Player Matchup

Anubis
Anubis
Dman4290
Anubis
Level 61
God Stats
128W - 96L
1,506 SR
Queue Stats
345W - 374L
1,348 Elo+
Solo
Lancelot
Lancelot
acyn1222
Lancelot
Level 27
God Stats
5W - 3L
1,671 SR
Queue Stats
37W - 37L
1,384 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
destoror
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,313 SR
Queue Stats
72W - 75L
1,396 Elo+
Party 1
Team Averages
Level 50
1,497 SR
1,376 Elo+

VS

Team Averages
Level 52
1,417 SR
1,399 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Keyskii103
Charybdis
Level 50
God Stats
33W - 37L
1,452 SR
Queue Stats
413W - 448L
1,345 Elo+
Solo
Mulan
Mulan
WorstPlayerN
Mulan
Level 39
God Stats
3W - 2L
1,299 SR
Queue Stats
67W - 86L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dman4290
Anubis
13
4 / 10 / 2
10,438
870
9,625
14,023
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
acyn1222
Lancelot
10
0 / 2 / 4
8,137
678
1,722
6,783
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
destoror
Ah Muzen Cab
10
2 / 3 / 4
8,492
708
4,326
6,432
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 8
10,326
861
9,410
5,318
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Keyskii103
Charybdis
13
6 / 3 / 7
10,102
842
6,969
9,086
2,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 12
9,717
810
7,765
13,642
10,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
15
15
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
8
10
L
Anubis
Dman4290
Anubis
4
10
2
0.5
W
Charybdis
Keyskii103
Charybdis
6
3
7
3.17
W
3
3
12
3
L
Lancelot
acyn1222
Lancelot
0
2
4
1
L
Ah Muzen Cab
destoror
Ah Muzen Cab
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
24,144
27,238
Taken
28,046
12,073
Mitigated
14,386
1,444
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,410
229
0
1,656
5,318
1,549
922
3,069
2,249
43,156
0
L
Anubis
Dman4290
Anubis
9,625
132
0
896
14,023
7,744
0
3,834
9,360
39,186
0
W
Charybdis
Keyskii103
Charybdis
6,969
3,181
0
630
9,086
2,627
1,551
3,360
5,726
0
43,888
W
7,765
596
0
3,086
13,642
10,210
422
3,715
9,927
0
17,864
L
Lancelot
acyn1222
Lancelot
1,722
180
0
548
6,783
2,475
0
2,253
4,234
0
14,208
L
Ah Muzen Cab
destoror
Ah Muzen Cab
4,326
1,042
0
0
6,432
1,854
0
2,948
3,119
0
15,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
30,145
83
Minions Killed
140
0
Camps Cleared
0
395,447
Distance Traveled
601,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,326
861
65
5
0
195,089
0
L
Anubis
10,438
870
39
3
0
144,205
0
W
Charybdis
10,102
842
54
5
0
198,205
0
W
Mulan
9,717
810
21
2
0
208,015
0
L
Lancelot
8,137
678
20
2
0
137,509
0
L
Ah Muzen Cab
8,492
708
24
2
0
113,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role