Player Matchup

Merlin
Merlin
AigleSquash2445
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,451 Elo+
Solo
Shiva
Shiva
Eye8bananas
Shiva
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 170L
1,520 Elo+
Solo
Pele
Pele
Fish1n
Pele
Level 128
God Stats
11W - 8L
1,622 SR
Queue Stats
384W - 300L
1,637 Elo+
Party 1
Apollo
Apollo
NandoDuck
Apollo
Level 145
God Stats
2W - 5L
1,582 SR
Queue Stats
124W - 161L
1,510 Elo+
Party 1
Ares
Ares
ReeReeDuck
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 130L
1,552 Elo+
Party 1
Team Averages
Level 122
1,541 SR
1,534 Elo+

VS

Team Averages
Level 150
1,459 SR
1,540 Elo+
Ratatoskr
Ratatoskr
Axwell555
Ratatoskr
Level 148
God Stats
13W - 7L
1,384 SR
Queue Stats
343W - 289L
1,535 Elo+
Solo
Ishtar
Ishtar
Duhjayy_
Ishtar
Level 154
God Stats
65W - 64L
1,555 SR
Queue Stats
1,477W - 1,327L
1,536 Elo+
Solo
Ares
Ares
EarthBear921
Ares
Level 148
God Stats
4W - 2L
1,453 SR
Queue Stats
108W - 103L
1,534 Elo+
Party 2
Lancelot
Lancelot
JUANCHORRO
Lancelot
Level 126
God Stats
2W - 3L
1,350 SR
Queue Stats
446W - 404L
1,578 Elo+
Solo
Chronos
Chronos
xII Avila IIx
Chronos
Level 176
God Stats
2W - 1L
1,555 SR
Queue Stats
182W - 163L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,202
480
7,570
7,651
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 1
7,597
506
8,232
15,896
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
Fish1n
Pele
15
2 / 6 / 4
8,643
576
12,093
19,024
9,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Apollo
NandoDuck
Apollo
14
5 / 2 / 0
8,242
549
8,381
10,644
4,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 4
7,166
478
7,141
17,958
17,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Axwell555
Ratatoskr
16
7 / 4 / 7
9,692
646
13,897
16,370
6,238
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Duhjayy_
Ishtar
12
1 / 3 / 4
7,759
517
6,020
9,364
3,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 7
8,165
544
6,346
16,344
17,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
JUANCHORRO
Lancelot
17
8 / 1 / 3
10,692
713
16,512
16,760
13,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
14
2 / 2 / 9
8,926
595
10,217
8,290
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
12
Kills
19
19
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ratatoskr
Axwell555
Ratatoskr
7
4
7
2.63
W
Ishtar
Duhjayy_
Ishtar
1
3
4
1
W
1
2
7
2.25
L
3
5
1
0.7
L
Pele
Fish1n
Pele
2
6
4
0.67
W
Lancelot
JUANCHORRO
Lancelot
8
1
3
9.5
L
Apollo
NandoDuck
Apollo
5
2
0
2.5
L
2
2
4
2
W
Chronos
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
52,992
71,173
Taken
67,128
44,673
Mitigated
43,523
12,385
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,570
289
0
250
7,651
3,211
0
2,502
5,149
53,534
0
W
Ratatoskr
Axwell555
Ratatoskr
13,897
5,807
0
612
16,370
6,238
213
2,952
13,326
0
84,503
W
Ishtar
Duhjayy_
Ishtar
6,020
3,983
0
1,361
9,364
3,692
593
1,875
7,447
0
54,516
W
6,346
503
0
4,175
16,344
17,128
85
6,579
9,621
20,541
0
L
8,232
2,171
410
2,508
15,896
10,184
0
2,708
13,188
0
38,211
L
Pele
Fish1n
Pele
12,093
3,344
0
3,057
19,024
9,429
0
2,873
16,151
90
76,868
W
Lancelot
JUANCHORRO
Lancelot
16,512
5,465
0
6,270
16,760
13,295
0
807
15,295
78
81,612
L
Apollo
NandoDuck
Apollo
8,381
6,490
0
4,010
10,644
4,583
855
2,054
8,590
0
64,862
L
7,141
537
0
2,150
17,958
17,266
182
6,504
11,454
19,117
0
W
Chronos
10,217
2,232
0
1,548
8,290
3,170
770
2,588
5,612
78,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
45,234
392
Minions Killed
483
0
Camps Cleared
0
1,541,053
Distance Traveled
1,631,999
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,202
480
104
7
0
312,460
2
W
Ratatoskr
9,692
646
109
7
0
372,161
0
W
Ishtar
7,759
517
94
6
0
273,996
5
W
Ares
8,165
544
20
1
0
366,066
1
L
Shiva
7,597
506
46
3
0
294,991
4
L
Pele
8,643
576
115
8
0
331,064
0
W
Lancelot
10,692
713
124
8
0
301,310
2
L
Apollo
8,242
549
113
8
0
277,437
3
L
Ares
7,166
478
14
1
0
325,101
3
W
Chronos
8,926
595
136
9
0
318,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role