Player Matchup

Ishtar
Ishtar
DrWrestling726
Ishtar
Level 89
God Stats
6W - 7L
1,720 SR
Queue Stats
245W - 238L
1,478 Elo+
Solo
Maui
Maui
OKC 20
Maui
Level 45
God Stats
23W - 22L
1,472 SR
Queue Stats
39W - 53L
1,401 Elo+
Party 2
Sol
Sol
Poptartbro10
Sol
Level 46
God Stats
11W - 13L
1,396 SR
Queue Stats
30W - 46L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
Wolfe2773
Baron Samedi
Level 42
God Stats
1W - 0L
1,191 SR
Queue Stats
20W - 28L
1,325 Elo+
Solo
Cu Chulainn
Cu Chulainn
aler912
Cu Chulainn
Level 53
God Stats
111W - 82L
1,553 SR
Queue Stats
256W - 261L
1,423 Elo+
Solo
Team Averages
Level 55
1,467 SR
1,397 Elo+

VS

Team Averages
Level 52
1,513 SR
1,421 Elo+
Hades
Hades
HashSlingingDad
Hades
Level 46
God Stats
1W - 1L
1,663 SR
Queue Stats
157W - 152L
1,297 Elo+
Solo
Fenrir
Fenrir
KyroSvn
Fenrir
Level 29
God Stats
3W - 3L
1,508 SR
Queue Stats
142W - 138L
1,459 Elo+
Party 1
Izanami
Izanami
Wiicked Sinz
Izanami
Level 53
God Stats
1W - 6L
1,103 SR
Queue Stats
96W - 137L
1,448 Elo+
Solo
Khepri
Khepri
WiseIyAdept
Khepri
Level 67
God Stats
3W - 2L
1,745 SR
Queue Stats
251W - 222L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
xXenomorphPredXx
Gilgamesh
Level 67
God Stats
16W - 16L
1,544 SR
Queue Stats
151W - 191L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,234
556
7,909
5,645
2,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
OKC 20
Maui
10
2 / 0 / 8
7,124
548
3,310
5,827
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 3
7,529
579
9,742
8,226
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Wolfe2773
Baron Samedi
11
1 / 3 / 3
6,802
523
6,593
9,508
7,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
aler912
Cu Chulainn
11
6 / 2 / 3
7,339
565
9,088
13,447
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,686
437
4,761
8,924
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
KyroSvn
Fenrir
10
1 / 4 / 0
5,890
453
4,414
12,422
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Wiicked Sinz
Izanami
9
0 / 4 / 1
5,550
427
3,828
8,231
3,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
9
0 / 5 / 2
5,830
448
3,104
12,647
10,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
14
3 / 1 / 0
7,689
591
6,545
14,611
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
4
5
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
0
4
2
0.25
L
Fenrir
KyroSvn
Fenrir
1
4
0
0.25
W
Maui
OKC 20
Maui
2
0
8
6
W
4
0
3
5.5
L
Izanami
Wiicked Sinz
Izanami
0
4
1
0.13
L
Khepri
0
5
2
0.2
W
Baron Samedi
Wolfe2773
Baron Samedi
1
3
3
0.83
W
Cu Chulainn
aler912
Cu Chulainn
6
2
3
3.75
L
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,642
Damage
22,652
42,653
Taken
56,835
23,461
Mitigated
31,867
15,837
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,909
5,148
352
2,459
5,645
2,163
530
1,137
4,464
0
45,515
L
4,761
555
215
2,530
8,924
4,512
0
6,445
2,370
33,262
0
L
Fenrir
KyroSvn
Fenrir
4,414
1,498
0
2,008
12,422
4,719
0
1,485
10,909
0
45,411
W
Maui
OKC 20
Maui
3,310
987
0
2,191
5,827
4,983
126
1,746
4,081
15,600
0
W
9,742
4,948
0
4,082
8,226
3,101
1,238
2,791
5,435
53,588
0
L
Izanami
Wiicked Sinz
Izanami
3,828
1,841
0
99
8,231
3,096
0
2,233
5,996
0
32,600
L
Khepri
3,104
267
0
1,326
12,647
10,290
0
5,377
7,226
16,286
0
W
Baron Samedi
Wolfe2773
Baron Samedi
6,593
970
450
2,331
9,508
7,620
513
1,033
8,129
37,972
0
W
Cu Chulainn
aler912
Cu Chulainn
9,088
3,690
0
3,972
13,447
5,594
0
1,158
12,194
0
50,588
L
Gilgamesh
6,545
1,831
0
4,829
14,611
9,250
0
3,706
10,689
0
63,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
30,645
298
Minions Killed
291
0
Camps Cleared
0
1,221,075
Distance Traveled
1,237,804
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,234
556
71
5
0
242,689
0
L
Hades
5,686
437
47
4
0
224,864
0
L
Fenrir
5,890
453
65
5
0
259,672
0
W
Maui
7,124
548
24
2
0
261,414
0
W
Sol
7,529
579
84
6
0
220,097
0
L
Izanami
5,550
427
59
5
0
236,923
0
L
Khepri
5,830
448
21
2
0
274,320
0
W
Baron Samedi
6,802
523
65
5
0
210,160
6
W
Cu Chulainn
7,339
565
54
4
0
286,715
0
L
Gilgamesh
7,689
591
99
8
0
242,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role