Player Matchup

Da Ji
Da Ji
PEREZ462
Da Ji
Level 158
God Stats
8W - 4L
1,462 SR
Queue Stats
123W - 82L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
StarsCM
Kuzenbo
Level 188
God Stats
2W - 1L
1,457 SR
Queue Stats
66W - 72L
1,502 Elo+
Solo
Persephone
Persephone
Zambonite259
Persephone
Level 106
God Stats
3W - 2L
1,567 SR
Queue Stats
401W - 435L
1,454 Elo+
Solo
Merlin
Merlin
gabo123
Merlin
Level 144
God Stats
2W - 2L
1,317 SR
Queue Stats
44W - 46L
1,487 Elo+
Solo
Martichoras
Martichoras
joshmalcomb
Martichoras
Level 64
God Stats
20W - 12L
1,612 SR
Queue Stats
203W - 190L
1,461 Elo+
Solo
Team Averages
Level 132
1,483 SR
1,486 Elo+

VS

Team Averages
Level 81
1,530 SR
1,558 Elo+
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ITZFireSoul720
Charon
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Anubis
Anubis
Iatrlc
Anubis
Level 114
God Stats
0W - 1L
1,653 SR
Queue Stats
8W - 14L
1,494 Elo+
Party 1
Chaac
Chaac
JeweledNine2189
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,442 Elo+
Solo
Ix Chel
Ix Chel
NovaSora
Ix Chel
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PEREZ462
Da Ji
14
3 / 3 / 4
7,552
755
7,235
10,864
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
StarsCM
Kuzenbo
13
1 / 3 / 6
7,280
728
4,135
12,666
14,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Zambonite259
Persephone
15
2 / 0 / 5
8,178
818
10,857
6,511
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
gabo123
Merlin
15
2 / 2 / 5
8,249
825
9,333
5,608
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
joshmalcomb
Martichoras
15
4 / 1 / 6
8,429
843
11,009
9,316
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 2 / 4
7,119
712
5,834
11,171
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 7
7,434
743
5,392
8,267
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Iatrlc
Anubis
15
3 / 2 / 3
8,308
831
10,484
10,238
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 5
7,580
758
7,041
11,457
9,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
NovaSora
Ix Chel
14
2 / 5 / 0
7,634
763
8,206
9,784
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
12
Kills
9
9
Deaths
12
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
4
2
L
1
2
7
2.25
L
Anubis
Iatrlc
Anubis
3
2
3
2.25
L
1
1
5
3.5
L
Ix Chel
NovaSora
Ix Chel
2
5
0
0.4
W
Da Ji
PEREZ462
Da Ji
3
3
4
1.67
W
Kuzenbo
StarsCM
Kuzenbo
1
3
6
1.33
W
Persephone
Zambonite259
Persephone
2
0
5
4.5
W
Merlin
gabo123
Merlin
2
2
5
2.25
W
Martichoras
joshmalcomb
Martichoras
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,569
Damage
36,957
44,965
Taken
50,917
27,163
Mitigated
27,986
6,533
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,834
1,105
0
1,239
11,171
4,827
0
2,559
8,612
0
13,989
L
5,392
853
142
480
8,267
4,723
113
3,348
4,919
16,701
0
L
Anubis
Iatrlc
Anubis
10,484
1,007
0
2,287
10,238
5,425
163
6,286
3,952
34,034
0
L
7,041
519
0
3,511
11,457
9,014
0
7,487
3,970
0
23,017
L
Ix Chel
NovaSora
Ix Chel
8,206
957
408
1,707
9,784
3,997
492
4,645
5,139
35,071
0
W
Da Ji
PEREZ462
Da Ji
7,235
2,163
0
2,025
10,864
4,884
0
4,308
6,208
0
14,622
W
Kuzenbo
StarsCM
Kuzenbo
4,135
1,216
0
511
12,666
14,227
95
7,969
4,370
12,226
0
W
Persephone
Zambonite259
Persephone
10,857
1,320
0
2,087
6,511
2,011
92
2,892
3,458
31,623
0
W
Merlin
gabo123
Merlin
9,333
286
0
250
5,608
2,187
153
2,411
3,109
39,556
0
W
Martichoras
joshmalcomb
Martichoras
11,009
1,439
0
1,660
9,316
3,854
180
5,273
3,738
0
37,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
38,075
227
Minions Killed
214
0
Camps Cleared
0
1,085,202
Distance Traveled
1,046,043
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,119
712
10
1
0
206,704
1
L
Charon
7,434
743
29
3
0
221,351
0
L
Anubis
8,308
831
65
7
0
203,963
4
L
Chaac
7,580
758
41
4
0
213,739
0
L
Ix Chel
7,634
763
69
7
0
200,286
3
W
Da Ji
7,552
755
20
2
0
209,831
0
W
Kuzenbo
7,280
728
17
2
0
232,690
5
W
Persephone
8,178
818
53
5
0
208,733
0
W
Merlin
8,249
825
63
6
0
213,677
0
W
Martichoras
8,429
843
74
7
0
220,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role