Player Matchup

Kumbhakarna
Kumbhakarna
DeathlyStare
Kumbhakarna
Level 98
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 8L
1,492 Elo+
Party 2
Charon
Charon
ICONxTHAxWIZx
Charon
Level 198
God Stats
3W - 2L
1,545 SR
Queue Stats
10W - 7L
1,260 Elo+
Party 1
Thor
Thor
ScootNooter
Thor
Level 27
God Stats
1W - 0L
1,341 SR
Queue Stats
18W - 19L
1,491 Elo+
Party 2
Scylla
Scylla
ashyeet7
Scylla
Level 23
God Stats
119W - 112L
1,417 SR
Queue Stats
130W - 127L
1,425 Elo+
Party 1
Horus
Horus
muggs_237
Horus
Level 159
God Stats
70W - 72L
1,460 SR
Queue Stats
125W - 118L
1,415 Elo+
Party 1
Team Averages
Level 101
1,497 SR
1,417 Elo+

VS

Team Averages
Level 55
1,538 SR
1,442 Elo+
Pele
Pele
Anthro9426
Pele
Level 126
God Stats
12W - 9L
1,558 SR
Queue Stats
76W - 85L
1,397 Elo+
Party 4
Chang'e
Chang'e
BunbunAres
Chang'e
Level 27
God Stats
21W - 36L
1,371 SR
Queue Stats
64W - 79L
1,389 Elo+
Party 4
Gilgamesh
Gilgamesh
Rachlow
Gilgamesh
Level 47
God Stats
3W - 3L
1,475 SR
Queue Stats
20W - 16L
1,531 Elo+
Solo
Kukulkan
Kukulkan
YaBoyDusty420
Kukulkan
Level 11
God Stats
4W - 4L
1,515 SR
Queue Stats
12W - 10L
1,530 Elo+
Party 3
Geb
Geb
bluntkilla91
Geb
Level 65
God Stats
1W - 1L
1,770 SR
Queue Stats
62W - 61L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeathlyStare
Kumbhakarna
12
2 / 2 / 10
8,104
1,351
3,604
8,244
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 7
7,506
1,251
7,613
6,306
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 1 / 5
8,243
1,374
7,697
6,714
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ashyeet7
Scylla
13
2 / 1 / 10
7,589
1,265
9,691
2,945
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
muggs_237
Horus
13
0 / 0 / 12
7,215
1,203
3,820
5,428
4,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

362

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,841
1,307
4,539
5,595
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
BunbunAres
Chang'e
12
1 / 2 / 3
6,797
1,133
4,010
6,375
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
Rachlow
Gilgamesh
12
0 / 3 / 5
7,099
1,183
8,274
11,813
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
YaBoyDusty420
Kukulkan
11
0 / 3 / 1
6,295
1,049
5,459
4,533
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 3
6,842
1,140
2,687
7,331
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
14
Kills
5
5
Deaths
14
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Chang'e
BunbunAres
Chang'e
1
2
3
1.25
W
Kumbhakarna
DeathlyStare
Kumbhakarna
2
2
10
3.5
W
4
1
7
7.5
L
Gilgamesh
Rachlow
Gilgamesh
0
3
5
0.83
W
6
1
5
8.5
L
Kukulkan
YaBoyDusty420
Kukulkan
0
3
1
0.17
W
Scylla
ashyeet7
Scylla
2
1
10
7
L
0
4
3
0.38
W
Horus
muggs_237
Horus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,425
Damage
24,969
29,637
Taken
35,647
22,165
Mitigated
19,986
5,192
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,539
1,065
0
141
5,595
1,598
0
3,105
2,490
0
13,246
L
Chang'e
BunbunAres
Chang'e
4,010
156
400
650
6,375
2,160
0
3,877
2,498
12,307
0
W
Kumbhakarna
DeathlyStare
Kumbhakarna
3,604
374
0
736
8,244
10,041
0
2,975
5,088
10,114
0
W
7,613
671
0
535
6,306
3,559
0
2,385
3,789
16,316
0
L
Gilgamesh
Rachlow
Gilgamesh
8,274
2,501
0
513
11,813
9,533
0
6,653
4,867
0
17,577
W
7,697
1,102
0
945
6,714
3,118
0
3,211
3,416
0
21,442
L
Kukulkan
YaBoyDusty420
Kukulkan
5,459
181
0
0
4,533
1,543
0
2,261
2,122
15,138
0
W
Scylla
ashyeet7
Scylla
9,691
1,362
0
476
2,945
1,153
0
1,379
1,486
19,405
0
L
2,687
216
0
501
7,331
5,152
0
4,419
2,762
7,773
0
W
Horus
muggs_237
Horus
3,820
1,762
730
1,770
5,428
4,294
0
2,206
2,757
0
11,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
34,874
130
Minions Killed
102
5
Camps Cleared
3
632,396
Distance Traveled
557,546
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,841
1,307
21
4
2
137,732
2
L
Chang'e
6,797
1,133
14
2
0
110,672
0
W
Kumbhakarna
8,104
1,351
8
1
0
128,188
0
W
Charon
7,506
1,251
24
4
0
125,663
0
L
Gilgamesh
7,099
1,183
33
6
0
127,282
0
W
Thor
8,243
1,374
23
4
4
120,112
0
L
Kukulkan
6,295
1,049
24
4
1
99,240
0
W
Scylla
7,589
1,265
47
8
0
126,354
0
L
Geb
6,842
1,140
10
2
0
82,620
0
W
Horus
7,215
1,203
28
5
1
132,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role