Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
 
He Bo
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Masters
FrаnzBeckenbauer
Kuzenbo
Masters
Level 157
God Stats
1W - 3L
1,458 SR
Queue Stats
323W - 313L
2,450 MMR
Solo
Danzaburou
Danzaburou
Masters
NezukoChibi
Danzaburou
Masters
Level 195
God Stats
45W - 23L
1,764 SR
Queue Stats
187W - 157L
2,360 MMR
Solo
Chaac
Chaac
Masters
tomas8790
Chaac
Masters
Level 168
God Stats
20W - 23L
1,594 SR
Queue Stats
689W - 681L
2,397 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,563 SR
2,041 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 178
1,651 SR
2,408 MMR
Kali
Kali
Platinum I
Gabrielヅ
Kali
Platinum I
Level 201
God Stats
11W - 4L
1,677 SR
Queue Stats
89W - 69L
2,037 MMR
Party 1
Loki
Loki
Masters
JοhanCruyff
Loki
Masters
Level 163
God Stats
41W - 34L
1,596 SR
Queue Stats
624W - 560L
2,739 MMR
Solo
Ganesha
Ganesha
Platinum II
Majogarii
Ganesha
Platinum II
Level 159
God Stats
9W - 4L
1,644 SR
Queue Stats
392W - 387L
1,970 MMR
Solo
Jing Wei
Jing Wei
Diamond II
lRafaeLXx
Jing Wei
Diamond II
Level 193
God Stats
8W - 5L
1,634 SR
Queue Stats
189W - 163L
2,324 MMR
Party 1
Thoth
Thoth
Masters
Ópalo
Thoth
Masters
Level 176
God Stats
92W - 59L
1,703 SR
Queue Stats
1,197W - 1,056L
2,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 0
6,085
553
2,858
7,593
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
 
He Bo
10
1 / 1 / 1
5,903
537
5,387
7,345
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,546
504
4,610
8,983
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NezukoChibi
Danzaburou
11
1 / 1 / 1
6,416
583
6,183
7,785
2,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
tomas8790
Chaac
12
1 / 1 / 0
6,394
581
5,032
9,548
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorAo KuangBakasura

VS

Bans
Ne ZhaSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,392
581
4,978
9,721
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 0
6,529
594
5,150
7,350
3,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Majogarii
Ganesha
10
0 / 0 / 5
6,076
552
2,670
8,312
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
lRafaeLXx
Jing Wei
11
1 / 2 / 0
6,283
571
5,336
7,175
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Ópalo
Thoth
12
4 / 0 / 2
7,088
644
9,322
5,222
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
He Bo
 
He Bo
1
1
1
1.5
L
0
1
1
0.5
W
2
1
1
2.5
W
1
1
0
1
W
Ganesha
Majogarii
Ganesha
0
0
5
2.5
L
Danzaburou
NezukoChibi
Danzaburou
1
1
1
1.5
W
Jing Wei
lRafaeLXx
Jing Wei
1
2
0
0.5
L
Chaac
tomas8790
Chaac
1
1
0
1
W
Thoth
Ópalo
Thoth
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,070
Damage
27,456
41,254
Taken
37,780
25,513
Mitigated
17,804
14,639
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,858
159
0
630
7,593
1,933
0
5,662
1,931
47,285
0
L
He Bo
 
He Bo
5,387
85
0
3,207
7,345
1,977
0
1,820
5,525
51,973
0
L
4,610
2,152
0
2,401
8,983
7,713
0
3,554
5,429
16,174
0
W
4,978
2,330
0
2,052
9,721
3,745
0
4,014
5,599
0
44,560
W
5,150
1,648
0
1,681
7,350
3,233
0
0
6,650
0
46,238
W
Ganesha
Majogarii
Ganesha
2,670
448
0
2,438
8,312
5,832
0
3,746
4,546
17,426
0
L
Danzaburou
NezukoChibi
Danzaburou
6,183
3,381
0
3,080
7,785
2,960
115
956
6,829
0
46,582
W
Jing Wei
lRafaeLXx
Jing Wei
5,336
4,121
0
1,809
7,175
2,955
0
2,490
4,685
0
50,394
L
Chaac
tomas8790
Chaac
5,032
1,292
0
5,321
9,548
10,930
93
0
9,548
0
44,353
W
Thoth
Ópalo
Thoth
9,322
226
0
486
5,222
2,039
0
2,417
2,745
51,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
32,368
360
Minions Killed
401
0
Camps Cleared
0
1,200,416
Distance Traveled
1,237,656
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,085
553
111
10
0
258,831
4
L
He Bo
5,903
537
85
8
0
245,844
0
L
Kuzenbo
5,546
504
8
1
0
250,199
0
W
Kali
6,392
581
71
6
0
281,858
0
W
Loki
6,529
594
92
8
0
229,237
0
W
Ganesha
6,076
552
3
0
0
231,238
5
L
Danzaburou
6,416
583
90
8
0
225,502
3
W
Jing Wei
6,283
571
112
10
0
231,976
3
L
Chaac
6,394
581
66
6
0
220,040
4
W
Thoth
7,088
644
123
11
0
263,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role