
11,297
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebThanatos

VS

Bans
ThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,274
460
9,536
16,639
14,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 3
8,563
476
12,789
18,498
16,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 1
9,473
526
5,157
8,844
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
MC_Trouty
Surtr
14
0 / 8 / 3
8,799
489
7,401
18,360
13,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
jetfly_07
Ravana
14
5 / 4 / 2
9,392
522
9,154
12,592
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
20
Kills
9
9
Deaths
20
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Alister97
Yu Huang
2
2
10
3.5
L
0
3
6
1
W
Fenrir
ElMemeCore
Fenrir
4
2
9
4.25
L
2
4
3
0.88
L
2
1
1
2.5
W
Anubis
12
2
6
7.5
L
Surtr
MC_Trouty
Surtr
0
8
3
0.19
W
Athena
0
2
10
2.5
W
2
1
2
3
L
Ravana
jetfly_07
Ravana
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
44,037
74,003
Taken
74,933
45,007
Mitigated
53,370
22,194
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Alister97
Yu Huang
17,881
1,169
0
750
11,748
5,384
369
6,654
5,094
88,090
0
L
9,536
932
2,080
2,788
16,639
14,005
0
9,788
6,260
29,672
0
W
Fenrir
ElMemeCore
Fenrir
10,495
3,260
0
2,387
15,524
8,335
0
4,047
11,477
0
75,771
L
12,789
3,282
0
2,959
18,498
16,341
0
10,807
7,278
57,674
0
L
5,157
3,110
0
4,008
8,844
3,374
1,890
2,999
5,803
0
86,130
W
Anubis
20,175
1,963
0
8,448
17,007
8,996
977
3,115
13,892
105,981
0
L
Surtr
MC_Trouty
Surtr
7,401
2,287
0
1,842
18,360
13,677
0
10,736
7,493
953
60,060
W
Athena
4,675
1,397
0
3,422
18,427
17,226
54
7,920
10,507
27,852
0
W
4,020
1,735
0
7,187
11,297
5,066
808
1,219
10,078
0
97,383
L
Ravana
jetfly_07
Ravana
9,154
2,002
0
2,976
12,592
5,973
561
6,914
5,368
0
71,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,358
Gold Earned
44,501
621
Minions Killed
476
0
Camps Cleared
0
1,819,302
Distance Traveled
1,820,505
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,744
541
146
8
0
350,262
0
L
Charon
8,274
460
31
2
0
367,084
6
W
Fenrir
9,773
543
89
5
0
422,501
2
L
Kuzenbo
8,563
476
93
5
0
379,064
1
L
Apollo
9,473
526
156
9
0
351,137
6
W
Anubis
12,375
688
169
9
0
305,912
4
L
Surtr
8,799
489
101
6
0
324,320
2
W
Athena
8,511
473
41
2
0
396,466
2
W
Anhur
10,955
609
176
10
0
344,161
4
L
Ravana
9,392
522
95
5
0
398,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role