Player Matchup

Khepri
Khepri
Ballz246898
Khepri
Level 48
God Stats
3W - 2L
1,510 SR
Queue Stats
192W - 195L
1,467 Elo+
Party 1
Bastet
Bastet
MotorOregon5223
Bastet
Level 67
God Stats
8W - 3L
1,648 SR
Queue Stats
455W - 483L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
PeachyGengar
Aphrodite
Level 48
God Stats
92W - 74L
1,571 SR
Queue Stats
255W - 238L
1,460 Elo+
Solo
Anubis
Anubis
SpiralCargo102
Anubis
Level 100
God Stats
1W - 6L
1,065 SR
Queue Stats
186W - 195L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
pickysmurf
Danzaburou
Level 92
God Stats
1W - 1L
1,495 SR
Queue Stats
66W - 63L
1,516 Elo+
Party 1
Team Averages
Level 71
1,458 SR
1,480 Elo+

VS

Team Averages
Level 54
1,410 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
ParanoidBobbyTTV
Kumbhakarna
Level 156
God Stats
0W - 2L
1,599 SR
Queue Stats
90W - 93L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
SillyPlayer7801
Jing Wei
Level 42
God Stats
10W - 6L
1,695 SR
Queue Stats
171W - 170L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
TheMaddHero9009
Nu Wa
Level 26
God Stats
2W - 7L
1,286 SR
Queue Stats
39W - 48L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
Thunderdrago78
Ao Kuang
Level 27
God Stats
0W - 4L
1,169 SR
Queue Stats
19W - 23L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
raymaaj
Danzaburou
Level 18
God Stats
1W - 3L
1,299 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
4 / 0 / 12
12,471
1,247
7,460
12,708
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 13
10,569
1,057
21,522
10,803
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
PeachyGengar
Aphrodite
16
1 / 0 / 10
10,142
1,014
9,571
6,453
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 10
10,786
1,079
17,364
9,396
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
pickysmurf
Danzaburou
16
8 / 2 / 9
12,350
1,235
23,350
10,559
6,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

320

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ParanoidBobbyTTV
Kumbhakarna
14
0 / 2 / 4
9,970
997
4,129
19,949
21,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
15
1 / 2 / 3
9,813
981
11,568
20,425
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 2
9,402
940
14,964
13,714
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
15
2 / 5 / 2
10,045
1,005
7,920
16,826
7,427
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
raymaaj
Danzaburou
14
0 / 5 / 2
8,808
881
4,709
12,963
5,335
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
21
Kills
4
4
Deaths
21
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
0
12
10
W
3
0
13
9.5
L
Kumbhakarna
ParanoidBobbyTTV
Kumbhakarna
0
2
4
1
W
Aphrodite
PeachyGengar
Aphrodite
1
0
10
6
L
Jing Wei
1
2
3
1.25
W
5
2
10
5
L
1
7
2
0.29
L
Ao Kuang
2
5
2
0.6
W
Danzaburou
pickysmurf
Danzaburou
8
2
9
6.25
L
Danzaburou
raymaaj
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,267
Damage
43,290
49,919
Taken
83,877
44,161
Mitigated
46,645
21,311
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,460
337
0
2,145
12,708
18,576
0
6,883
5,542
15,809
0
W
21,522
3,897
0
2,366
10,803
7,002
0
5,301
5,410
0
29,443
L
Kumbhakarna
ParanoidBobbyTTV
Kumbhakarna
4,129
504
0
1,073
19,949
21,431
0
8,648
11,001
9,040
0
W
Aphrodite
PeachyGengar
Aphrodite
9,571
916
5,725
5,440
6,453
5,080
0
3,851
2,602
29,015
0
L
Jing Wei
11,568
6,217
0
1,663
20,425
7,838
0
8,259
11,866
0
33,239
W
17,364
702
0
3,047
9,396
6,659
0
5,631
3,765
35,779
0
L
14,964
1,670
0
0
13,714
4,614
0
2,359
11,205
38,306
0
L
Ao Kuang
7,920
1,821
0
1,082
16,826
7,427
0
8,333
8,343
22,323
0
W
Danzaburou
pickysmurf
Danzaburou
23,350
12,736
0
2,588
10,559
6,844
0
6,301
4,108
0
46,939
L
Danzaburou
raymaaj
Danzaburou
4,709
635
0
222
12,963
5,335
0
6,046
6,617
0
9,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,318
Gold Earned
48,038
210
Minions Killed
177
7
Camps Cleared
5
997,305
Distance Traveled
782,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,471
1,247
5
1
0
220,421
0
W
Bastet
10,569
1,057
28
3
1
236,558
0
L
Kumbhakarna
9,970
997
14
1
0
173,528
0
W
Aphrodite
10,142
1,014
45
5
4
190,630
0
L
Jing Wei
9,813
981
54
5
0
190,967
0
W
Anubis
10,786
1,079
63
6
1
176,140
0
L
Nu Wa
9,402
940
62
6
0
147,487
0
L
Ao Kuang
10,045
1,005
37
4
5
168,348
0
W
Danzaburou
12,350
1,235
69
7
1
173,556
0
L
Danzaburou
8,808
881
10
1
0
101,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role