Player Matchup

Baron Samedi
Baron Samedi
MissterCupcake
Baron Samedi
Level 104
God Stats
1W - 1L
1,725 SR
Queue Stats
29W - 36L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
Uncalmed Bush
Danzaburou
Level 123
God Stats
7W - 6L
1,583 SR
Queue Stats
78W - 98L
1,469 Elo+
Solo
Maui
Maui
son of a jungle
Maui
Level 84
God Stats
11W - 14L
1,480 SR
Queue Stats
43W - 45L
1,457 Elo+
Party 2
Team Averages
Level 104
1,596 SR
1,447 Elo+

VS

Team Averages
Level 124
1,674 SR
1,473 Elo+
Bastet
Bastet
BDK LaFlare
Bastet
Level 156
God Stats
47W - 29L
1,664 SR
Queue Stats
128W - 132L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
HymnOfTheFayth88
Kukulkan
Level 69
God Stats
67W - 55L
1,556 SR
Queue Stats
349W - 377L
1,409 Elo+
Solo
Nike
Nike
Jodybigbags3
Nike
Level 148
God Stats
4W - 1L
1,803 SR
Queue Stats
77W - 83L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MissterCupcake
Baron Samedi
11
1 / 5 / 2
8,500
654
4,660
8,816
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Uncalmed Bush
Danzaburou
12
4 / 4 / 1
9,910
762
6,453
12,010
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 3
8,211
632
3,508
13,537
13,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
5 / 2 / 8
10,134
780
12,579
10,493
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 3 / 4
10,462
805
10,041
5,120
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 7
10,244
788
7,800
8,086
7,736
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
14
14
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
2
8
4.5
W
5
3
4
2.33
W
4
0
7
7.5
L
Baron Samedi
MissterCupcake
Baron Samedi
1
5
2
0.4
L
Danzaburou
Uncalmed Bush
Danzaburou
4
4
1
1.13
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,621
Damage
30,420
34,363
Taken
23,699
21,148
Mitigated
14,488
6,690
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,579
2,891
0
2,968
10,493
4,335
402
3,396
7,097
0
27,274
W
10,041
264
0
0
5,120
2,417
318
2,100
3,020
52,146
0
W
7,800
671
0
463
8,086
7,736
46
2,925
5,161
0
25,273
L
Baron Samedi
MissterCupcake
Baron Samedi
4,660
674
754
820
8,816
3,781
0
2,194
6,480
28,031
0
L
Danzaburou
Uncalmed Bush
Danzaburou
6,453
1,652
0
1,931
12,010
4,290
0
3,195
8,539
0
31,936
L
3,508
690
218
2,967
13,537
13,077
0
4,553
8,625
12,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
30,840
111
Minions Killed
148
0
Camps Cleared
0
581,956
Distance Traveled
745,814
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,134
780
18
1
0
275,216
0
W
Kukulkan
10,462
805
100
8
0
232,481
0
W
Nike
10,244
788
30
2
0
238,117
0
L
Baron Samedi
8,500
654
44
3
0
174,628
2
L
Danzaburou
9,910
762
44
3
0
199,497
0
L
Maui
8,211
632
23
2
0
207,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role