Player Matchup

Baron Samedi
Baron Samedi
SchmeckleMaker
Baron Samedi
Level 71
God Stats
4W - 5L
1,661 SR
Queue Stats
199W - 178L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
averageJoer
Cthulhu
Level 38
God Stats
3W - 10L
1,471 SR
Queue Stats
65W - 65L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
c_onnerBRUH
Tsukuyomi
Level 85
God Stats
22W - 12L
1,676 SR
Queue Stats
234W - 224L
1,506 Elo+
Party 1
Team Averages
Level 65
1,603 SR
1,502 Elo+

VS

Team Averages
Level 34
1,618 SR
1,400 Elo+
Atlas
Atlas
CrashingRat1423
Atlas
Level 34
God Stats
1W - 3L
1,706 SR
Queue Stats
73W - 70L
1,357 Elo+
Solo
Hercules
Hercules
Howmyastaste
Hercules
Level 26
God Stats
4W - 1L
1,874 SR
Queue Stats
16W - 16L
1,453 Elo+
Party 2
Merlin
Merlin
ItsDreezus
Merlin
Level 43
God Stats
0W - 6L
1,274 SR
Queue Stats
26W - 38L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SchmeckleMaker
Baron Samedi
12
6 / 0 / 5
9,410
855
11,685
6,740
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
averageJoer
Cthulhu
12
3 / 0 / 8
8,856
805
9,294
12,620
8,124
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
c_onnerBRUH
Tsukuyomi
11
2 / 2 / 6
8,380
762
5,837
8,483
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
7,418
674
7,201
10,427
8,836
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Howmyastaste
Hercules
9
0 / 6 / 2
7,015
638
5,261
12,816
7,874
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
ItsDreezus
Merlin
10
1 / 5 / 1
7,482
680
7,229
6,851
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Hercules
Howmyastaste
Hercules
0
6
2
0.17
L
Merlin
ItsDreezus
Merlin
1
5
1
0.3
W
Baron Samedi
SchmeckleMaker
Baron Samedi
6
0
5
8.5
W
Cthulhu
averageJoer
Cthulhu
3
0
8
7
W
Tsukuyomi
c_onnerBRUH
Tsukuyomi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
19,691
27,843
Taken
30,094
15,074
Mitigated
19,198
9,967
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,201
2,434
0
1,071
10,427
8,836
0
6,245
4,182
23,229
286
L
Hercules
Howmyastaste
Hercules
5,261
1,134
106
2,295
12,816
7,874
0
10,125
2,691
0
8,119
L
Merlin
ItsDreezus
Merlin
7,229
257
0
500
6,851
2,488
0
4,713
2,138
33,259
0
W
Baron Samedi
SchmeckleMaker
Baron Samedi
11,685
1,012
1,763
3,062
6,740
3,960
182
3,203
3,393
44,711
0
W
Cthulhu
averageJoer
Cthulhu
9,294
1,062
638
3,488
12,620
8,124
210
6,250
5,852
28,301
0
W
Tsukuyomi
c_onnerBRUH
Tsukuyomi
5,837
1,032
0
1,016
8,483
2,990
52
4,072
4,223
0
25,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
21,915
128
Minions Killed
89
0
Camps Cleared
0
647,537
Distance Traveled
587,951
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,418
674
28
3
0
216,830
0
L
Hercules
7,015
638
2
0
0
190,136
0
L
Merlin
7,482
680
59
5
0
180,985
0
W
Baron Samedi
9,410
855
54
5
0
215,450
0
W
Cthulhu
8,856
805
34
3
0
208,817
5
W
Tsukuyomi
8,380
762
40
4
0
223,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role