Player Matchup

Scylla
Scylla
BigGucciCJ_
Scylla
Level 35
God Stats
2W - 7L
1,253 SR
Queue Stats
15W - 27L
1,287 Elo+
Party 2
Osiris
Osiris
Coki-Loko117
Osiris
Level 31
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 29L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
ScaryEvilGhost
Hou Yi
Level 69
God Stats
25W - 21L
1,582 SR
Queue Stats
226W - 191L
1,486 Elo+
Party 3
Nemesis
Nemesis
aTerribleScrub
Nemesis
Level 39
God Stats
0W - 2L
1,291 SR
Queue Stats
91W - 86L
1,241 Elo+
Solo
Atlas
Atlas
rashadsplurgle
Atlas
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 52L
1,486 Elo+
Party 3
Team Averages
Level 42
1,425 SR
1,365 Elo+

VS

Team Averages
Level 61
1,512 SR
1,471 Elo+
Hades
Hades
 
Hades
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Eldrazi83516
Baron Samedi
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 94L
1,528 Elo+
Solo
Bakasura
Bakasura
FreeVinizor2
Bakasura
Level 44
God Stats
1W - 1L
1,499 SR
Queue Stats
12W - 23L
1,365 Elo+
Party 1
Ne Zha
Ne Zha
GamingOrange106
Ne Zha
Level 92
God Stats
2W - 1L
1,403 SR
Queue Stats
49W - 49L
1,526 Elo+
Party 1
Hachiman
Hachiman
HarryBalzack0
Hachiman
Level 28
God Stats
4W - 0L
1,659 SR
Queue Stats
11W - 16L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 4 / 3
6,819
525
8,715
8,973
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
12
1 / 3 / 0
6,810
524
3,816
12,434
6,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 7 / 0
6,985
537
3,945
11,849
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 4 / 4
6,555
504
8,531
15,269
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 2
6,261
482
3,570
11,213
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 1 / 3
8,543
657
10,606
8,716
4,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Eldrazi83516
Baron Samedi
13
2 / 3 / 1
7,340
565
5,795
7,163
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
FreeVinizor2
Bakasura
13
5 / 1 / 4
8,383
645
7,968
14,713
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 2 / 3
7,743
596
5,078
8,757
5,379
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HarryBalzack0
Hachiman
14
3 / 3 / 2
8,352
642
9,697
9,795
4,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
19
19
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
3
5.5
L
Scylla
2
4
3
0.88
L
Osiris
1
3
0
0.33
W
Baron Samedi
Eldrazi83516
Baron Samedi
2
3
1
0.83
W
Bakasura
FreeVinizor2
Bakasura
5
1
4
7
W
5
2
3
3.25
W
Hachiman
HarryBalzack0
Hachiman
3
3
2
1.33
L
4
7
0
0.57
L
1
4
4
0.75
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
39,144
59,738
Taken
49,144
27,685
Mitigated
23,569
10,725
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,606
2,271
277
5,851
8,716
4,513
422
833
7,843
57,496
0
L
Scylla
8,715
1,193
0
1,421
8,973
3,198
0
4,908
3,758
52,476
0
L
Osiris
3,816
1,794
0
1,930
12,434
6,685
0
6,964
5,430
0
46,553
W
Baron Samedi
Eldrazi83516
Baron Samedi
5,795
205
44
1,868
7,163
3,909
683
4,458
2,423
44,488
0
W
Bakasura
FreeVinizor2
Bakasura
7,968
5,724
0
4,500
14,713
5,539
657
2,331
12,224
0
54,033
W
5,078
1,002
0
2,805
8,757
5,379
159
2,563
6,081
0
20,269
W
Hachiman
HarryBalzack0
Hachiman
9,697
4,738
0
3,590
9,795
4,229
1,035
1,621
8,174
0
65,718
L
3,945
2,088
0
835
11,849
4,374
0
0
11,695
0
38,826
L
8,531
4,454
0
3,960
15,269
5,230
0
2,239
12,320
0
54,400
L
3,570
1,434
0
2,579
11,213
8,198
0
2,290
8,700
14,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
40,361
335
Minions Killed
391
0
Camps Cleared
0
1,295,089
Distance Traveled
1,407,430
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,543
657
95
7
0
249,778
0
L
Scylla
6,819
525
87
7
0
243,832
0
L
Osiris
6,810
524
67
5
0
240,857
2
W
Baron Samedi
7,340
565
66
5
0
253,225
0
W
Bakasura
8,383
645
97
7
0
352,606
4
W
Ne Zha
7,743
596
19
1
0
309,530
2
W
Hachiman
8,352
642
114
9
0
242,291
0
L
Hou Yi
6,985
537
84
6
0
225,299
0
L
Nemesis
6,555
504
80
6
0
302,241
6
L
Atlas
6,261
482
17
1
0
282,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role