Player Matchup

Skadi
Skadi
AbrisXYZ
Skadi
Level 156
God Stats
1W - 2L
1,071 SR
Queue Stats
69W - 63L
1,536 Elo+
Party 2
Bakasura
Bakasura
ArigatoEspacial
Bakasura
Level 129
God Stats
1W - 1L
1,416 SR
Queue Stats
93W - 105L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
HyaxSZN
Tsukuyomi
Level 102
God Stats
12W - 11L
1,564 SR
Queue Stats
286W - 262L
1,574 Elo+
Party 2
Chronos
Chronos
InMortalUnit12
Chronos
Level 91
God Stats
1W - 1L
1,733 SR
Queue Stats
204W - 197L
1,430 Elo+
Solo
Chang'e
Chang'e
burnedimmortal
Chang'e
Level 120
God Stats
20W - 12L
1,838 SR
Queue Stats
185W - 161L
1,532 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,513 Elo+

VS

Team Averages
Level 113
1,546 SR
1,519 Elo+
Loki
Loki
BananaCravin
Loki
Level 129
God Stats
1W - 2L
1,707 SR
Queue Stats
38W - 41L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
ItzBrownJesusttv
Baron Samedi
Level 109
God Stats
11W - 12L
1,577 SR
Queue Stats
33W - 35L
1,501 Elo+
Party 1
Neith
Neith
TCH_Rose
Neith
Level 87
God Stats
2W - 3L
1,461 SR
Queue Stats
93W - 66L
1,477 Elo+
Solo
Hera
Hera
TomeZeniith
Hera
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,546 Elo+
Party 1
Pele
Pele
deadlyunit101
Pele
Level 123
God Stats
1W - 3L
1,485 SR
Queue Stats
260W - 242L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AbrisXYZ
Skadi
15
4 / 0 / 4
9,223
615
6,552
6,554
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
14
3 / 5 / 4
8,504
567
8,870
21,083
8,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
HyaxSZN
Tsukuyomi
14
6 / 3 / 5
8,763
584
9,237
15,229
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 2
8,303
554
6,715
10,826
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 5
9,323
622
8,707
8,644
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,177
545
5,004
12,801
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ItzBrownJesusttv
Baron Samedi
11
1 / 6 / 3
6,742
449
5,952
11,411
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TCH_Rose
Neith
14
2 / 1 / 0
7,870
525
4,578
7,643
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 2
7,541
503
8,853
7,274
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 5 / 1
7,455
497
10,930
16,698
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
9
9
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
AbrisXYZ
Skadi
4
0
4
6
W
Bakasura
3
5
4
1
L
0
4
3
0.38
W
Tsukuyomi
HyaxSZN
Tsukuyomi
6
3
5
2.83
W
4
1
2
5
L
Baron Samedi
ItzBrownJesusttv
Baron Samedi
1
6
3
0.42
L
Neith
TCH_Rose
Neith
2
1
0
2
L
2
4
2
0.75
W
3
0
5
5.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
35,317
62,336
Taken
55,827
23,961
Mitigated
24,408
24,767
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AbrisXYZ
Skadi
6,552
2,365
0
1,000
6,554
2,666
1,188
774
5,760
0
64,769
W
Bakasura
8,870
6,886
0
7,422
21,083
8,666
0
5,032
15,896
0
59,961
L
5,004
643
0
3,389
12,801
5,647
0
5,745
7,056
0
68,571
W
Tsukuyomi
HyaxSZN
Tsukuyomi
9,237
2,642
0
3,903
15,229
5,686
355
2,845
12,182
0
53,340
W
6,715
1,034
0
2,934
10,826
3,804
817
6,374
4,254
52,492
0
L
Baron Samedi
ItzBrownJesusttv
Baron Samedi
5,952
786
130
2,186
11,411
7,445
0
4,136
7,125
30,899
0
L
Neith
TCH_Rose
Neith
4,578
677
0
2,538
7,643
3,324
875
0
7,643
0
63,814
L
8,853
2,858
0
1,008
7,274
2,828
0
2,356
4,918
50,634
0
W
8,707
1,652
2,447
7,061
8,644
3,139
559
0
8,644
68,979
0
L
10,930
2,836
0
2,741
16,698
5,164
0
3,185
12,357
0
57,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
37,785
506
Minions Killed
461
0
Camps Cleared
0
1,542,146
Distance Traveled
1,403,020
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,223
615
124
8
0
296,968
0
W
Bakasura
8,504
567
97
6
0
310,508
0
L
Loki
8,177
545
110
7
0
281,248
0
W
Tsukuyomi
8,763
584
68
5
0
305,467
1
W
Chronos
8,303
554
88
6
0
343,992
0
L
Baron Samedi
6,742
449
52
3
0
274,595
15
L
Neith
7,870
525
109
7
0
254,840
0
L
Hera
7,541
503
111
7
0
271,625
2
W
Chang'e
9,323
622
129
9
0
285,211
2
L
Pele
7,455
497
79
5
0
320,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role